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Tyranny + Bastard's Wound Expansion Thread

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,677
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
ZTd3Q9N.png


>_> You dun goofed, Bethesda
 

AW8

Arcane
Joined
Mar 1, 2013
Messages
1,852
Location
North of Poland
Pillars of Eternity 2: Deadfire
Fixed my load time problem in character creation, and the game is now playable. Turns out having an additional network connection created by a virtual machine like VirtualBox makes the game go bonkers:

Obsidian support said:
We've determined that there is a Unity issue that was fixed for Pillars of Eternity, but has since regressed to a non-working state in the newer version of Unity we're using for Tyranny. The problem is that the mechanism we're using to load character portrait art (and potentially a few other things) from disk can also be used to download files from servers. Because of this, Unity queries the Windows Proxy Settings for the currently logged-in user prior to deciding that it needs to load the file from disk instead. On some users' machines, the contents of the Windows Network Connections will include entries generated by third-party software such as LogMeIn Hamachi and VMWare. The Windows function that Unity uses to get the Proxy Settings for the user tends to hang for long periods of time if it encounters one of those third-party network connections. It's probably not able to get what it wants and just ends up waiting for a timeout. I suggest looking in Control Panel -> Network and Sharing Center to see if there are any network connections added by third-party software. If there are, try disabling them to see if it fixes the problem.
 

veevoir

Klytus, I'm bored
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Jan 15, 2015
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Riding the train, high on cocaine
Shadorwun: Hong Kong BattleTech
Also, fun fact: To get most favor with Archon Tuna - ask him basic questions about Kyros law. Because it pleases him that you finally asked how to do your fucking job after 3 years :M
 
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Sentinel

Arcane
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Nov 18, 2015
Messages
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Location
Ommadawn
From yur vast experience - are enemies level scaled? I'm somewhere in the 1/3-2/3 of 2nd act and never feel like I'm ahead of them..


Also, fun fact: To get most favor with Archon Tuna - ask him basic questions about Kyros law. Because it pleases him that you finally asked how to do your fucking job after 3 years :M
Enemies are scaled to your level when you enter the scene. If you leave and then go back after 5 levels, they will still be the level you were when you first entered.
Don't know why they did this to be honest. So far the game seems extremely linear.
 
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Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,841
Location
Le Balkans
Am starting a diplomat character but cant decide on attributes.

Description of vitality says it improves hit points and FORCE OF PERSONALITY.

So far (made it to scarlet camp) i havent seen a single dialogue check for vitality or any other attribute.

Should i increase it or just make it a dump stat?
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,823
Location
Ommadawn
Am starting a diplomat character but cant decide on attributes.

Description of vitality says it improves hit points and FORCE OF PERSONALITY.

So far (made it to scarlet camp) i havent seen a single dialogue check for vitality or any other attribute.

Should i increase it or just make it a dump stat?
I'm in Act II and don't think I've seen a single Vitality dialogue check yet. It's all Subterfuge, Lore and Athletics.

Just found a lesbian character. That's hot. And progressive.
 

Abu Antar

Turn-based Poster
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Joined
Jan 19, 2014
Messages
14,202
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I prefer Pillars of Eternity combat over this, no questions asked.

-I don't like cooldowns on abilities.
-4 man party feels restrictive.
-Not a fan of the learn-by-doing system.
-Pathfinding during combat is worse than PoE.
-Combat was a clusterfuck until I deactivated companion "AI".
-Combat AI for companions is non-existent.
-Armors/weapons aren't that fun.
-Encounter design is worse than PoE.
-Combat UI is inexcusably bad.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,823
Location
Ommadawn
I prefer Pillars of Eternity combat over this, no questions asked.

-I don't like cooldowns on abilities.
-4 man party feels restrictive.
-Not a fan of the learn-by-doing system.
-Pathfinding during combat is worse than PoE.
-Combat was a clusterfuck until I deactivated companion "AI".
-Combat AI for companions is non-existent.
-Armors/weapons aren't that fun.
-Encounter design is worse than PoE.
-Combat UI is inexcusably bad.
Don't forget
-Flanking removed
-No friendly fire
-Companions constantly break engagement, taking free damage
 

pippin

Guest
If PoE was Obsidian's IE game, what can I expect from Tyranny? What can I compare it to?
 

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,841
Location
Le Balkans
Am starting a diplomat character but cant decide on attributes.

Description of vitality says it improves hit points and FORCE OF PERSONALITY.

So far (made it to scarlet camp) i havent seen a single dialogue check for vitality or any other attribute.

Should i increase it or just make it a dump stat?
I'm in Act II and don't think I've seen a single Vitality dialogue check yet. It's all Subterfuge, Lore and Athletics.

Just found a lesbian character. That's hot. And progressive.

Thanks. Dump stat it is :)
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,757
Location
California
why did they get rid of the tooltips for abilities

why do they use the fugly 3d model for portraits

why does the game look worse than PoE
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
badler Is there a console command to advance a part of a quest? I'm stuck here without older saves:
m5iIXRC.png


Already shot the winch, lowered the ramp and defeated the party left by Elia, but nothing changes.

