So sorry if you actually covered this before, but do your vampires have magical powers in this game or not? Don't care either way but I'm just curious.
That sounds interesting, especially the Inara. Really curious how you work that out as a game mechanic, assuming it even is available to the player.
Yeah, that doesn’t sound feasible for a video game. How do you represent magic that consumes memories? Does it remove XP? Skill points? Sounds more appropriate for a novel or something.
You're missing my favorite type of magicSo sorry if you actually covered this before, but do your vampires have magical powers in this game or not? Don't care either way but I'm just curious.
Short answer: yes.
Long answer: There's a few types of magic that exist in the setting and they're gained through different ways. Being that vampires are super resourceful, they have more access to it than most humans. The two most common are:
Encarna - mundane magic. Everyone has access to this but it's very limited, with most of its uses relegated to bolstering your health and physicality. Like a muscle, you can train it to become stronger over time. The most common use of this is to project an encarnic barrier that increases the force of your melee attacks, and protects against projectiles similar to a shield from Dune. This explains in part why weapons such as swords and spears are still commonly used, besides rule of cool. Yes, there are various schools of martial arts for this.
Inara - arcane magic. Reality shaping that is fueled by "burning" a memory. The more valuable the memory to the caster, the stronger the spell. Users are called "shapers" and the ability to use Inara needs to be imparted from a teacher to a student. This transference is not free, in a lot of ways, and results in a very strong shared memory that can be "burned" to fuel a very strong spell, albeit one that will remove your ability to use arcane magic forever.
There are also types of magic that are unique to certain factions, such as
The Magic of Prophecy
The Magic of Witches
Bibliomancy
But all vampires will be able to use blood magic.
Hmm, I should probably do a lore video on this at some point.
I wonder how going full borg will work against stuff like this.So sorry if you actually covered this before, but do your vampires have magical powers in this game or not? Don't care either way but I'm just curious.
Short answer: yes.
Long answer: There's a few types of magic that exist in the setting and they're gained through different ways. Being that vampires are super resourceful, they have more access to it than most humans. The two most common are:
Encarna - mundane magic. Everyone has access to this but it's very limited, with most of its uses relegated to bolstering your health and physicality. Like a muscle, you can train it to become stronger over time. The most common use of this is to project an encarnic barrier that increases the force of your melee attacks, and protects against projectiles similar to a shield from Dune. This explains in part why weapons such as swords and spears are still commonly used, besides rule of cool. Yes, there are various schools of martial arts for this.
Inara - arcane magic. Reality shaping that is fueled by "burning" a memory. The more valuable the memory to the caster, the stronger the spell. Users are called "shapers" and the ability to use Inara needs to be imparted from a teacher to a student. This transference is not free, in a lot of ways, and results in a very strong shared memory that can be "burned" to fuel a very strong spell, albeit one that will remove your ability to use arcane magic forever.
There are also types of magic that are unique to certain factions, such as
The Magic of Prophecy
The Magic of Witches
Bibliomancy
But all vampires will be able to use blood magic.
Hmm, I should probably do a lore video on this at some point.
I wonder how going full borg will work against stuff like this.
Hey man, so long as I can go full Adam Smasher / Shaitan, I'm good with harder combat encounters. Just hope it's gonna reflect in NPC reactivity and not just purely changing up some gameplay mechanics and skills.Going full borg is 100% a harder path in the game, both storywise and gameplay wise. But it will be a way to remain "human" and still be able to go toe-to-toe with some of the weaker vampires.
Probably an open secret here, but reactivity depends a lot on funding since it uses one of any dev's most important resources, time.Hey man, so long as I can go full Adam Smasher / Shaitan, I'm good with harder combat encounters. Just hope it's gonna reflect in NPC reactivity and not just purely changing up some gameplay mechanics and skills.
Is biotechnology a thing? That should be an exception. Brain implants, improved reflexes and the like are simply too useful to pass. Depending on how hard-core the cyber part of your setting is, brain implants to connect with the net are possibly a must.There are exceptions.
I hope your proofreader also profits.The more I work on the game, the more confidant I am that I won't be completely bankrupt.
Full trailer is nearing completion. It will be a beefy one.
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Actually, Tyranicon you might want to make a lack of homosexuals* and direct cishenderism for ordinary humans your selling points.whether there's lesbo and gay stuff
Like I said before, I just want to make games, not get knee-deep in drama or the [current thing]. The industry at large is already infested with that shit.Actually, Tyranicon you might want to make a lack of homosexuals* and direct cishenderism for ordinary humans your selling points.whether there's lesbo and gay stuff
You won't be popular among the lowest common denominator in any case, so it might be worthwhile to openly appeal to "opposition".
*Hot lesbian cosplayers are obviously a big plus or several.
Either you sink in the cum or cum in the sink, and it looks like you chose the second option.Like I said before, I just want to make games, not get knee-deep in drama or the [current thing]. The industry at large is already infested with that shit.Actually, Tyranicon you might want to make a lack of homosexuals* and direct cishenderism for ordinary humans your selling points.whether there's lesbo and gay stuff
You won't be popular among the lowest common denominator in any case, so it might be worthwhile to openly appeal to "opposition".
*Hot lesbian cosplayers are obviously a big plus or several.
I'll let the game speak for itself.
Game will have hot lesbians tho, cause come on