Tyranicon
A Memory of Eternity
- Joined
- Oct 7, 2019
- Messages
- 7,801
e ONE difficulty setting and just unite your community under one banner?
That would be AWFUL. Just imagine a game journalist who can't understand that bombs, torches and AoE spells are better than a sword to "kill" an insect swarm and the tryhard 1337 min maxer with his pun pun build.
Not having difficulty settings works fine for games like Dark/Demon souls but would't work here.
I would say that even the most competent and talented devs usually only have "one" difficulty. Most of the time they "balance" around the hardest difficulty and just remove difficult elements from easier modes.
At least, this is my perception from a dev standpoint. Maybe other devs do it different.