Some amazing luck I have. First I got stuck in the Maerwald bug in PoE now this. :mad:
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,737
Pathfinder: Wrath
I prefer Pillars of Eternity combat over this, no questions asked.

-I don't like cooldowns on abilities.
-4 man party feels restrictive.
-Not a fan of the learn-by-doing system.
-Pathfinding during combat is worse than PoE.
-Combat was a clusterfuck until I deactivated companion "AI".
-Combat AI for companions is non-existent.
-Armors/weapons aren't that fun.
-Encounter design is worse than PoE.
-Combat UI is inexcusably bad.
Don't forget
-Flanking removed
-No friendly fire
-Companions constantly break engagement, taking free damage

Yeap, pretty much all of this. I can't stress enough how atrocious the companion combat AI is. There is also no way to save Lantry once 2-3 mobs teleport to him, so I just buff up before combat and mostly let him die. Just killed Matani, the fight was just tedious and had to reload a couple of times because of the aforementioned problems. The issues are exacerbated by the fact that the platform was so small.
 

Volrath

Arcane
Patron
Joined
May 21, 2007
Messages
4,299
I prefer Pillars of Eternity combat over this, no questions asked.

-I don't like cooldowns on abilities.
-4 man party feels restrictive.
-Not a fan of the learn-by-doing system.
-Pathfinding during combat is worse than PoE.
-Combat was a clusterfuck until I deactivated companion "AI".
-Combat AI for companions is non-existent.
-Armors/weapons aren't that fun.
-Encounter design is worse than PoE.
-Combat UI is inexcusably bad.
They really managed to make combat worse than pillows? :lol:
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,823
Location
Ommadawn
If PoE was Obsidian's IE game, what can I expect from Tyranny? What can I compare it to?
A game where marketing department cons everyone into thinking it's about playing a Judge Dredd character when in fact it's about breaking the law at every turn possible.
It's pretty much a scaled back PoE in everything. From gameplay to companions, I don't think anything is better or even on PoE's level.
Apparently the ending is also a huge fuck you as well.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,202
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I prefer Pillars of Eternity combat over this, no questions asked.

-I don't like cooldowns on abilities.
-4 man party feels restrictive.
-Not a fan of the learn-by-doing system.
-Pathfinding during combat is worse than PoE.
-Combat was a clusterfuck until I deactivated companion "AI".
-Combat AI for companions is non-existent.
-Armors/weapons aren't that fun.
-Encounter design is worse than PoE.
-Combat UI is inexcusably bad.
They really managed to make combat worse than pillows? :lol:
In my opinion, yes. Those aren't even my only complaints, unfortunately.
 
Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
In theory this game has quite a unique setting, one that hasn't been used much before. I heard the phrase Bronze Age used at one point. If this is mostly a stroyfag game where atmosphere could trump all other facets of the game, how come no-one seems to be talking about the setting? Like, what's the world like? Music? Immersion? Etc
 

AMG

Arbiter
Joined
Sep 15, 2012
Messages
374
Unlike Pillars, the enemies seem to completely disregard engagement and constantly switch targets, turning fights into total clusterfucks. The fact that the only enemies in this game appear to be humans, who constantly spam some abilities, doesn't help.

This game is just bad. UI is worse, character system is worse, everything about combat is worse, writing is about the same + cringy edge. You're supposed to be emissary of some Sauron like entity, yet everybody talks back to you and you have to run the same menial errands like in every RPG ever.
I don't feel like playing this after a couple hours.
 

pippin

Guest
If PoE was Obsidian's IE game, what can I expect from Tyranny? What can I compare it to?
A game where marketing department cons everyone into thinking it's about playing a Judge Dredd character when in fact it's about breaking the law at every turn possible.
It's pretty much a scaled back PoE in everything. From gameplay to companions, I don't think anything is better or even on PoE's level.
Apparently the ending is also a huge fuck you as well.

Judge Dredd is too real for americans to do properly (see: the absolute shit IDW series). Other than that, I don't really know if I'm going to buy this game right now...
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,823
Location
Ommadawn
If PoE was Obsidian's IE game, what can I expect from Tyranny? What can I compare it to?
A game where marketing department cons everyone into thinking it's about playing a Judge Dredd character when in fact it's about breaking the law at every turn possible.
It's pretty much a scaled back PoE in everything. From gameplay to companions, I don't think anything is better or even on PoE's level.
Apparently the ending is also a huge fuck you as well.

Judge Dredd is too real for americans to do properly (see: the absolute shit IDW series). Other than that, I don't really know if I'm going to buy this game right now...
I'd say avoid it if you don't want your enjoyment of it tainted. Grab it once it's had 1 year of patches. For a game that had reactivity as its selling point to have less reactivity than PoE is kinda sad.
 

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