Valestein
Arcane
This horror themed ARPG. It manages to create a real unsettling atmosphere between the visuals and the music.
I feel the same. Sometimes I feel this game has been blown out of proportion.After reading enthusiast reviews of Hollow Knight, I decided to give it a try. Two hours in, I find it mostly underwhelming. Level design is ok, visuals are good, soundscape is disappointing. It is not bad but not very fun either, in a what-the-point way. I basically have no incentive to play further, no objective, no punchy music, no exhilarating fights. I guess I'll play a couple sessions more now I've reached a new area but I may not even.
After reading enthusiast reviews of Hollow Knight, I decided to give it a try. Two hours in, I find it mostly underwhelming. Level design is ok, visuals are good, soundscape is disappointing. It is not bad but not very fun either, in a what-the-point way. I basically have no incentive to play further, no objective, no punchy music, no exhilarating fights. I guess I'll play a couple sessions more now I've reached a new area but I may not even.
After reading enthusiast reviews of Hollow Knight, I decided to give it a try. Two hours in, I find it mostly underwhelming. Level design is ok, visuals are good, soundscape is disappointing. It is not bad but not very fun either, in a what-the-point way. I basically have no incentive to play further, no objective, no punchy music, no exhilarating fights. I guess I'll play a couple sessions more now I've reached a new area but I may not even.
Same here. At first, I thought it will be a fun, colourful game with bugs (I mean protagonist etc, not code errors) but found it quite depressing. But after a few months, I tried again and it clicked (I haven't finished it, as the game is hard as fuck sometimes).The same happened to me the first time I tried Hollow Knight. However, years after the first attempt I gave it another chance and was absolutely blown away.
that bird has such a big ass thoughView attachment 39489
Nearly attacked this lovely gal again!
Dark Souls 2 is certainly more enjoyable once you become a rolling death machine. Still the stinker of the series for me, but it's not the slog I was bracing for.
Getting screenshots off the PS4 is much more convenient when you realise that you can send it as a message, then access it on the phone app. Still ridiculous, but better than the USB method.
That's what I felt years ago when someone I knew irl shilled it, it's obvious the people that made it did a lot of 'grassroots marketing' moreso than Notch ever did.I feel the same. Sometimes I feel this game has been blown out of proportion.After reading enthusiast reviews of Hollow Knight, I decided to give it a try. Two hours in, I find it mostly underwhelming. Level design is ok, visuals are good, soundscape is disappointing. It is not bad but not very fun either, in a what-the-point way. I basically have no incentive to play further, no objective, no punchy music, no exhilarating fights. I guess I'll play a couple sessions more now I've reached a new area but I may not even.
Well, I'm determined to play an R&C game for some reason but I'll take your advice to start with a much earlier installment in the series so I don't get too confused. Did play a few minutes of Rift Apart, however, and was so overstimulated by just the visual style let alone plot concept that I decided to start earlier to sort of ease myself into it. Found a torrent with every R&C 32-bit console game released including emulators so I'll begin there.But the first Rachet and Clank game for PC (Ratchet and Clank Rift Apart) has finally hit Steam, I noticed.
While I love this game enough that I can somewhat overlook the technical issues, I don't think this should be your first Ratchet & Clank game at all. This builds way too much on the previous entries in the series, and half the conflict will go right over your head if this is your starting point. I'd advice that you first play, at the absolute least, Up Your Arsenal and the Future trilogy (Tools of Destruction, Quest For Booty and A Crack in Time), with QFB being a shorter inbetween for ToD and ACiT).
Yeah, the opening sequence of Rift Apart is a powerwashing of audiovisual stimulation, it really takes the foot off the brakes afterwards. The first ones have a much more relaxed pace and are a lot closer to the platformers of the PS1/PS2 era. The visual spectacle builds up over time in a pace you can grasp. Compare Metropolis from the PS2 games to that of Tools of Destruction, for example. If you're going to play all the PS2 games first do start with the first one: the gameplay's a bit odd here and there but it's good fun and has an interesting dynamic between the heroes.Well, I'm determined to play an R&C game for some reason but I'll take your advice to start with a much earlier installment in the series so I don't get too confused. Did play a few minutes of Rift Apart, however, and was so overstimulated by just the visual style let alone plot concept that I decided to start earlier to sort of ease myself into it. Found a torrent with every R&C 32-bit console game released including emulators so I'll begin there.While I love this game enough that I can somewhat overlook the technical issues, I don't think this should be your first Ratchet & Clank game at all. This builds way too much on the previous entries in the series, and half the conflict will go right over your head if this is your starting point. I'd advice that you first play, at the absolute least, Up Your Arsenal and the Future trilogy (Tools of Destruction, Quest For Booty and A Crack in Time), with QFB being a shorter inbetween for ToD and ACiT).But the first Rachet and Clank game for PC (Ratchet and Clank Rift Apart) has finally hit Steam, I noticed.