luj1
You're all shills
It wouldn't surprise me if some of their assets are literally Wrath placeholders
Amazing discovery Sherlock
It wouldn't surprise me if some of their assets are literally Wrath placeholders
Unclear what you mean by "motivate" in this context. Partially voiced games are worse than fully voiced because the voice acting dictates how the characters are supposed to sound, unlike games with no voice acting where you are free to imagine how characters sound like without having to ignore voiced parts of the game, without providing the convenience of fully voiced games.It contradicts 100% being over the 0-100% range, as most games are voiced badly, because of bad voice acting.0% VA >>> 100% VA > between 0% and 100% VA
Yes, voice acting requires good voice actors, and this does not contradict what I said.
You should try to motivate what you say instead of thinking your shit taste applies to everyone without need to be explained.
Keep in mind that's the entirety of Larian's shtick, they use collected data to hyperinflate the amount of reactivity / different choices that you can do thanks to early accessI like the alpha except the garbage ship combat.
I really like the companions so far, they even seem to react more than in Wrath
BG3 has ruined these old school CRPGs for me though
- very little exploration
-no interactivity
-NCPs just stand around and have no dialogue
-no vertacility
Owlcat maps are pretty but feel utterly lifeless.
I like the alpha except the garbage ship combat.
I really like the companions so far, they even seem to react more than in Wrath
BG3 has ruined these old school CRPGs for me though
- very little exploration
-no interactivity
-NCPs just stand around and have no dialogue
-no vertacility
Owlcat maps are pretty but feel utterly lifeless.
BG3 has ruined these old school CRPGs for me though
- very little exploration
-no interactivity
-NCPs just stand around and have no dialogue
-no vertacility
Enemies seem to be able to walk away from close combat range with impunity
so is this better then narcos rise of the cartels?
Enemies seem to be able to walk away from close combat range with impunity
According to Mortismal there are AoOs?
This is a thing that has to be fixed. What's the point of melee otherwise.Enemies seem to be able to walk away from close combat range with impunity, in PnP locking the enemies in close combat was a major tactic
Shoulder pads are too smallCan anyone say more about what's off about the art style? I'm not a 40k guy. My impression of 40k is it's sci-fi but with a mash of gothic, theocratic, fascist-imperialist, and body horror themes, and the feel of the universe is much more tragic than comedic.
Have to have melee weapon equipped. How did you get a Alpha key?so is this better then narcos rise of the cartels?
As someone who played both games, I can tell you that yes, it is.
Enemies seem to be able to walk away from close combat range with impunity
According to Mortismal there are AoOs?
Dunno man, I rushed my PC into a crowd of shooters, hoping to lock them in close combat like I would have done in PnP, one of them just took a step back and blasted me in the face with a shotgun, while the PC did nothing. I sure hope that AoOs will be added, it sucks not to have them.
Have to have melee weapon equipped. How did you get a Alpha key?so is this better then narcos rise of the cartels?
As someone who played both games, I can tell you that yes, it is.
Enemies seem to be able to walk away from close combat range with impunity
According to Mortismal there are AoOs?
Dunno man, I rushed my PC into a crowd of shooters, hoping to lock them in close combat like I would have done in PnP, one of them just took a step back and blasted me in the face with a shotgun, while the PC did nothing. I sure hope that AoOs will be added, it sucks not to have them.
More impressions coming soon.
Can anyone say more about what's off about the art style? I'm not a 40k guy. My impression of 40k is it's sci-fi but with a mash of gothic, theocratic, fascist-imperialist, and body horror themes, and the feel of the universe is much more tragic than comedic.