oneself
Arcane
Combat needs a UI improvement and more clear indication of engagement, as well as better ability to deny disengage. There are too many abilities to keep track which would benefit from more hotkey bar and cooldown indicators, as well as a clear action queue. The system also encourages builds that focuses on maintaining positioning yet it is very easy for the enemy to breach frontline and play disruptively.
Turn time can also be reduced a bit, or reduction in health bloat. Combat take a long time on higher difficulties.
Turn time can also be reduced a bit, or reduction in health bloat. Combat take a long time on higher difficulties.