Deuce Traveler
2012 Newfag
You need high intelligence and wisdom to be able to see some of the best parts of the game. Except high strength to rescue Morte when he is in trouble if you make a poor choice in the Abyss. It may be that the puzzle is not false after all, since the knowledge had to come from somewhere and your evil self may have been too clever for his own good. It's left ambiguous. The two conversations with Dak'kon that you missed elevated him to my favorite NPC of the game. If there was ever a Planescape sequel made in Sigil, I'd love to play as the newly confidant swordsmen-philosopher Dak'kon. Slaying the wicked with his sword and the power of his mind. Alas, it will never be.