Yes it is, now stop arguing.t's just that gaymers who refuse to git gud complain about muh bloat and muh overtuning.
This isn't truth.
Yes it is, now stop arguing.t's just that gaymers who refuse to git gud complain about muh bloat and muh overtuning.
This isn't truth.
No sacred cows for me, its still a very low budget thing, cant say we were spoiled with the rpg hobby. Nothing AAA except larian ,barely, and they are coming from far starting with diablo clones rpg light games.A miracle in itself for larian.Calling Underrail a "one-man effort" seems rather disrespectful to its various contributors.Underrail that still one character only small indie, one of the greatest one man effort for sure that hardly anyone play , even here with less than 30% codexers. A full professional team could do lot better if there's a will, and apply its formula to a full team of characters however. Now that could turn out into one of the greatest rpg ever.
I like that they plan to add more enemies instead of HP bloat them so they are on the right track at least on paper, if there's use of terrain and many abilities.
Though they've included roguelike modes as DLC in the Pathfinders, this is not a roguelike, they're not just throwing around randomized enemy spawn points on the maps and calling it a day in the base campaign.No, they'll modify their encounter script to pull enemies from a specific pool depending on the difficulty. It isn't rocket science.For two games now Owlcat has affirmed that they believe in quantity>quality. They're not going to design those hundreds of encounters multiple times.
Yes it is, now stop arguing.
I hate casters and worship the strongest alpha plus psyker who used biomancy to have superhuman body.
really strange guy that reinhardt...
It's 40k, there aren't a lot of routes for even the super wealthy to get "epic" tier in personal combat.
Buying a suit of power armor is about as good as it gets, and even then as a baseline human, you're still less effective than the average astartes.
Personally, I hope there are a lot of ways to resolve things outside of combat. Rogue Traders really shouldn't be fighting on the frontlines all that much.
Stay right where you are, citizen. The Inquisition agents are on their way to you. Don't resist. -=][=-It's 40k, there aren't a lot of routes for even the super wealthy to get "epic" tier in personal combat.
Buying a suit of power armor is about as good as it gets, and even then as a baseline human, you're still less effective than the average astartes.
Personally, I hope there are a lot of ways to resolve things outside of combat. Rogue Traders really shouldn't be fighting on the frontlines all that much.
I know that this would be considered heresy an extremely unlikely, but lets suppose that in a planet separated from the Imperium by a warp storm, a psyker with amazing power and control over his power is born(extremely rare, I know), from a well connected noble family. That psyker found somehow how the astartes where made and is amazing at biomancy. Assuming that the Dark Heresy default powers allow him to regrow lost limbs, manipulate his body at cellular level to become immune to poison, could he also make "mutations" into his own body to become stronger, tougher, taller, growing Astartes organs and so on?
I know that such example is extremely unlikely, but I'm just thinking in how powerful an non primarch/non astarte could become in the best case scenario possible. I know that this guy would probably become a daemon spawn or a daemon gate to allow chaos to invade his planet in 99,99% of cases. I'm just wondering the human limits in wh40k.
The human limits are whatever the writer of that particular story wants them to be. 40K is not known for it's consistency.
I know that this would be considered heresy an extremely unlikely, but lets suppose that in a planet separated from the Imperium by a warp storm, a psyker with amazing power and control over his power is born(extremely rare, I know), from a well connected noble family. That psyker found somehow how the astartes where made and is amazing at biomancy. Assuming that the Dark Heresy default powers allow him to regrow lost limbs, manipulate his body at cellular level to become immune to poison, could he also make "mutations" into his own body to become stronger, tougher, taller, growing Astartes organs and so on?
I know that such example is extremely unlikely, but I'm just thinking in how powerful an non primarch/non astarte could become in the best case scenario possible. I know that this guy would probably become a daemon spawn or a daemon gate to allow chaos to invade his planet in 99,99% of cases. I'm just wondering the human limits in wh40k.
