If the fight is very tough Argenta just needs to survive until her turn which is easiest as she has best Agility in the group and then her dodge stuff turns on, also I kept some of the dodge drugs that would instantly make her untouchable.no it doesnt depend, thats the whole point... she doesnt survive the first turn of a melee ambush, but he doesDepens on how you play. Trick with Argenta is to bring them down before they do you.
thats the solo ironman thinking of powah
now he might have trouble elsewhere where i didnt check but this fight would be a hard filter
thats every owlscat game though, unique snowflakesThis is probably the only game I know where your companions are better than what your character can achieve.
Psyker origin is an ultimate winner as I can seeThe origins, apart from Sanctioned Psyker, are not very strong. Also, bonuses from origin planets are not particularly important, and they certainly cannot compare to the additional psyker's school.Not really, there is an insane amount of RT specific permanent buffs and some really strong items you get during the playthrough, + you can optimize your origin, world and class in a way that companions can't. You can easily outperform any companion at their job, if you build specifically for it from the beginning, with only exception being Cassia. Companions only look better than you on your first playthrough, because without meta knowledge it's nearly impossible to made optimal choices in character creation.This is probably the only game I know where your companions are better than what your character can achieve.
well she wont and it isntIf the fight is very tough Argenta just needs to survive until her turn which is easiest
HuhI am not using it.. unless it works from inventory which would not be out of Owlcat buggy reach like how Jae kept using some officer abilities while not being part of the team :D^ not using prey tracker accessory? its bugged and gives prey to every enemy
Atm I am looking at Cassia that has 311% dodge while getting 3x Focus bonus while only using Reveal the Light once on her and also she got an extra full turn after she used Bring it Down! on Argenta, then argenta used her Heroic which activated Cassia's In the Hero's Footsteps and after that turn ended she got another full turn by magic.. and in the extra turn Eager for Battle activated again and gave her +2 AP again..
Cassia , officers and Bounty Hunters are most buggy stuff in the game. And Wildfire. And 100 abilities/spells that say Cooldown: 1 round and then you can use them in same round as soon as you get any extra turns..
Owlcat_Eyler tell your collegues vodka and writing code don't work well together
EDIT: Expeditionary Footware boots are to blame for 311% dodge, those boots critically need to be nerfed to 5% bonus per cast or limited to 3 stacks..
nigger, just stop...Pasqua
True lol, it's like they really hated the attribute, even few skills that use it are complete dogshit. Like compare:Why Owlcat_Eyler Strength's Stat so useless ? It serves almost no purpose. Its a dump stat for Warrior outside of Vanguard and a few equipments, i'm invested to many points to it , olwcat, you will pay for this
my priest killed csm in starport with it. dumb nigger tried to run to shuttle and smash it and provoced aoo.Reckless strike giving (2 x STR bonus) - at 100 str it's 20 additional damage, at the cost of giving enemy a free counterattack on you if not killed by this ability... literally worthless
I had to restart it once on Hard, I've played it as designers expected. I left Ulfar on front to get targeted by the boss, he gets back up on turn 3.Uh.
The more I play the more I am fascinated by the design. I've finished Chapter 3 and I can finally dispose of Yrliet and the Dark Eldar (pity, I liked the dubbing and the personality of Marazhai but he's a walking liability). The fun fact that Yrliet bugged and she shot the Rogue Trader before dropping dead, probably an execution bug.
The point is the Chapter 3 boss fight.
- Deployment is broken. I saved at the beginning of the deployment phase (I did not want to repeat the dialogue too many times if I failed the boss fight). I reload because the enemy Archon single shots with a burst of roughly 40-50 damage for each tick my Officer and Pasqal. I fail to see how I can counter this as they were both behind cover and behind Ulfar, and she acts first. Oh well, it happens. I reload and now I can deploy further behind for ??? reasons. I do so.
- The combat breaks. The Archon starts running around doing nothing while the Incubi and the reinforcements rush down the stairs to be cut down leisurely. I am endlessly amused by the fact that the Incubi have a infinite range party wide ability that inflicts Bleeding on everyone. They all have it. Awesome design, it's a nuisance but it's again "suck it up".
- I need to purposefully gimp myself to let Marazhai get the killing blow because Argenta can destroy the boss in a single burst on turn 3. The boss that has free turns for ??? reasons (probably because Owlcat can't be arsed to build a boss fight by respecting the rules they created and so in the best tradition of shitty DMs they simply break the basics to get more challenge on. I should not complain however considering the extra turn fiestas that are the player's turns).
