How did Arone start his career?
"Fell backwards into it! I have a BA in English from University of Alberta, which qualified me to think & talk about stories. So, naturally, I was able to find work in a small tea shop. I lucked into a position as a contractor QA Tester at BioWare, and soon wound up working with the Narrative Team. For 15 years! Then, I heard about an opportunity at TCR and… here I am!"
We're thrilled to have Arone as part of the team.
Some tips for getting into the industry, in Narrative Design, according to Arone?
"Look into what it is abt your favourite stories or characters that really works for you, & how some of those experiences are fundamentally tied to the fact you are playing a game. Just like movies are different from graphic novels or plays are different from television shows, the medium of videogames is its own beast and you’ll find that a lot of the best stories you love from gaming could ONLY have been possible through those experiences."
People that inspire Arone?
Ann LeMay, Patrick Weekes, Corinne Busche, Anthony Burch, Ashly Burch, Brenda Romero, Lukas Kristjanson, Tulay McNally and many others!
In his free time, outside of helping craft our next awesome titles, Arone reads sci-fi, goes on hikes with his partner Kristi (pictured!), likes to hang out with the awesome Marceline & Hap, watches shows like Taskmaster, Lower Decks, The Cleaner etc.
Re: videogames, favourites include: Star Ocean – Second Story, Final Fantasy (special shout-outs to 6, 7, and 12), Chrono Trigger/Chrono Cross, Warframe, Borderlands series, Looter-shooters (Destiny, Division, etc.), Bastion and Hades (Supergiant Games – Good times…)...