tyranny of choices
Hah, the mouse-over descriptions over props and such differ depending on whether you're man or womyns. That's a pretty cool detail.
Man, do I have some news for you...It's like it was written by Bioware.
Well for the people wondering,the game was written by the bioware cunt that was pushing for being able to skip combat and other interactivity in their games a few years back.
I came into the job out of a love of writing, not a love of playing games. While I enjoy the interactive aspects of gaming, if a game doesn't have a good story, it's very hard for me to get interested in playing it. Similarly, I'm really terrible at so many things which most games use incessantly -- I have awful hand-eye coordination, I don't like tactics, I don't like fighting, I don't like keeping track of inventory, and I can't read a game map to save my life. This makes it very difficult for me to play to the myriad games I really should be keeping up on as our competition.
Only "insulting" thing i said about her was the word cunt,and i didn't use it as a offensive term,more like a matter of speech. All the other things were more or less factual. Pointing one's past and views is hardly an insult in my book.I'm pretty sure that Dave was just deflecting your comments so that he didn't have to fight on the Codex over someone being cruel toward his friend and colleague. As I've said before, in this very thread, one reason why many developers don't post here is that if they say nothing, they tacitly approve of such ugliness, and if they say something, they get drawn into endless debates.
I don't really remember all the drama,it was like 5 years ago. Also if you take the combat from bioware games you will be left with only the shitty sjw writing and bull riding . The combat is only decent thing in their games now.Well for the people wondering,the game was written by the bioware cunt that was pushing for being able to skip combat and other interactivity in their games a few years back.
Well, skipping bioware-quality combat can't be that bad. Also her quote is a little different:
I came into the job out of a love of writing, not a love of playing games. While I enjoy the interactive aspects of gaming, if a game doesn't have a good story, it's very hard for me to get interested in playing it. Similarly, I'm really terrible at so many things which most games use incessantly -- I have awful hand-eye coordination, I don't like tactics, I don't like fighting, I don't like keeping track of inventory, and I can't read a game map to save my life. This makes it very difficult for me to play to the myriad games I really should be keeping up on as our competition.
Actually, she said both that and then later in the same interview:Well for the people wondering,the game was written by the bioware cunt that was pushing for being able to skip combat and other interactivity in their games a few years back.
Well, skipping bioware-quality combat can't be that bad. Also her quote is a little different:
I came into the job out of a love of writing, not a love of playing games. While I enjoy the interactive aspects of gaming, if a game doesn't have a good story, it's very hard for me to get interested in playing it. Similarly, I'm really terrible at so many things which most games use incessantly -- I have awful hand-eye coordination, I don't like tactics, I don't like fighting, I don't like keeping track of inventory, and I can't read a game map to save my life. This makes it very difficult for me to play to the myriad games I really should be keeping up on as our competition.
And she went on to praise Jade Empire before lamenting that "Bioware is unlikely to produce any games that streamlined again, since their more hardcore audience didn't like the lack of inventory, easy combat and other features which made it so newcomer-friendly." (A mistaken prophecy, as it turned out!)If you could tell developers of games to make sure to put one thing in games to appeal to a broader audience which includes women, what would that one thing be?
A fast-forward button. Games almost always include a way to “button through” dialogue without paying attention, because they understand that some players don’t enjoy listening to dialogue and they don’t want to stop their fun. Yet they persist in practically coming into your living room and forcing you to play through the combats even if you’re a player who only enjoys the dialogue. In a game with sufficient story to be interesting without the fighting, there is no reason on earth that you can’t have a little button at the corner of the screen that you can click to skip to the end of the fighting.
What if some imbecile dev goes on preaching that adventure games should cut off all the puzzles and exploration and make the game a 3 hour cinematic?
I have played only one of their game after the first episode and it was the borderland one. The first part had some pretty fun writing,after that it was not that well.What if some imbecile dev goes on preaching that adventure games should cut off all the puzzles and exploration and make the game a 3 hour cinematic?
They're called Telltale :D
the butt sex scene wasnt nearly as bad as some made it out to be
the butt sex scene wasnt nearly as bad as some made it out to be
what did I miss? (tl:dr)
You realize the player character freakout is mostly due to "rape by possession" and not "icky homo stuffs," considering that after the all murder and human sacrifice that seems like the least of their problems.the butt sex scene wasnt nearly as bad as some made it out to be - it was actually funny and i am glad my character could respond to it in a way to condemn the action rather than justify it
Fant is being unreasonable in that someone's personal beliefs shouldn't matter when it comes to hiring them, just how well they can do the job. As execrable as this Helper woman sounds, if she was the best woman for the job than the developers/company/whatever would have been remiss if they didn't hire her. Too bad it sounds like she's shit at her job though *shrug*. As for your comments regarding developers posting on the Codex, for every developer that can't manage it, there are plenty of developers that do manage to post here and garner the request of the Codex's audience; you and Avellone being one or two that immediately come to mind, as well as several others. I really don't see what was particularly difficult to handle about this situation specifically. All this Gilbert fellow had to do was say,I'm pretty sure that Dave was just deflecting your comments so that he didn't have to fight on the Codex over someone being cruel toward his friend and colleague. As I've said before, in this very thread, one reason why many developers don't post here is that if they say nothing, they tacitly approve of such ugliness, and if they say something, they get drawn into endless debates.
You realize the player character freakout is mostly due to "rape by possession" and not "icky homo stuffs," considering that after the all murder and human sacrifice that seems like the least of their problems.the butt sex scene wasnt nearly as bad as some made it out to be - it was actually funny and i am glad my character could respond to it in a way to condemn the action rather than justify it
I assumed that you are talking about me and thus i ask you point out where i said anything opposing to this!Fant is being unreasonable in that someone's personal beliefs shouldn't matter when it comes to hiring them, just how well they can do the job.