![Dumbfuck](/forums/smiles/titles/dumbfuck.gif)
Seethe butthurt faggotYou're retarded. Kill yourself.-snip-
Seethe butthurt faggotYou're retarded. Kill yourself.-snip-
Behead those who insult Underrail
The game tricks the player into thinking there is a lot of building variety until you discover that many skills and feats are useless.
How do you know that BG2 is just as flawed if you didn’t touch it? Genuine question.Didn’t touch BG2 because it attempts to fix BG1’s flaws but ends up being just as flawed as the first game in a backwards way, Companions would be the major improvement.
False. When I look at Fallout, I see only four ways to build my character.All this is true. Yet all this adds up to the game having less options then say fallout, or arcanum in regards to player freedom. The game is clearly more focused on combat, which is OK for people who like combat. I found Underrails combat enjoyable enough. Sometimes though I like to play a pacifist. Or a sex addicted drug addict.
Fallout 2 allowed me to do this, Underrail didn't.
No one said anything about watching. He could have waited to see if any one of the Super Mutants he created ended up getting pregnant. How long would this take? A few years at most? If he was trying to make a pure society, free of degeneracy, then he should know that apathy is one of the highest forms of degeneracy, and he should have been absolutely certain before he decided to genocide and entire race. I know you're memeing, but meh, weak argument. The fact that the Master's plan was doomed to failure is decline, and the choice would've been a lot more impactful if the Master was actually correct about his ability to have Super Mutants repopulate the earth.Because the master was trying to build a pure society, free of degeneracy. He would never lower himself to watching pornography.
In your very own screenshots, the guy who is defending Tchort fails to explain the existence of the rejects in the basement. He fails to explain how Detritus, a willing and hopeful member of the University and potential loyal follower to Tchort, being turned into a mutated monster who's entire existence is suffering, is justified in any way. If Tchort is willing to do that to someone who wants to help him, then he's clearly scum and deserves to be put down.As for Tchort. He is clearly the victim of the story, and we are simply given a lack of depth. I saw through the faceless propaganda. Many in the underrail community didn't/can't.
Below I will include the best of the underrail community. The types of people who have 1500 hours on the game and spend their time discussing how to most efficiently kill rathounds with spear and hammer builds. The types of people who don't wash their hands after using the toilet.
And what RPGs can compete with it? PS:T I can see being argued, but what else? FO and FO2 have inferior writing, world building, art direction and gameplay as a whole. Arcanum is broken, buggy, mess of a game that has a terrible combat system. FO:NV, Deus Ex, VotM:B, Morrowind are all examples of decline, being dogshit first/third person walking simulators with bad combat and shit art style. Please name these RPG greats that are so awesome.For the record I LIKE underrail. I would even say I greatly enjoyed it. However I don't consider it on the level as the other top RPGs of all time.
I played the game up until chapter 4. If you actually read what I said, I mentioned the main improvement at the end.How do you know that BG2 is just as flawed if you didn’t touch it? Genuine question.Didn’t touch BG2 because it attempts to fix BG1’s flaws but ends up being just as flawed as the first game in a backwards way, Companions would be the major improvement.
Fists are extremely powerful with the right buildThe game tricks the player into thinking there is a lot of building variety until you discover that many skills and feats are useless.
Past the early game, nearly every weapon type is viable as the player's primary weapon. Sniper rifles and bare fists are the only arguable exceptions, but a determined player could still win the game on dominating difficulty using any of those exclusively.
Of Underrail's 23 skills, there are 20 which are undeniably worthy of heavy investment for some build, and only Pickpocket seems truly terrible compared to the rest (even so, it's okay in theory, my reflexes are just too slow to pickpocket ammo and weapons from enemies).
Regarding feats, I've found use for all but six non-Veteran feats.
Underrail has numerous faults, but build variety is not one of them.
False. When I look at Fallout, I see only four ways to build my character.All this is true. Yet all this adds up to the game having less options then say fallout, or arcanum in regards to player freedom. The game is clearly more focused on combat, which is OK for people who like combat. I found Underrails combat enjoyable enough. Sometimes though I like to play a pacifist. Or a sex addicted drug addict.
Fallout 2 allowed me to do this, Underrail didn't.
1) Melee Fighter/Idiot
2) Sniper
3) Heavy Gunner
4) Pacifist
When I look at Underrail, I see at least five times as many ways to build my character.
Love playing sniper on DOM, had no idea it's somehow inferior choice of weapon. Although it kinda requires a support weapon, yeah. Like when you deal with burrowers.Past the early game, nearly every weapon type is viable as the player's primary weapon. Sniper rifles and bare fists are the only arguable exceptions
It did, he moved out of the basement, saved the world, founded his own village, and left a lasting legacy. What more would you want?EDIT: Also, kind reminder that Fallout didn't end well for the protagonist.
