Bliblablubb
Arcane
I picked up GTA 5 as well a while ago, but I wouldn't be as harsh about it.Playing GTA V:
When it came out, I ignored the game and it's hype. I had been burned by GTA 4 before and didn't plan on falling for the same shit again. Also my toaster wasn't up to the task anyway.
When my toaster had a larger potatobattery, I decided to check if it's "good for what it is" and if they learned from all the turdness GTA 4 had.
And I was surprised. Positively. Of course that's easy when your expectations are low.
My main beef with GTA 4 were an unlikeable player character with a terrible fake accent you wanted to kill yourself 10 mins in, a revenge plot that disappeared somewhere (I killed the guy? Didn't notice), the stupid "cousin let's go bowling" friend system and finally a faaaaaar to long game with no real motivation to endure it. Never finished the game.
Also that fugly irish woman the game wanted to force on me.
Now in GTA 5 the 3 player controled characters are tolarable, sometimes even likable, even if they are just walking cliches. The friend system is gone, you may pick people up, but they will never call you (or give boni, so it's pointless flavor).
Plot is definitely better than GTA 4. Franklin, the young gangsta from da hood wants to the top, Michael the retired criminal takes him under his wings, and Trevor the psycho screws things up for comedy relief. Michael's dysfunctional baggage leaves early enough, before they overstay their welcome. In fact, I even missed the constant bitching when visiting Michael's home.
Motivations change from being blackmailed to being blackmailed to... getting revenge on the blackmailers... yeah.
No Citizen Cane of videogaming, but good enough to keep you eating popcorn.
The shooting mechanic is still the same shit, but thankfully you spend not much time using it. Unless you are a member of the Cock of Duty crowd and always pick "lol costumes and deception, let's just run in and kill everyone" for heists. The you deserve to be miserable.
When shooting is unavoidable, you can make it easier with the character's speshul ability, while Franklin's can make car chases lulzy easy.
No need to talk about the game world, it's of course top notch being their main selling point.
TLDR:
Don't expect too much from this game, especially not after that enormous hype created by clever PR. It favors telling it's (decent) story over providing challenging missions. But "production values" are very high and the game world alone can distract you for some hours before that novelty wears off.
Better GTA than GTA 4 and better writing than Mass Effect 3.
Good for what it is, worth picking it up after falling from a truck.