Inquisition agents
40K is not known for it's consistency.
"Bioweapon" in 40K usually refers to the biological guns the Tyranids use. The Imperium does use some biological weapons most notably the Virus Bombs used for Exterminatus. Apart from that there are bio-ammo that infects or poisons a single target when you shoot it. There's not really any weapons that you spray around and it kills your enemies like WWI chemical weapons. 40K is primarily a tabletop wargame where armies fight person to "person". So weapons that would eliminate the need for battle have no place in the setting.Leaving the RP of a psyker who is close to repeat Magnus the Red mistakes aside, I wonder. How the Imperium threats bioweapons? I know that AI for them is heresy. IMO to fight Tyranids and Orcs, viruses seems the best weapon as throwing meat can only make them stronger.
I tried to find it but only found information about chaos and Tyranids using bioweapons.
Has it been said if vehicles will be ingame? As a RT, you can totally buy a tank or two at some point, and bringing these to a fight is overkill as you may expect... But that's the fun of it.
Destructible cover that's going in the right direction, fully destroyable environments like in ancient XCOM would be even better.
Yes there is antipsyker rounds, mainly used by the Grey KnightsAbout what I talked about bioweapons, I said it cuz they have a daemon god focused on plagues and diseases.
But for destructive cover, will psykers be able to CREATE force fields and other forms of cover? And can some special weapon with special ammo pierce the cover and attack the enemy behind cover? That would be rad.
Stop talking about magicAbout what I talked about bioweapons, I said it cuz they have a daemon god focused on plagues and diseases.
But for destructive cover, will psykers be able to CREATE force fields and other forms of cover? And can some special weapon with special ammo pierce the cover and attack the enemy behind cover? That would be rad.
Stop being negative about everything.Stop talking about magicAbout what I talked about bioweapons, I said it cuz they have a daemon god focused on plagues and diseases.
But for destructive cover, will psykers be able to CREATE force fields and other forms of cover? And can some special weapon with special ammo pierce the cover and attack the enemy behind cover? That would be rad.
For everything, there's a boltgun.
victor, psykers ARE NOT DND CASTERS!About what I talked about bioweapons, I said it cuz they have a daemon god focused on plagues and diseases.
But for destructive cover, will psykers be able to CREATE force fields and other forms of cover? And can some special weapon with special ammo pierce the cover and attack the enemy behind cover? That would be rad.
how the fuck he found about orkz AND tyranids AND how astartes wuz made on planet separated from imperium?It's 40k, there aren't a lot of routes for even the super wealthy to get "epic" tier in personal combat.
Buying a suit of power armor is about as good as it gets, and even then as a baseline human, you're still less effective than the average astartes.
Personally, I hope there are a lot of ways to resolve things outside of combat. Rogue Traders really shouldn't be fighting on the frontlines all that much.
I know that this would be considered heresy an extremely unlikely, but lets suppose that in a planet separated from the Imperium by a warp storm, a psyker with amazing power and control over his power is born(extremely rare, I know), from a well connected noble family. That psyker found somehow how the astartes where made and is amazing at biomancy. Assuming that the Dark Heresy default powers allow him to regrow lost limbs, manipulate his body at cellular level to become immune to poison, could he also make "mutations" into his own body to become stronger, tougher, taller, growing Astartes organs and so on?
I know that such example is extremely unlikely, but I'm just thinking in how powerful an non primarch/non astarte could become in the best case scenario possible. I know that this guy would probably become a daemon spawn or a daemon gate to allow chaos to invade his planet in 99,99% of cases. I'm just wondering the human limits in wh40k.
Space Marines are also faster and smarter. You just want to be half the power of a SM.Warhammer lore is dumb why would you want to be taller and stronger if you want to be a better at combat. I rather use tech to make myself double speed, reflexes, bionic mind process stuff faster. Floyd mayweather moving double speed would beat up a super brian shaw.