Volourn
Pretty Princess
- Joined
- Mar 10, 2003
- Messages
- 24,995
"You have to kill a Large Toad which proves impossible on Normal difficulty. Amazing."
COME ON.
"Demolitions (for example) is a poor choice for a party member since it's barely useful" forced the developers to superficially add explosives to every other safe or container (for example). This seems to be the case with the majority of skills...that they're less than interesting in their utility and implementation and just lazily shoehorned into the game so that your gaming experience appears and feels much more dynamic and interesting than it really is."
Demolitions could have been used for grenade skill and the like. I haven't use them but I ehard no skill is link with grenades. That is disspaointing.
"If low luck has tangible negative modifiers, that should visually be shown on the weapon stats."
FFS It's luck. It should be unknown and should be inconsistent. FFS
COME ON.
"Demolitions (for example) is a poor choice for a party member since it's barely useful" forced the developers to superficially add explosives to every other safe or container (for example). This seems to be the case with the majority of skills...that they're less than interesting in their utility and implementation and just lazily shoehorned into the game so that your gaming experience appears and feels much more dynamic and interesting than it really is."
Demolitions could have been used for grenade skill and the like. I haven't use them but I ehard no skill is link with grenades. That is disspaointing.
"If low luck has tangible negative modifiers, that should visually be shown on the weapon stats."
FFS It's luck. It should be unknown and should be inconsistent. FFS