Tigranes
Arcane
- Joined
- Jan 8, 2009
- Messages
- 10,350
Let us know how it goes. I'm skeptical that it'll do enough damage, but it'll be interesting if you find that it does enough to sail through DOM.
Dropped the hammer tank, I just cannot into hammer tanks. Triple tungsten for ~75% DR then Conditioning, Stoicism, but it's still not enough for me, especially since a non-crit hammer tank maxing STR still isn't doing a lot of damage. Maybe just the way I play.
Running Plasma Beam Boy for the second time, and realised how to reroll for the psionic mentor drop:
Dropped the hammer tank, I just cannot into hammer tanks. Triple tungsten for ~75% DR then Conditioning, Stoicism, but it's still not enough for me, especially since a non-crit hammer tank maxing STR still isn't doing a lot of damage. Maybe just the way I play.
Running Plasma Beam Boy for the second time, and realised how to reroll for the psionic mentor drop:
- Earliest place, accessible right after Depot A, is obviously the 'Jump In' caves near Rail Crossing.
- There are two zones where the caves can spawn: one is directly next to the train station (where you enter Oculus), the other is one zone next to that (where you enter Hanging Rat). For the first one, Jump In appears on the lower left corner; for the second one, it's near the top right.
- Each zone rolls when you first enter it, so you can save before you enter for the first time and keep trying. I'm not sure, but it feels like the random seed generation is somewhat dependent on time or something, so instead of quickloading and entering 50 times I would shake up when I enter.
- When Jump In spawns, there are (at least?) 3 possibilities: a water-filled domain with invisible dwellers, a square cave with a time-frozen explosion, and a winding cave with plasma beam. Obviously, this means that when you are rolling the first Jump In zone, it's choosing between three, but if you've already rolled one and are rolling the second, it's choosing between two.
- So I tried getting the first Jump In (water cave), then saved, then rolled for second Jump In, and after a few tries getting the square cave, I did get the plasma beam cave.
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