I wonder though how this is supposed to be fought if someone didn't.... well, use the fact that the game is broken. How do you deal with a Archon with 1k HP that one-shots anyone bar your tanks, regenerates life with damage, has free turns when reaches specific % HP thresholds and in the meantime deal with the Incubi Bleeding Fun Squad? I mean, there's a way to play this conventionally without abusing the broken stuff you have (Argenta, Cassia, etc)
EDIT: The more I think about it the more it hits me: the underlying design is .... very amateurish from a combat encounter perspective. With bad GMs and bad players RPGs degenerate into "who kills first" shenanigans, as all the lack of balance and design causes massive snowballs of damage, and the point is to apply your broken combo before the other does. I'd seriously love to read the design documents for Rogue Trader, and how this managed to pass through Alpha and Beta without anyone noticing. I can only wonder what wonders are in Chapter 4/5.
Mine were mostly alright, but I think some of them just didn't play at all, half didn't have any background images, and another half were all wrong (like Vistenza here, why does her epilogue has C'tan in the background? In fact a ton of them had that same C'tan image) - Argenta somehow survived being killed, and the space wolf guy and the inquisitor didn't even get a mention, even though they both have the 'death ending' in the .json file. It's a mess.Did you guys notice that some of the ending sliders contradict themselves and don't even match the choices you made ingame?
Why don't you have officers and grand strategists that always go first in combat? You just get a few and then give your other team members free turns, they kill shit, those free turns buff up Cassia into a stratosphere, she casts her OP Points of Curiosity that don't count towards actual attack limits, more things die, everything else gets eaten by your MC with 1500+ damage aoes. As people already said - the only thing that matters is who gets to do their broken combos first.only Argenta survived due to going first
By the end of act 3 it becomes worse and worse, you can finish the game... sorta, but half the abilities don't work, the quests and items are broken, game can forget that you killed some characters only seconds ago, etc. It's their worst release bug-wise, even Wrath wasn't that bad.is the game playable bug-wise
I just bought this shit for like 30 jewro on the Epic store. And that's the Voidfarer edition with the season pass, that shit is almost 100 jewro on Steam. How the fuck?
Also is the game playable bug-wise or is it better to wait? Read something about busted 3rd act or some such.
I just bought this shit for like 30 jewro on the Epic store. And that's the Voidfarer edition with the season pass, that shit is almost 100 jewro on Steam. How the fuck?
Also is the game playable bug-wise or is it better to wait? Read something about busted 3rd act or some such.
I didn't like idea of placing shit down each combat, MT abilities are more passive. Also always going first and then abusing all this officer shit sounded like unfun cancer.Why don't you have officers and grand strategists that always go first in combat? You just get a few and then give your other team members free turns, they kill shit, those free turns buff up Cassia into a stratosphere, she casts her OP Points of Curiosity that don't count towards actual attack limits, more things die, everything else gets eaten by your MC with 1500+ damage aoes. As people already said - the only thing that matters is who gets to do their broken combos first.only Argenta survived due to going first
By the end of act 3 it becomes worse and worse, you can finish the game... sorta, but half the abilities don't work, the quests and items are broken, game can forget that you killed some characters only seconds ago, etc. It's their worst release bug-wise, even Wrath wasn't that bad.is the game playable bug-wise
Not sure. Maybe some weird regional pricing? But Czechia usually gets charged the same bundle as the West, plus other new AAA games like Avatar have the full 59/69 jewro price tag.I just bought this shit for like 30 jewro on the Epic store. And that's the Voidfarer edition with the season pass, that shit is almost 100 jewro on Steam. How the fuck?
Also is the game playable bug-wise or is it better to wait? Read something about busted 3rd act or some such.
How? Its 99€ on my launcher
Kind of an easter egg from KingmakerEdit: I just found a golden frog idol in this area LOL. Owlcat_Eyler can you tell us your team obsession with these golden frogs in all your games? I never found a use for them. I hoped they were like the pantaloons from BG series but nope.
Why is it useless if it's useful for Warriors? And it allows you to equip heavy armor and weapons, doesn't it?Why Owlcat_Eyler Strength's Stat so useless ? It serves almost no purpose. Its a dump stat for Warrior outside of Vanguard and a few equipments, i'm invested to many points to it , olwcat, you will pay for this
Why is it useless if it's useful for Warriors? And it allows you to equip heavy armor and weapons, doesn't it?