Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Underrail: The Incline Awakens

madhouse

Guest
This game is really good.
I'm playing with the oddity system. I made a thief character with massive stat dumps in DEX, PER and AGY. My weapon of choice is crossbow. I already fucked up a little when levelling by putting a little bit in throwing for grenades, my intention being to ambush larger groups with AOE damage, and something like 20 in mechanics thinking I could craft things like explosives and special bolts. I quickly realized that special bolts already have a similar function to grenades and that crafting things also requires additional points in chemistry and tailoring. At this point I'm purely advancing thief skills. With some luck and planning I can wipe big groups with explosives and careful traps. Aimed shot is really good for individual targets. I don't know how good is crossbow looking late game seeing how most pistols absolutely mog the dmg output, but I plan to stick with my flawed shithouse of a character.
tl;dr its a very good :cool:
 
Last edited by a moderator:

Scrounger

Educated
Joined
Mar 26, 2018
Messages
97
Few times but nothing too special. Once, I've used it to check for patrolling guard at Talloski manor after going down the stairs from the old man.
I didn't had any stealth so that was useful in a small way...
Also, I wanted to check what was behind that one door in the docks (which cannot be open) and two others in the Junkyard alley... (didn't check yet!)
Everything else was LARP-ing - spy things and such
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
25,878
Location
Reichskommissariat Russland ᛋᛋ
In continuation of my story with Magnar...

One does not simply kills Magnar once. But since I didn't have any juice on me the first time, I retreated and came back later, this time prepared. And oh boy, does this motherfucker have some really ridiculous resistances - none of my spells were able to damage him good enough, with like 20 or 30 dmg per attack and this is just no good. That is until I decided to try Temporal Distortion, which I have never used before, because, well, it looks like shit. Thus, the Benny Hill show ensued - I put several debuffs on him and run away - he runs after me. After several turns of such comedy, the guy finally died the final time.

Although, I still don't understand how to use it in more standard encounters. The damage is just too low.
 

Essegi

Cipher
Joined
Nov 21, 2012
Messages
396
Since my previous post things are going well. I had really hard time at Depot A... To discover that i could avoid the hardest match, but who knew? I had to use many poison caltrops, kill some, run on another map (hard since those fkin dogs sticks you to the ground), use nades and good stretegies... It took too many tries, too bad i didn't notice a molotov that would have been the best thing ever and i still had not learnt to craft (not my character, me as player), a metal armor would have worked wonder. I could buy one but at expense of nearly all ammo and i couldn't do that. I noticed that i could build a tungsten armor but i hadn't the strength to use it, lol.
A least i got the hang of crafting and economy now.
There was a bastard i couldn't kill since it was invisible and always crippled and critted me. I retried just threwing a nade to break invisibility then full-auted him to death.
I neglected traps and throwing and now i'm putting some points on that.
Now burrowers are a pain in the ass in the east outpost but i have plenty to explore around and i bought some special ammo. I'm having a great time now, i just crafted my first metal armor, not high quality but seems a game changer, and a sniper rifle to soften enemies from distance. I'll see if it works.
 
Last edited:

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
25,878
Location
Reichskommissariat Russland ᛋᛋ
Damn, those gimmick builds are fun. I guess a full PSI is a gimmick build too after the nerf? I don't use any weapons at all, don't use any traps and caltrops since Depot A and use grenades very sparingly (no offensive ones, only EMPs and FBs sometimes). Zero SP invested into Traps and Throwing for that matter.

Also, 3 CON and Høddurform equipped most of the time... A faint breeze can kill my char.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
Damn, those gimmick builds are fun. I guess a full PSI is a gimmick build too after the nerf?
I'd not call them a gimmick. There are different ways to build a psi, same as before, but now the game gives you little incentive to use the least powerful abilities. Underrail went from cave wizards with full spellbooks, to cave sorcerers: choose the most powerful spells and blast away.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,185
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Do Black Eel skiers at the Rig and nearby ever stop to spawn at some point? I've blown up the sonar, reported to Cap'n but they just keep coming - and I want to loot the jets a little.
I want to remember that they stop spawning. I was killing them for an eternity, though. It was mass murder. Bodies everywhere.
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,402
Location
Jersey for now
Well, regarding one item that eventually became useless as a quest item: did they ever add in the ability to take the disk you get from Elwood's house for decoding, like going to Ezra or Tanner in SGS?
 

Scrounger

Educated
Joined
Mar 26, 2018
Messages
97
I wonder if they will add that option, it seems like certain people could actually give you their thought on it or like you said, decode it for more information. It does resemble the material of which the underrail "Eye" is made of, it's surface shell at least...
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,402
Location
Jersey for now
That's the one. I really want them to create a multi-level dungeon, similar in size to South Gate station itself. Filled with turrets, ruined bots, cannibals, monsters, and the like. I always felt that SGS only became the political powerhouse in the South it was because it won the war with GMS, and before that it was a very different landscape politically.

Tanner might have specifically recruited individuals like Gorsky, Ezra, Vera, and a lot of ex-Biocorp personnel in order to provide a stable, out of the way place for him to reside.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom