Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,628
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
This was posted on the World of Darkness channel for some reason:



Koch Media and Paradox Interactive have announced a limited Collector’s Edition for the upcoming Action RPG Vampire: The Masquerade – Bloodlines 2. This unique edition is now available via the Paradox Store for pre-order at a suggested retail price of $169.99 USD / 169.99 €.

Pre-Order is available here: https://merch.paradoxplaza.com/bloodlines2-ce#emotion–1

Strictly limited to 3000 pieces, the Collector’s Edition contains a 7” vinyl featuring some of the iconic music players can expect when roaming the streets of Seattle at night. Additionally, a 28 cm tall detailed figurine of Elif – one of the main story characters players will encounter in their personal digital afterlife – a precise map of the game world and streets of Seattle, and a beautiful Steelbook make for an amazing package for true fans.

To allow fans an even deeper dive into the world behind Bloodlines 2 the Collector’s Edition will also feature the 5th edition of the Vampire: The Masquerade rule book as a digital bonus.

Vampire: The Masquerade – Bloodlines 2 Collector’s Edition Content:
  • Main Game
  • Detailed Map of Seattle
  • 7” Vinyl featuring in-game soundtrack
  • 28 cm Elif Figurine
  • Steelbook
  • Bloodlines 5th edition core book (Digital)
  • DLCs
    • First blood pre-order pack
    • Unsanctioned Blood pack
    • Season of the Wolf pass
The Collector’s Edition will be available with and without the main game and DLC content to allow fans who pre-ordered any digital version access to the physical collectibles without needing to buy the game twice. The non-game collector’s edition comes at a suggested retail price of $109.99 USD / 109,99 €.

Paradox Interactive also revealed that Damsel, the fan favorite Brujah from the original Bloodlines, will return in Bloodlines 2. Damsel’s original voice actress, Courtenay Taylor, is reprising her role as the iconic character.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Let's hope Jeanette won't appear in Bloodlines 2.
Just announced:

55-43864-tan-mom-well-story-post-promo-full-shutter-1516641192.jpg
 

Bad Sector

Arcane
Patron
Joined
Mar 25, 2012
Messages
2,334
Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
What the fuck did they do to Damsel's nose?

The nose is pretty much the same size (if anything from some shots think her nose is smaller on the new model), however what they did was the same as what they did to the entire game: they applied a more realistic style (and lighting) to what was previously hyperstylized action comic characters with appropriate proportions. One of the reasons her nose looks larger is because her eyes were very large in the original game whereas now they are smaller. They also tried to compensate for the eye size difference by using tons of black make up around them, which ends up looking as if she was repeatedly punched in the eyes.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,711
Wait didn't the world of darkness go to shit thanks to Gehenna shortly after Bloodlines? How is Damsel around? Thought the new Vampire P&P was a completely different world? Am I wrong?

Gehenna was retconned, now it's a cyclical event wherein the antediluvians call all the elder vampires to the middle east so they can feed upon them before going back to another torpor.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,476
Wait didn't the world of darkness go to shit thanks to Gehenna shortly after Bloodlines? How is Damsel around? Thought the new Vampire P&P was a completely different world? Am I wrong?

Gehenna was retconned, now it's a cyclical event wherein the antediluvians call all the elder vampires to the middle east so they can feed upon them before going back to another torpor.
The very concept of end times is stupid anyhow (not that the retcon you've mentioned is any better). Why can't people just enjoy the setting for what it is? Plenty of fluff to expand upon without going (much) forward in time.
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,726
Location
Stealth Orbital Nuke Control Centre
Wait didn't the world of darkness go to shit thanks to Gehenna shortly after Bloodlines? How is Damsel around? Thought the new Vampire P&P was a completely different world? Am I wrong?

Gehenna was retconned, now it's a cyclical event wherein the antediluvians call all the elder vampires to the middle east so they can feed upon them before going back to another torpor.
The very concept of end times is stupid anyhow (not that the retcon you've mentioned is any better). Why can't people just enjoy the setting for what it is? Plenty of fluff to expand upon without going (much) forward in time.

It would perhaps kind of make sense if the Antideluvians embraced new progeny during the event, explaining the existance of all the 4th generation Cainites in the first place.

In other words, a "Gehenna" ought to be the beginning of a millenium-or-longer period of Antideluvian activity, the likes of which was last seen back in the Dark Ages.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,419
The very concept of end times is stupid anyhow (not that the retcon you've mentioned is any better).
I wouldn't say it's stupid in itself. It's a good idea to have some things that vampires can pursue or be afraid of. It gives them a drive, other than the struggle for power. What is stupid is trying to determine it in an absolute way. It's always better for such things to remain semi-mistical, with enough leeway for anyone to make their own theories.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,476
The very concept of end times is stupid anyhow (not that the retcon you've mentioned is any better).
I wouldn't say it's stupid in itself. It's a good idea to have some things that vampires can pursue or be afraid of. It gives them a drive, other than the struggle for power. What is stupid is trying to determine it in an absolute way. It's always better for such things to remain semi-mistical, with enough leeway for anyone to make their own theories.
Well, what you are talking about is not about bringing forth the end times, but just foreshadowing them within the fluff. That in itself is alright, but actually moving the plot forwards to the end times rather than simply hinting at what would ultimately happen within the setting is shooting yourself in the foot. The end times should serve as a bittersweet farewell to a setting which is either being discontinued or relaunched (as in the case of Age of Sigmar), not as the natural progression of a still popular franchise.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,711
The end times should serve as a bittersweet farewell to a setting which is either being discontinued or relaunched (as in the case of Age of Sigmar), not as the natural progression of a still popular franchise.

They did discontinue the line, but the New World of Darkness wasn't popular so they had to bring the old one back and explain the deal with that Gehenna business in a way that didn't disregard it entirely. :M
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,842
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Silly that a setting can't have a timeline with an ending, and then you just set stories before that ending. Bloodlines 2 could have taken place in 1981. Why not? Then you get rid of the cell phone problem as well.

I guess the difference here is that with WOD you have to set it in whatever the present day is so that LARPers (real LARPers, not Codex larpers) can still play dress-up.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,476
Silly that a setting can't have a timeline with an ending, and then you just set stories before that ending. Bloodlines 2 could have taken place in 1981. Why not? Then you get rid of the cell phone problem as well.
The issue with an ending is that it can diminish the impact of stories set earlier within the setting. Fans can lose all interest in some particular characters and/or factions if they felt that their stories all built up to something which is (subjectively) shitty.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom