Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Tyranny + Bastard's Wound Expansion Thread

roshan

Arcane
Joined
Apr 7, 2004
Messages
2,529
LOL WTF. You can gain points in a skill by selecting it in dialogue. Now we need to grind dialogue in order to gain skill points??? First they forced people to quest grind in Pillars of Shitternity, now they want to force players into dialogue grinding too?
Good thing the game is easy and skills don't matter lol/lmao

It's impossible to miss requirement for a check after the first area.

LOL so the systems don't suck because they are completely superfluous. Makes sense.... in an alternate reality, perhaps.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
LOL WTF. You can gain points in a skill by selecting it in dialogue. Now we need to grind dialogue in order to gain skill points??? First they forced people to quest grind in Pillars of Shitternity, now they want to force players into dialogue grinding too?
Good thing the game is easy and skills don't matter lol/lmao

It's impossible to miss requirement for a check after the first area.

LOL so the systems don't suck because they are completely superfluous. Makes sense.... in an alternate reality, perhaps.
lmao it is what it is in the reality of you playing a shitty CRPG
 

roshan

Arcane
Joined
Apr 7, 2004
Messages
2,529
LOL WTF. You can gain points in a skill by selecting it in dialogue. Now we need to grind dialogue in order to gain skill points??? First they forced people to quest grind in Pillars of Shitternity, now they want to force players into dialogue grinding too?
It's like you've never seen an improve by use system before.

"Click on hyperlink to get +stat" is not an "improve by use system", it's just grinding, period, and it limits your options in dialogue to those that confer the bonus stats. An improve by use system should involve some player thought, effort and skill, but as implemented by Obshitian, it's just grindy and ruins the whole point of dialogue trees and options.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
If you lose your sleep over stat increases in this braindead game it's time to kys

Also unless I missed something you always use the highest score from the party? Because I passed every athletics check even though I was a mage.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,610
Pillars of Eternity 2: Deadfire
LOL WTF. You can gain points in a skill by selecting it in dialogue. Now we need to grind dialogue in order to gain skill points??? First they forced people to quest grind in Pillars of Shitternity, now they want to force players into dialogue grinding too?
It's like you've never seen an improve by use system before.

"Click on hyperlink to get +stat" is not an "improve by use system", it's just grinding, period, and it limits your options in dialogue to those that confer the bonus stats. An improve by use system should involve some player thought, effort and skill, but as implemented by Obshitian, it's just grindy and ruins the whole point of dialogue trees and options.

Like other's have pointed, you absolutely don't have to though. You can just pay some spare change to train skills (up to 5 points per level), you use the party highest score, so you can split the 3 that are actually tested (Lore, Subterfuge, Athletics) among members (not that it's needed) aaand you also train them outside dialogue, in combat, while scaling rocks/crossing rivers/other, while creating magic spells, detecting hidden stashes, opening locks, etc.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
LOL WTF. You can gain points in a skill by selecting it in dialogue. Now we need to grind dialogue in order to gain skill points??? First they forced people to quest grind in Pillars of Shitternity, now they want to force players into dialogue grinding too?
It's like you've never seen an improve by use system before.

"Click on hyperlink to get +stat" is not an "improve by use system", it's just grinding, period, and it limits your options in dialogue to those that confer the bonus stats. An improve by use system should involve some player thought, effort and skill, but as implemented by Obshitian, it's just grindy and ruins the whole point of dialogue trees and options.
You are the one that chooses to grind, blame yourself for being so obsessive about it. As haplo pointed out, those skills are easily raised by trainers and outside of dialogue. You can also turn dialogue skill checks being displayed off (options > difficulty > uncheck one of the options there, forgot how it's called; or just turn expert mode on).
 
Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
You are the one that chooses to grind, blame yourself for being so obsessive about it. As haplo pointed out, those skills are easily raised by trainers and outside of dialogue. You can also turn dialogue skill checks being displayed off (options > difficulty > uncheck one of the options there, forgot how it's called; or just turn expert mode on).

You already sound like you've played the game multiple times and treasure it as a classic...
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
You are the one that chooses to grind, blame yourself for being so obsessive about it. As haplo pointed out, those skills are easily raised by trainers and outside of dialogue. You can also turn dialogue skill checks being displayed off (options > difficulty > uncheck one of the options there, forgot how it's called; or just turn expert mode on).