To back this up, Sniper on dom can handle most situations with just sniper - though obviously it is more convenient with a sidearm.Love playing sniper on DOM, had no idea it's somehow inferior choice of weapon. Although it kinda requires a support weapon, yeah. Like when you deal with burrowers.Past the early game, nearly every weapon type is viable as the player's primary weapon. Sniper rifles and bare fists are the only arguable exceptions
Pickpocket is useful too with the expansion - many NPC carry all sort of drugs, especially in that floating bar. Extra xp and even extra option in a few quests also means a lot. Also can help just like in Fallout when you're preemptively steal drugs/ammo and then start combat.
That's why the best buildfag rpg is Civilization 5 (with the Brave New World expansion pack!)character building in buildfag games would be more interesting if there was some kind of -- perhaps for a lack of a better term, random element -- to it that caused the player to react in some way rather than just following a simple template
going to think on this for a bit
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he moved out of the basement, saved the world, founded his own village, and left a lasting legacy. What more would you want?
That goy better not be an antisemite.Why are you so cucked?Imagine making a post on KODEX that says "Underrail is a mediocre game"
Thats like wearing a sign in Harlem that says, I hate black people..
Only in Harlem, of course, you might actually get murdered irl.
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Oh really. Alright, this should be good.You're forgetting some key features in the fallout games. Variance.
Broooo come on. Why are Fallout fans amused by every little fucking innocuous thing. Jinxed is fun for a laugh, but are you really going to tell me this is an example of variance? You play through the vast majority of the game with a 95% THC for fucks sake. Whatever, sure we'll give you this one.For example you can throw a wrench into any game with the Jinxed perk.
Yeah I already said that. Melee Idiot was one of the four builds I mentioned.You can play as a low IQ who can barely speak.
You can literally do this in Underrail too.You can beat the game killing everyone in every town minus a few characters
You can literally do this in Underrail outside of having to kill Tchort. And even with that exception, going through the entire game without killing anyone is still enough to qualify as variance.by killing no one.
That's cool and all but I can give just as good anecdotes from Underrail.Once as a kid in a fallout 2 run I played as a sex addict junkie. I had sex with a farm girl, married her, sold her into slavery to buy jet. Told her father about it, he had a heard attack then I sold all his belongings to buy jet. Fallout 1-2 are so beloved by true rpg fans because of the variance they bring and the amount of ways to complete objectives.
Take rescuing tandi in fallout 1.
1. Kill everyone
2. buy her
3. hand to hand combat with raider leader
4. stealth/lockpick
5. the stealthboy ghost trick
Maybe some others I don't know. It clearly gives many solutions for many different character builds though.
Or even the baby quest to kill shady sands rad scorpions. You can detonate the cave wall to avoid killing any scorpions and they will live happily inside the save lol.
Alright bro, this must be some low effort troll. There are so many different quests in Underrail with a ton of different ways to resolve them. You haven't even used another build but you're standing here trying to tell me all this shit about how the game has no variance? When did you even finish the game? You know there has been plenty of content added in the last few years? Miss me with this shit, you're just speaking nonsense now.Now with underrail we have
Killing rathounds with fists
killing rathounds with knives
killing rathounds with smg
killing rathounds with sniper
killing rathounds with hammer
killing rathounds with mind magic
killing rathounds with chemical pistol
killing rathounds with mechanical pistol
killing rathounds with energy pistol
killing rathounds with crossbow
killing rathounds with grenades
killing rathounds with traps
...ect. I played underrail completely blind,hard difficulty, first and only time through as a sort of stealth/grenade/smg type build. Frankly I fail to see how the game will be any different using other builds other then maybe me being tankier and using less traps and ambushes.
The game is Kill enemy, Kill enemy, Kill enemy. Which is ok. I enjoyed it way more then I like most dungeon crawlers. I enjoyed the combat and the world building. I did NOT enjoy having to kill tchort though.
'k, just ignore what I wrote.The master lives for higher ideals. Not for pornography. I don't watch porn either so I happen to agree with him.
Alright sure bro. Please cite to me where this betrayal came from. And even if he did betray Tchort, what about the rejects? Let's keep ignoring them.Detritus betrayed tchort and was punished for it. I'm glad he was turned into a dog, when I found him I left him that way so he could live the rest of his miserable life in shame.
I feel this highlights the biggest problem with the Underrail fanbase(not the game). Most of you guys know the perfect feats memorized for 20 autistic builds but can't even read the very well written and plainly written story.
The first time around DC was a mixed bag, but going back it's a ton of fun now that I know where everything is and how to avoid getting tons of stacks. With the recent updates, DC can be completely super quickly with almost no back tracking, and once Tchort is eliminated, you can explore the rest of the DC in peace.As for the last part, you are clearly an Underrail fanboy and that's ok. I am a fanboy of several games myself. Most of the games you listed I consider superior to underrail except morrowind which is garbage and vampire which I never played. Like I said I liked Underrail alot so I don't really care about shitting on your parade like I would fanboys of bad games.
For contemporary games(ie post 2012 non AAA). I consider Atom superior to Underrail.
Also the deep caverns sucked ass. Don't pretend you liked them. You didn't and are trying to sound hard.(this isnt directed at itschon but underrail fans in general)