Well it's not really about Lucia, that was just the last straw (I only carry between 1 and 3 straws). It's more about the art, writing and tone making my brain itch, as if the game was sending earwigs into my skull through the headphones. That's why I went to play Wasteland 2. I said to myself "wait a minute, I don't remember wasteland 2 being this retarded, am I remembering wrong?" So I went back to play it and turns out that I wasn't remembering wrong. Wasteland 2 was non-abrasive and a pleasant experience except for how it was made in the unity engine which ruined the entire game.Yeah, it's a bit lame you're forced to take Lucia with you, but you're still the "new guy" at that point and she is a local from a powerful family, so it's fair to accept some political shit... anyway, you need her just to clear one short area and it's even fine if she dies during the mission. And that's the only time game does that. I think you should give it another try. If nothing, W3 is pretty much bug free at this point.
Something happened with RPG writing and art direction lately where it makes all my gaskets burst and I start hollering, throwing things, physically/verbally abusing my friends and family etc. They really need to do something about that.
I actually had a similar allergic reaction to WL3 at first, and I agree I much prefer WL2 as an RPG. Recently, while talking about UIs in the BG3 thread, I realized that a lot of it's to do with modern scaleable UI looks and feels, it really makes everything look bland and console-y to me and sets my teeth on edge too (e.g. while I love the functionality of the Solasta UI to bits, it has that same bland look and feel, which is quite annoying).
That said, you should give WL3 another chance some time, at the end of the day, the tactical combat side of it is actually quite good IMHO!