hivemind
Guest
Either Kronos or playTBC which is launching tonight
Ok so the MMO changed, but what makes you prefer its older incarnation over the newer one?What causes it is that the game has changed so much over the past 12 years that it is completely unrecognizable to people who played back then, and there's nothing out there like classic pre-cata WoW, so private servers are the only recourse for people who still enjoy that kind of game. If someone came along and made a moderately hardcore MMO with a ton of content, solid gameplay, and none of the streamlining crap that has ruined the genre, people who miss that bygone era of MMOs would flock to it. Nobody is going to do that, though, because they can make way more money with microtransactions.The thing I've not figured out yet is what causes it.
But my long list of reasons I liked classic Everquest don't really answer why gamers tend to like their first MMO or the games they played when they were young.
The phenomenon is so common it begs for an explanation.
So everyone moved to Kronos or what?
Rebirth looks a bit more populated than I remember it being. Still don't like the all-faction chat, but I suspect that could get changed if the population gets large enough.
You do realize that you're defending the server where the previous owner scammed all of you fucks, took the money and ran? What kind of asshole gets scammed, yet keeps playing on the shitty server in the hope that "it'll get better". None of the people on Nost I've talked to who used to play on Rebirth had anything good to say about it.
Fucking hell, I had almost 90 days played across all my characters.
Great news for all those 100k people that lost Nost, lets hope the server can handle them all.If there's something certain it's that Rebirth will always be there and it'll always evolve. If you made character in 2011, you can find it intact now. If you did it two weeks ago you can be certain it'll be there five years from now.
Great news for all those 100k people that lost Nost, lets hope the server can handle them all.If there's something certain it's that Rebirth will always be there and it'll always evolve. If you made character in 2011, you can find it intact now. If you did it two weeks ago you can be certain it'll be there five years from now.
It occurred to me the other day that TBC and maybe some later expansions have the same problem Fallout 2 had--massive increase in pop culture references and a tendency to mock the seriousness of the setting.It would be very interesting to see what a WoW that didn't drastically change its design philosophy would look like today. When the game launched it imparted a strong sense of adventure, which has been lost. The refinements that eliminated the 'hybrid' slot from the dungeon group and the desire to make every spec viable for every activity in the game also did serious damage. Today it simply serves as a no-adventure, no-challenge, time sink.
What surprises me about this Nostalrius thing is that nobody has leaked the server code and config settings. The obvious way for that work to be preserved is for it to be 'stolen' and 'leaked'.
It would be very interesting to see what a WoW that didn't drastically change its design philosophy would look like today. When the game launched it imparted a strong sense of adventure, which has been lost. The refinements that eliminated the 'hybrid' slot from the dungeon group and the desire to make every spec viable for every activity in the game also did serious damage. Today it simply serves as a no-adventure, no-challenge, time sink.
What surprises me about this Nostalrius thing is that nobody has leaked the server code and config settings. The obvious way for that work to be preserved is for it to be 'stolen' and 'leaked'.
Not sure why you would assume these things are common knowledge. Especially for people like myself who haven't played on private servers. Your explanation comes across as elitist and needlessly obtuse.It would be very interesting to see what a WoW that didn't drastically change its design philosophy would look like today. When the game launched it imparted a strong sense of adventure, which has been lost. The refinements that eliminated the 'hybrid' slot from the dungeon group and the desire to make every spec viable for every activity in the game also did serious damage. Today it simply serves as a no-adventure, no-challenge, time sink.
What surprises me about this Nostalrius thing is that nobody has leaked the server code and config settings. The obvious way for that work to be preserved is for it to be 'stolen' and 'leaked'.
What surprises you is no surprise. There's no server code to leak, no config things to leak. There are adjustments to the ManGOS core that they drew everything from. When they released, outside of re-adjusting all items they gave out stock Mangos you can DL yourself and make server based on it.
Nostalrius, as I said over a year ago in this very same thread, is just a testing bed of systems. I told it year ago it'll fall apart and I stand here witnessing it. But what does it matter? Most of you go for next popular realm and then be bummed out when Kronos also shuts down for 3rd time. Lel.
Nostalrius, as I said over a year ago in this very same thread, is just a testing bed of systems. I told it year ago it'll fall apart and I stand here witnessing it. But what does it matter? Most of you go for next popular realm and then be bummed out when Kronos also shuts down for 3rd time. Lel.
And since there's always those who say "Omg Rebirth was never challenged, it's a ruse!"
I'm sorry, but why bother? As soon as the next server gets popular, it is going to get shutdown again. Why risk it?
I'm sorry, but why bother? As soon as the next server gets popular, it is going to get shutdown again. Why risk it?
Nostalrius was obscenely big (like 2-3x bigger than the largest TBC server) which made it a prime target. I think people the decent smallish 1-3k servers should be safe, just avoid the next big thing (Kronos) and hackfrauds (rebirth).