Wunderbar
Arcane
- Joined
- Nov 15, 2015
- Messages
- 8,825
the remake doubles down on this. There are slightly more puzzles to solve, more supplies to manage and story-related items to lug around, the mansion layout is more sophisticated (for example, there's a door with a broken knob that can be opened in only one way). The player is incentivized to avoid killing zombies (both because of lack of ammo, and because downed zombies can now raise from the dead again), which creates another element to keep track of when planning your route through the mansion.an interesting optimization puzzle where you have to strategically eliminate enemies and open up various areas of the mansion while managing limited resources and lugging around key items. Like many modes that change up gameplay, the choice of character seems intended more as a vector for replayability than as a straightforward difficulty selector.
I was rather impressed with the mansion layout, particularly how much agency you're granted to explore and indeed to make mistakes that have long-term consequences.
REmake is all around great game that improves on almost everything from the original, the only controversial thing about it is probably the change of art style.