Hey, I'm going to start a new game I think, and I was wondering on how Energy Weapons are in the latest environment.
Well, pistols today are the most sad branch.
If you want to shot two times from Plasma Pistol, you need to drop your Perception, so you can't have Sharpshooter.
Or you need to drop Steadfast Arm with its ridiculos requirement - 6 Str.
The ends do not converge - pistol buils is a crit build, especially energy weapon, but in order to get crit you need to cut your stats from Perception, or you drop Steadfast Arm that gives crit for Plasma Pistol.
Also Gunslinger doesn't reduce now AP per shot from energy weapons. I think it should, at least partially, like 3 AP for firearms, 1 for energy weapons.
Also 6 Str for SA should be lowered somehow to at least 5.
Anyway pistols branch should be reworked a little.
Molotovs get you through the day when there's too many enemies.
I consider it as "noobhelper" like throwing net in AoD and not using it completely.