Sheepherder
Augur
- Joined
- Feb 4, 2014
- Messages
- 668
A SI sword build would have lower DEX, which means lower effective melee skill and thus lower hit chance. If you think 95% thc flurry misses are bad, you've never had 85% thc flurry misses. Without SI you'd have ~55% crit chance.
Another issue with using a SI sword build with flurry is that it deals too much damage. No, really. Past level 14 (CP level), you'll rarely build up Flurry stacks to lower the AP costs to make flurry worth using, because each hit deals enough damage to kill whatever you're clicking, so you end up better off just attacking the enemy with a regular attack.
Also, bonus damage from STR is additive with damage bonus from skill. So in case of a 18 STR build, you're not really doubling your damage, you're adding 84% to 345%. Factor in crit damage bonus, which is multiplicative, bonuses from feats (additive with each other, but multiplicative with crit and skill) and that 13% crit chance is better. Also, Ripper requires 10 Dex.
Another issue with using a SI sword build with flurry is that it deals too much damage. No, really. Past level 14 (CP level), you'll rarely build up Flurry stacks to lower the AP costs to make flurry worth using, because each hit deals enough damage to kill whatever you're clicking, so you end up better off just attacking the enemy with a regular attack.
Also, bonus damage from STR is additive with damage bonus from skill. So in case of a 18 STR build, you're not really doubling your damage, you're adding 84% to 345%. Factor in crit damage bonus, which is multiplicative, bonuses from feats (additive with each other, but multiplicative with crit and skill) and that 13% crit chance is better. Also, Ripper requires 10 Dex.