This is one of my biggest frustrations with Bethesda games, they would be massively better if it just had a Paladin, Mage, and Thief class. Balance all three to play in exciting ways. Paladin leaping in and smashing stuff with the shield that stuns in an area and then you shoot holy light and healing pulses and whatever. Dragons Dogma. Then do the same with the Mage and the Thief. You shouldn't be stealthing around and 1 shotting stuff, that's dumb as shit. It should be like a stealth game where you have to avoid things that can spot you etc. And your first attack from stealth should give you a critical hit or whatever but it shouldn't just instantly kill most enemies. It should be more like Arkham games where the first attack you want to kill a guy because there are 8 others that are going to pile onto you.With a level up mod that took the min-maxing out of the level up stats it was very enjoyable to just play through using the skills I wanted to use and experiencing natural feeling power growth. And it's just so much fun playing as a mage, stacking weakness to destruction until a single drain health 100 spell would drop them. Just seeing enemies collapse and drop dead was extremely satisfying, I highly recommend trying it.
tldr- They make ok worlds with ok quests, if it had fun combat I would be a big fan. But the way they do it ruins the whole thing for me.