You already sound like you've played the game multiple times and treasure it as a classic...
mhm, sure, if you say so
 

roshan

Arcane
Joined
Apr 7, 2004
Messages
2,529
Combat is incredibly boring. Essentially, waiting for cooldowns to finish and then spamming the abilities when they are available. I can't believe anyone would think this is in any way good design.
 

Ausdoerrt

Augur
Joined
Nov 16, 2006
Messages
217
So I finished it last night. Subjectively, I liked it quite a bit. The game's fun, to the point, has a cool setting, and is not a complete slog like PoE (which I couldn't even bother to complete on the first try and until they patched the hell out of it). I'm also tempted to replay it another time or three to try different stuff, which is a good reaction.

Objectively... well, it could've been less buggy and somewhat better written. But I'm not seeing any significant competitors right now, so it came at a good time.
 
Joined
Jan 7, 2007
Messages
3,181
Been playing this for a few hours and beginning to doubt my choice of trying to be impartial towards the Disfavored/Chorus. Is "neutral judge" even viable in this game, story-wise? I thought that was the whole point of being an agent of this Tunon chap, but the game seems to be trying to push me towards picking a side.
 

Sizzle

Arcane
Joined
Feb 17, 2012
Messages
2,474
Been playing this for a few hours and beginning to doubt my choice of trying to be impartial towards the Disfavored/Chorus. Is "neutral judge" even viable in this game, story-wise? I thought that was the whole point of being an agent of this Tunon chap, but the game seems to be trying to push me towards picking a side.

Four sides (with a couple of places where you can switch allegiances) are available - the Disfavored, the Scarlet Chorus, the Rebels and the Independent path.
 

ilitarist

Learned
Illiterate Village Idiot
Joined
Oct 17, 2016
Messages
857
I wish there was a 5th option to be an agent of Tunon all the way.

Indeed. I thought
Tunon pledging to you was a trap and wondered why there's no "I'm still loyal to Kyros, stop that" reaction. I know it'd be sort of letdown but it's a completely valid in-character decision for a many player character types. You have many opportunities to say you believe in progress of the empire.
 

veevoir

Klytus, I'm bored
Patron
Joined
Jan 15, 2015
Messages
1,797
Location
Riding the train, high on cocaine
Shadorwun: Hong Kong BattleTech
Actually, rebel path should fork to that.

When you take the Well with the rebels Tunon acknowledges that you use them and should continue using them, but if they step out of the line - crush them. Basically I'm very disappointed that on one hand you can string along the rebels up to the point where they all meet you - and kill them.

On the other - you can't do pretty much the same for the duration of the storyline only to dispose of them once Disfavored/Chorus are brought to heel..
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,539
LOL WTF. You can gain points in a skill by selecting it in dialogue. Now we need to grind dialogue in order to gain skill points??? First they forced people to quest grind in Pillars of Shitternity, now they want to force players into dialogue grinding too?
Who's we chump? If you choose to grind all the best to you. Plus you know you can disable the qualifiers etc for the dialogue and you can not see any effects of dialogue options? No one is forcing you to do anything. What a bozo.
 

Bonerbill

Augur
Joined
Nov 25, 2013
Messages
303
Location
North Carolina
I wish there was a 5th option to be an agent of Tunon all the way.

Since Tunon would still want you dead no matter what, a Tunon path should end with Tunon killing you because you're dumb enough to still follow him after Fatebinder Myothis' warnings.
 
Last edited:

SausageInYourFace

Codexian Sausage
Patron
Joined
Dec 28, 2013
Messages
3,858
Location
In your face
Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
Been playing this for a few hours and beginning to doubt my choice of trying to be impartial towards the Disfavored/Chorus. Is "neutral judge" even viable in this game, story-wise? I thought that was the whole point of being an agent of this Tunon chap, but the game seems to be trying to push me towards picking a side.

Four sides (with a couple of places where you can switch allegiances) are available - the Disfavored, the Scarlet Chorus, the Rebels and the Independent path.

How can one into independent path? Basically, you have to favor one faction over the other to build loyalty and then give the command to the other faction? Or is there another way?
 

Mei Scarlet

Novice
Joined
Oct 5, 2016
Messages
49
Codex 2016 - The Age of Grimoire
I wish there was a 5th option to be an agent of Tunon all the way.

Since Tunon would still want you dead no matter what, a Tunon path should end with Tunon killing you because you're dumb enough to still follow him after Fatebinder Myothis' warnings.
Why would he want to kill you if you'll pledge allegiance to him? For the whole game I was acting as a loyal dog of Kyros and therefore Tunon so Tunon's decision to bow to me came really out of the blue.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom