RIP Kronos
Start hitting the code.WoW doesnt need more private servers that Blizz can just shut down. It needs a game that will do what Path of Exile did to Diablo 3.
It needs a game that will do what Path of Exile did to Diablo 3.
Well thats true, but look at Nostalrius, small team of devs that made a project for free ( wrote the code by themselves IIRC ). And they did it for free. Nostalgia + a good game that gives you what you really need can be a killer.It needs a game that will do what Path of Exile did to Diablo 3.
The problem is, Path Of Exile is a game made by an indie studio. Proper MMO project would require ten times the manpower and financial investment which would translate into the inevitable investor meeting where "following current trends", "ease of access" "facebook integration" are thrown around liberally.
I'm very fond of that "You think you do, but you don't" meme.
I am trying to understand the appeal of these private servers (that are getting shut down). It is just because people would like to play WoW with the old experience with original XP, reputation and honour gains? Or something else?
I am trying to understand the appeal of these private servers (that are getting shut down). It is just because people would like to play WoW with the old experience with original XP, reputation and honour gains? Or something else?
What causes it is that the game has changed so much over the past 12 years that it is completely unrecognizable to people who played back then, and there's nothing out there like classic pre-cata WoW, so private servers are the only recourse for people who still enjoy that kind of game. If someone came along and made a moderately hardcore MMO with a ton of content, solid gameplay, and none of the streamlining crap that has ruined the genre, people who miss that bygone era of MMOs would flock to it. Nobody is going to do that, though, because they can make way more money with microtransactions.The thing I've not figured out yet is what causes it.