I would like to see constructive criticism and honest feedback here. Also, if I can answer any game-related questions or support an interesting topic, I will do so. Actually, I don't mind these lively conversations, they help me see the essence of your opinions, (in a good way), so go on, guys.
Btw, RT set in 41M
So another input. Corroborating what 2 people above are giving: WOTR biggest problem writing wise is that the writing, for the lack of better word, feels juvenile and is in direct contrast of the setting. Kingmaker didn't have this issue. Linzi while bubbly positive, still more or less grounded enough, especially with her character quest and integration to Pitax. Even Reg and Octavia. Wrath instead have clashing tone and quality is all over the place (compare Nocticula in main quest vs in Ember quest, while the attempt in Ember is to connect to PF canon of Noct ascension, the quality, tone, and personality is wildly different, Noct in Ember quest, for a lack of better word again, a
tsundere which is annoying). Then there is also the dialogue style and all. It is personal assumption, but instead of writing for
a fantasy RPG WOTR feels like that it is a writing for a Critical Role session.
Please avoid the above for Rogue Trader. Granted from what few streams I saw so far the dialogue is grounded enough so far.
On theme of corruption, I guess this is way too late as like half+ of the game is already written, but Chaos corruption is supposed to be something that often starts small and unassuming. E.g. iirc Slaneesh tried to corrupt Robot Guilaman or whatever the name of Ultramarines leader is through giving medal jewelry shit (start from small vanity). It would be great if RT can simulate this, rather than
BOY CHOOSE THIS FOR HERESY the corruption should be sublime, and certain choices should only be visible (
Not like WOTR: OH BOY HIDDEN OPTION PLAY LICH/Tzeentech to choose this next time) under certain corruption/purity standard.
DOW 2 Chaos Rising is quite good with this early, earning corruption points usually is still about you doing your job but in a corruptive way like finding an easy way out. E.g. I remember in one of the missions you got blocked by a city gate. The pure way to solve this is to go the long way killing Chaos mahreens and opening the gate while the corrupt one is just to blow it up and rush inside. Within the context of doing your job, you achieve it the same but blowing it up makes the planet more vulnerable to future Chaos incursion and thus
unknowingly corruptive.