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Crispy™ WoW Rebirth: a vanilla private server

Veelq

Augur
Joined
Jul 13, 2012
Messages
191
WoW doesnt need more private servers that Blizz can just shut down. It needs a game that will do what Path of Exile did to Diablo 3.
 

hivemind

Guest
I don't think that's really even all that possible. All the wannabe WoW killer games like Rift and stuff just faded and become beyond irrelevant.
 

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,323
Didn't Rift just rip WoW mechanics circa WotLK wholesale (same with TOR) and let you have two classes at a time?
 

Xor

Arcane
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Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
I have a 60 rogue on Rebirth and if I wasn't burnt out as hell from raiding MC for 2 months I might actually consider going back since Rebirth had BWL out last time I checked.
 

dibens

as seen on shoutbox
Patron
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Dec 4, 2011
Messages
2,629
It needs a game that will do what Path of Exile did to Diablo 3.

The problem is, Path Of Exile is a game made by an indie studio. Proper MMO project would require ten times the manpower and financial investment which would translate into the inevitable investor meeting where "following current trends", "ease of access" "facebook integration" are thrown around liberally.
 

Veelq

Augur
Joined
Jul 13, 2012
Messages
191
It needs a game that will do what Path of Exile did to Diablo 3.

The problem is, Path Of Exile is a game made by an indie studio. Proper MMO project would require ten times the manpower and financial investment which would translate into the inevitable investor meeting where "following current trends", "ease of access" "facebook integration" are thrown around liberally.
Well thats true, but look at Nostalrius, small team of devs that made a project for free ( wrote the code by themselves IIRC ). And they did it for free. Nostalgia + a good game that gives you what you really need can be a killer.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Except it's not their game. The real problem is people who play on vanilla WoW servers want Vanilla WoW. They don't want Rift or Tera or LoTR Online or whatever. And no one will ever be able to offer a sizeable Vanilla WoW server without Blizzard eventually shutting it down.

It's easy enough to copy arpg/Diablo-clone mechanics. Especially when most people prefer D2 to D3.
 

Veelq

Augur
Joined
Jul 13, 2012
Messages
191
We will seen soon ( i hope so ) when couple of those more sandboxy projects will be out. As for Poe, GGG are a D2 veterans, real passionate fans of the game that saw their beloved franchise torn apart with D3.
I agree on the scale problem, MMO is a different beast.
 

Jaesun

Fabulous Ex-Moderator
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I am trying to understand the appeal of these private servers (that are getting shut down). It is just because people would like to play WoW with the old experience with original XP, reputation and honour gains? Or something else?
 

hivemind

Guest
Yes, people want to play the old version of the game because it's so radically different compared to what the game is now.
 

shihonage

Second Variety Games
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Developer
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7,200
Location
United States Of Azebarjan
Bubbles In Memoria
I am trying to understand the appeal of these private servers (that are getting shut down). It is just because people would like to play WoW with the old experience with original XP, reputation and honour gains? Or something else?

Because old WoW compared to modern WoW is an incline. And I want to play an MMO that doesn't suck.
 

Ellef

Deplorable
Joined
Dec 29, 2014
Messages
3,506
Location
Shitposter's Island
PC RPG Website of the Year, 2015
I am trying to understand the appeal of these private servers (that are getting shut down). It is just because people would like to play WoW with the old experience with original XP, reputation and honour gains? Or something else?

WoW after the burning crusade is so irredeemably shit, and every MMO bases itself on WOTLK and above.
 

dibens

as seen on shoutbox
Patron
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Dec 4, 2011
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2,629
Almost 100k signatures on the legacy server petition, videos by youtube heavyweights and articles on the fucking BBC and Forbes. Goddamn.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
And Blizzard still won't comment, because they don't care. From what I've seen of Legion they don't even care about the current version of the game.
 
Joined
Jan 4, 2014
Messages
795
Saw that same desire for "legacy server" with Everquest and probably every other MMO/MMORPG--like DAOC.

What -I- learned is people want the gameplay. It's not just nostalgia.

The thing I've not figured out yet is what causes it. One of the common ideas is our brain cements as we age, meaning it's hard for us to adopt new behaviors and styles as we age. This is why gamers tend to like games they played when they were in their teens and 20's because that's when their brain was most malleable.

(Research shows we can learn new things and chagne as we age. Our brain doesn't lose the capacity to do that. However, a variety of factors seem to come together and cause trouble, making it more laborious.)

I think nostalgia is a separate issue. It amplifies the MMO you play for many years. Nostalgia results from anything we spend a lot of time with. We miss it. We care for it. We're attached to it. This happens at any age.

I think games do get old, though. But the key to remember is the gameplay gets old much slower. It's the content and the dressing which gets old fast. This is what'll cause a person to leave a game they'd otherwise like. It's the difference between endlessly reading the same book and reading different books in the same genre. Differnet books in the same genre will have a similar flavor (or gameplay), but the fact the content and dressing is changed keeps the reader interested.
 
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Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
The thing I've not figured out yet is what causes it.
What causes it is that the game has changed so much over the past 12 years that it is completely unrecognizable to people who played back then, and there's nothing out there like classic pre-cata WoW, so private servers are the only recourse for people who still enjoy that kind of game. If someone came along and made a moderately hardcore MMO with a ton of content, solid gameplay, and none of the streamlining crap that has ruined the genre, people who miss that bygone era of MMOs would flock to it. Nobody is going to do that, though, because they can make way more money with microtransactions.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,371
So everyone moved to Kronos or what?
 

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