Tyranicon
A Memory of Eternity
- Joined
- Oct 7, 2019
- Messages
- 7,801
I am actually interested in how the player can progress in their trading empire. We know that the RT has a least one planetary governor in their pocket, but where does it stop? Can we only "own" a handful of planets, or can we basically start a Imperium Secundus and replay Stellaris?
In the same vein, does the Rogue Trader start with one smaller ship and eventually amass an armada (as is tradition)?
I think there's a lot of potential here for very fun mechanics, but the problem with most "empire" building in RPGs is good old star trek syndrome: Why send Captain Kirk, Spock and McCoy, when you can send the elite unit of bodyguards that a Rogue Trader should have?
Actually, is this addressed in the 2009 core book?
In the same vein, does the Rogue Trader start with one smaller ship and eventually amass an armada (as is tradition)?
I think there's a lot of potential here for very fun mechanics, but the problem with most "empire" building in RPGs is good old star trek syndrome: Why send Captain Kirk, Spock and McCoy, when you can send the elite unit of bodyguards that a Rogue Trader should have?
Actually, is this addressed in the 2009 core book?