Fenix
Arcane
Alright, I give up, nobody seems willing to explain it: What the fuck does GMS stand for?
Grand Man Styg!
Alright, I give up, nobody seems willing to explain it: What the fuck does GMS stand for?
not a big fan, how do you trigger it?
Ok...There's a lot of them. Think of anything worth bragging about and try that.
Alright, I give up, nobody seems willing to explain it: What the fuck does GMS stand for?
Speleology motherfucker, do you heard about it? It's cross discipline about study of caves thats includes CARTOGRAPHY of said caves. Since we already have Chemistry, Biology, Mechanics and etc (which also part of speleology at some extent), we can have MANY quests based on exploration and research of caves in tunnels. It can be literary anything, from analysis of flora and fauna/search for minerals to just exploring area and noting interesting details. And all that these quests is need is premise to exists and "cartographic society that need update maps/making new" is solid and reasonable. Or you will argue that game shouldn't have more use for science than crafting?Maps just so happened to be the first things that came to mind in your genuine quest for believability.
Sorry, but retarded assumptions that people have hidden agenda behind pointing out on absence maps cannot be part of logical process to any normal human. Also it's funny to read about cold logic from someone who rated my post "retarded" in heat of his own butthurt.This is cold logic, by the way, and not "feelings" or in any way subjective:
Are directions alright or do you need a map?Have someone seen merchant with machete blueprint in game? Preferably early in game, because I afraid that machete given at start isn't gonna carry me whole game...
Name of city/station where this merchant will suffice. I backtracked to many times in my previous walkthrough, that I recognized way to most populated areas.Are directions alright or do you need a map?
After a long time of the game seemingly just assuming that I knew what it meant, there was finally someone I could ask "What does GMS stand for?", and it turns out that nobody actually knows. Neat. Seems like a natural question that you should be able to ask the first time you hear it, not two quests and several hours later.Alright, I give up, nobody seems willing to explain it: What the fuck does GMS stand for?
From the Wiki:
The G definitely stands for "Gamma."
M could plausibly stand for mining, monitoring, medical, manufacturing, or other.
S could plausibly stand for station, syndicate, or other.
My best guess is Gamma Mining Station. "Station" and "compound" are redundant, but if Gamma Mining Station was a greater entity than just the compound alone (not unlike SGS), then it still makes sense.
Sorry, but retarded assumptions that people have hidden agenda behind pointing out on absence maps cannot be part of logical process to any normal human.
Your brain is too small for realizing that people have different opinions on stuff and not all people who disagree with you is part of one group? You are really retarded, your nonsensical rambling is most retarded shit on Codex today.There's nothing hidden about your agenda. Prior to the implementation of a map, your fellow decline enablers gave it away by producing hundreds of forum posts and Steam reviews whining that Underrail was too difficult for them to navigate without a map.
Also, it's extremely common for people to lie and dissemble when pushing their personal agenda, especially when trying to win some gay argument on the Internet. I have my own agenda, naturally, but I have no need to conceal it, because I never asked for a crutch feature and therefore have nothing shameful to hide.
Blaine thisYeah, just reloaded a save and solved the riddle. Very nice one, thanks a lot, and also cheers to Styg and co for brain-stimulating riddleWhat's the solution to this
Ok let me put it this way:
The riddle is about addition. You can put in three different lines. You have to do this process three times.
I hope this was helpful. If not I can give you more hints or the solution outright if you so wish.
Eh, not really. The game wasn't hard to map manually, but as Blaine pointed out, having an actual in-game map makes the irrational/impossible zone connection sticks like a sore thumb. This has been rectified by Styg and co, however, and as one can see from bringing up the maps, it all makes sense now.The main issue wasn't the lack of maps but that the game was so hard to map manually. They had to add additional areas just to make the map work.
