Yeah, a recent update changed it. Interface size is in the interface options, zoom is adjusted with shift+mousewheel. You might need to specifically enable zoom adjustment in video settings though, I can't remember if it's on or not by default.I just started a new playthrough. Am I imagining things or is everything bigger? The UI elements all look bigger (my resolution is the same as always) and the camera even looks closer to the action.
So far it gave me the electric floor (bullshit), the siphoner one (would have been fine if there weren't like five of them on a single platform on the way to the elevator. I sniped and trapped my way through them but still), the burrower one (bullshit, can't even stealth through it because 10 spawn block the way when you destroy rocks), the web one (bullshit because the webs block the way to the containers. Other than that it's fine with a stealth character) and the box one (it's easy when you find out what they want) and the rathound one (murder closet but other than it's fine).It's strange how the game claims that normal difficulty is the way it's meant to be played on the selection screen, but doesn't mention that oddity is the intended experience system. It's not like there's no room to say that.
Gauntlet randomly picks four floors out of eight options. So sometimes it picks the good ones and it's fun and sometimes it picks the shit ones and it sucks. A lot of them get much easier if you have stealth too.Also, fuck the gauntlet. Shit design. I bet the reward is trash too.
Do they still support the game? I would like more sprites. A lot of equipment looks the same on the character.Yeah, a recent update changed it. Interface size is in the interface options, zoom is adjusted with shift+mousewheel. You might need to specifically enable zoom adjustment in video settings though, I can't remember if it's on or not by default.I just started a new playthrough. Am I imagining things or is everything bigger? The UI elements all look bigger (my resolution is the same as always) and the camera even looks closer to the action.
The game defaults to partially zoomed in for some fucked up reason, no idea why. It even resets every time you restart the game instead of remembering the last used setting. I hate it. It's only a little thing but I still hate it.
You haven't even gotten the worst one yet.So far it gave me the electric floor (bullshit), the siphoner one (would have been fine if there weren't like five of them on a single platform on the way to the elevator. I sniped and trapped my way through them but still), the burrower one (bullshit, can't even stealth through it because 10 spawn block the way when you destroy rocks), the web one (bullshit because the webs block the way to the containers. Other than that it's fine with a stealth character) and the box one (it's easy when you find out what they want) and the rathound one (murder closet but other than it's fine).
So far not a good impression.
I think it's done. Even if it's not they're not going to add more sprites because it's too much effort.Do they still support the game? I would like more sprites. A lot of equipment looks the same on the character.
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Not really, even though they synergize naturally, so to say. You can just stack up crit and obliterate everyone silently using special bolts. I've heared vers builds are nice too, yeah. Overall of course they are inferior to assault/smg in terms of raw power but to loud rounds, not to silent ones.It seems to me that you have to pair crossbows with traps
CHEMShow viable is a pure chem pistol build
remember that throwing spears are better than xbows.I've been thinking about crossbows, are they decent?
out of all 3 versatility pistols, ballistic ones seem the weakest? Chem pistol while strong requires minimal feat investment. Or to look at it in different lenses - rather than feats you need to up your chemistry and bio skills to gain access to cool toyshow viable is a pure chem pistol build
Yeah, ambush comes to mind. That scales off Effective stealth, right? So you can get like +30% crit chance with 100 effective stealth. There's a scope that increases crit chance too. Can you get to 100% crit chance, outside of aimed shot that is?Crossbows are good. They're weaker than sniper rifles but the AP cost is way lower (pneumatic cyclon is only 14 AP per shot if you use the crossbow belt, while rapid spearhead is 26) so that makes up for it. You don't have AP ammo which is bad, but you have a variety of special bolts with different damage types so you can use them to get around armour instead.
You need to stack crit chance to make them good but it's not like that's hard. There are lots of ways to do that.
yesSpears are Expedition only, right?
depends on build/flavor you pick. For thrown spears you max both melee and throwing. I went with 3 STR and max DEX so I couldnt do melee with spear itself. However I did have plenty of movement to just outrun everything. Or dont run since you mostly execute enemies by throwing while sneaking. Eventually you reach range where nothing will be able to aggro you.What do you do if an enemy gets up close to you though? Don't you have to swap to another weapon?
The game itself by now provide quite a (optional) speed boost but you can get further boost by cheat engine, sure. Some use it.Do you guys use any speedhack?
all my characters value movement speed, as such I never felt the needDo you guys use any speedhack?
You can fight your way to the elevator and just go down to the caverns at will.Also, what happens if you fail the interview and reveal yourself to be a spy? I know it makes everyone hostile, but then how do you complete the main quest? Or does the game just keep spawning rassophores until you die?
The crit chance scope sucks and you should never use it. Crit damage scope is much better.Yeah, ambush comes to mind. That scales off Effective stealth, right? So you can get like +30% crit chance with 100 effective stealth. There's a scope that increases crit chance too. Can you get to 100% crit chance, outside of aimed shot that is?
as usual, from vendors, preferably with high enough mercantileWhere do you even get high quality leathers? The highest I've seen drop so far is 64, and I'm doing the institute questline.
The max quality in vanilla is like 130, right?