Joyvankek
Learned
- Joined
- Dec 4, 2021
- Messages
- 296
Hmmm so I forked around 100$ yet some youtubers get it even earlier that I do... Well aren't I and anyone else who did that a sucker.
Hmmm so I forked around 100$ yet some youtubers get it even earlier that I do... Well aren't I and anyone else who did that a sucker.
Me neither, although the latest Kickstarter update from Owlcat indicates it might following be getting closer as they fulfill orders from warehouse in Armenia or something like that.I've yet to get my physical rewards for Wrath, and you want your Beta key for this game? Come back in 2027.>wake up
>no beta key
I am going to nuke cyprus
Lol, you clowns are going to hate it regardless.Space combat update. So far was the weakest part of alpha. Glad to see that they are improving it.
l, you clowns are going to hate it regardless.
BETA AVAILABLE NOW
Lord Captain!
Urgent report from the bridge! All incoming vox transmissions report that the beta of Warhammer 40,000: Rogue Trader is available to play!
Start the game from the very beginning, create your unique character using the newly implemented character creation system, and try our new epic space battles! A full chapter taking place in the dark city of Commorragh, a new Adeptus Astartes companion, and a lot of new content lies ahead of you. Check the full list of changes below!
Moreover, a new spectacular trailer is here! Take a look at how important your decisions will be and how drastically they can affect the course of events:
Become a founder and get access to the beta right now at https://roguetrader.owlcat.games/
Don’t forget to check out the beginner’s guide!
What’s new in the beta:
1. Expanded story
The Alpha used to start in Act II, exposing only a fraction of the story and leaving many questions unanswered.
The Beta allows you to start from the very beginning, earning your position as a Lord Captain in the Prologue and Act I, continuing through the familiar, but updated Act II, and finally venturing into the dark city of Commorragh, home of the insidious Drukhari, in Act III.
2. New Space Marine companion
Ulfar, a mighty Adeptus Astartes from the Space Wolves chapter, will join your retinue in the Beta to crush your enemies in the Emperor’s name.
3. Character generation and tutorials
In the Alpha, you were thrown into the fray. The Beta brings in a proper character generator with many customization options (which will be further expanded by release) and numerous tutorials that will help you to figure out various aspects of gameplay.
4. Updated character progression
Character progression has seen a significant overhaul, introducing 1 brand new doctrine and 6 updated old doctrines (previously called careers) with dozens of new and updated skills and abilities. Psykers and Navigators have also received their own ability trees.
5. Combat preparation phase
In the Beta, you are finally able to select the initial placement of your characters before the combat begins. Besides general tactical flexibility, this will also allow you to prepare for encounters that take place after cutscenes.
6. Convictions system
Important decisions taken during the course of the adventures of your Lord Captain will have lasting consequences called Convictions. Your character will accumulate points towards Imperialis, Benevolentia, or Hereticus, unlocking new perks and dialogue options. While the system is still in very early stages, you can already have a glimpse of it in the Beta.
7. Levelling up and upgrading your voidship
Ship management has received its own interface, where you can manage and upgrade the components of your ship and select new abilities as it levels up.
In the future, you will also be able to manage officer posts on the ship taken by your companions, but that functionality is not yet available for the Beta.
8. Space combat overhaul
Space combat has received a massive update, including new space backgrounds, new HUD, shield UI, combat grid visuals, and a great number of balance and gameplay updates.
9. New system map visuals
The system map has received a full set of stunning new visuals.
10. New global map
The global map has received a lot of UI updates, including new art, quest objective markers, new scan visual effects, and more.
11. Updated colonization
Colonization has also seen a significant update, with improved UI and an array of balance changes.
12. Loot and cargo UI updates
The loot and cargo UI has received a significant overhaul, allowing you to easily move and manage items between these two categories without manually browsing every container.
13. Reputation, vendors, and profit factor overhaul
The profit factor is no longer a regenerating resource, but a modifiable threshold instead. Along with reputation, it now determines which items are available to you from vendors. As for the vendors themselves, once you meet them, you may now contact them remotely from your voidship.
14. New main menu
The main menu of the game has received its own art and now looks way closer to its final version.
15. Updated dialogue UI
Dialogue UI has received new art, better font readability, and more space on the screen.
Hmmm so I forked around 100$ yet some youtubers get it even earlier that I do... Well aren't I and anyone else who did that a sucker.
Do you provide valuable free marketing for the company? No? Get in line, paypig.
At rank 0, you get a buff to an ally's strength.What biomancy powers are in this game? I'm very happy, I was thinking that they would only include pyromancy or other boring psyker discipline.
Great news for me!Looks like being completely oblivious to the lore here will be a plus for playability.
I paid for it months ago ¯\_(ツ)_/¯How long did you guys have to wait before you got to download?
I'm still staring at a waiting for payment screen even though I paid an hour ago.
edit: Apparently it's a known issue and they're scrambling to fix it. Goddamn Owlcat, I'm not even in your game yet and there's bugs.
I have a question: I looked at Mortismal's video, and, at the end, you can see your ship and so on. Are you guys going to include a fully customizable ship in character creation later on? Or was that there just to be able to name your ship, and extra style points?Phew, sorry, got here just now.
Soooo, how are you doing here?
Sometimes your chracter will have to make tough decisions based on their values, interests and goals. Such decisions affect their convictions that can develop in three directions: Imperials, Benevolentia and Hereticus. Each includes five ranks. The higher the rank, the more zealously the character follows their convictions, and the more noticeably the world around them reacts to their actions and decisions. Promotions through the ranks of each of the three directions opens up access to new dialogue lines, events, unique abilities, and also changes the attitude of others toward your character.
Not in a character creation, as far as I know. But the ship can be upgraded.I have a question: I looked at Mortismal's video, and, at the end, you can see your ship and so on. Are you guys going to include a fully customizable ship in character creation later on? Or was that there just to be able to name your ship, and extra style points?Phew, sorry, got here just now.
Soooo, how are you doing here?