I liked the map as it is, but I still think it could be done better. You know those plans oddities? Like the ones for the Foundry and Core City? I still think Styg should've made that once you completed collecting this oddity, a special in-game map as items for Core City and the Foundry respectively should've been added to our character's inventory, ones that if we use it, it shows a concept art-like maps like, say, Valley of Mines map for Gothic
Is there actually a way to make silent kills, or are silencers just flat-out useless? The wiki suggests that there's such a thing as "stealth assassination", but I'm currently doing the GMS Compound, the raiders are non-hostile after my assurances, but as soon as I take one of them out silently, they are all aggroed anyway, presumably sharing the same psionic network as Oblivion law enforcement.
Edit: Apparently, not even placing traps when out of sight works, despite the assurances of the indicator that tells me I'm in an uncontrolled zone and "Setting traps or planting explosives out of sight cannot be traced to you". They walk into a trap? Entire gang aggroed.
After a long time of the game seemingly just assuming that I knew what it meant, there was finally someone I could ask "What does GMS stand for?", and it turns out that nobody actually knows. Neat. Seems like a natural question that you should be able to ask the first time you hear it, not two quests and several hours later.Alright, I give up, nobody seems willing to explain it: What the fuck does GMS stand for?
From the Wiki:
The G definitely stands for "Gamma."
M could plausibly stand for mining, monitoring, medical, manufacturing, or other.
S could plausibly stand for station, syndicate, or other.
My best guess is Gamma Mining Station. "Station" and "compound" are redundant, but if Gamma Mining Station was a greater entity than just the compound alone (not unlike SGS), then it still makes sense.
Don't rush saving the professor. Take your time dude, trust me. You have all the time in the world.So i am a bit confused. Are there timed quests in the expansion???
So i just got to rest and then the professor got kidnapped. I am confused since before that i got a message from the radio that he needed me to explore X,i had to reload a previous save and didn't do that. Also the military dude wanted to give me some camp security work but i said that i want to go to the city,and he didn't talk to me about the jobs after that. Are those missed quests or something???
Temporal plays a bit weirdly with a mobile shotgunner right now, because the basic ability requires you to withstand 2 turns of enemy fire until it triggers. We'll see how it pans out, but it immediately makes me think that a full PSI build with the stun / freeze options are going to have a field day with Temporal (what with its cooldown reduction ability as well).
Temporal plays a bit weirdly with a mobile shotgunner right now, because the basic ability requires you to withstand 2 turns of enemy fire until it triggers. We'll see how it pans out, but it immediately makes me think that a full PSI build with the stun / freeze options are going to have a field day with Temporal (what with its cooldown reduction ability as well).
Psybrid builds are definitely challenge mode in this game. Your health gets severely nerfed; your skill, stat, and feat picks become heavily strained or diluted; and you won't enjoy the same synergy (both skill boost-wise and practically speaking) as a pure psi guy.
I'd like to see someone run a psybrid build that also invests in Dodge and Evasion. Man, that would be a treat.
That said, Temporal Manipulation offers a nice haste buff that can be extended with one feat, which frankly is by far the most impressive portion of TM's ability roster and probably the most compelling reason to go psybrid. Of course, the psionic mentor to learn it is probably hidden in an endgame area.
Is there actually a way to make silent kills, or are silencers just flat-out useless? The wiki suggests that there's such a thing as "stealth assassination", but I'm currently doing the GMS Compound, the raiders are non-hostile after my assurances, but as soon as I take one of them out silently, they are all aggroed anyway, presumably sharing the same psionic network as Oblivion law enforcement.
You try force field to wait it out, the default duration is 2 turns, and it requires only 25 in psychokinesis.Temporal plays a bit weirdly with a mobile shotgunner right now, because the basic ability requires you to withstand 2 turns of enemy fire until it triggers. We'll see how it pans out, but it immediately makes me think that a full PSI build with the stun / freeze options are going to have a field day with Temporal (what with its cooldown reduction ability as well).
I kill them in three shots in a single round, the first shot being from stealth, all of them silenced. Doesn't help.You have to kill them before they make a sound. Same goes for traps.