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X-Rebirth

bonescraper

Guest
I'll try it out, but i'm sure it's nowhere near the old games.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
That almost sounds promising. If egosoft does manage to fix the game and salvage their reputation, it will be a resurrection second only to Jesus.
 

Thane Solus

Arcane
Joined
Apr 29, 2012
Messages
1,686
Location
X-COM Base
Thane Solus
Perkel

Not Fallout Tactics, you dinguses. I'm talking about that which must not be contemplated.

omg! i remember that one.....nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

:flamesaw:
 

Whiran

Magister
Joined
Feb 3, 2014
Messages
641
That almost sounds promising. If egosoft does manage to fix the game and salvage their reputation, it will be a resurrection second only to Jesus.
I would suggest that they would be living up to their reputation: releasing very buggy games and then taking a year+ before the game becomes viable.

Hasn't every X game followed the same timeline?
 

Thane Solus

Arcane
Joined
Apr 29, 2012
Messages
1,686
Location
X-COM Base
Hasn't every X game followed the same timeline?
has any x game actually reached viable status as a game, as opposed to a pretty-looking and modable tech demo?

not to anyone that has some clue about game design or space sim/games in general. The company exists due to a low niche community of gamers that didnt had something as good to play (trading fleet/ space empire), so they closed their eyes and browse through that awful interface and HUD and imagined that its a great game. On paper always sounded great to me, EVE Online single player, first person camera, but the execution was always horrible, beside the purty space environments, even the combat was awful. I tried all games in the series for several hours, but i couldn't pass over the execution and broken core mechanics, and i was still thinking "is it something wrong with me or these guys are clueless" ...

Whats even more sad, they will still survive, because Elite and Sell Ships Online Citizens wont add such a complex management of your fleets or epic trading. So when somebody will make a polished trading/fleet space empire game, first person sim, these guys will be out of the business the next day...
 

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
Joined
May 1, 2007
Messages
8,943
Serpent in the Staglands Dead State Torment: Tides of Numenera
eh, i wouldn't be surprised if shit like that eventually comes to elite as an add on, after capital and multi-player ships.
 

Trojan_generic

Magister
Joined
Jul 21, 2007
Messages
1,566
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
X3 was fantastic, fuck you all.

X3:Reunion was OK before they dumbed it down in Terran Conflict. Problem was, most of X3:R had already been done and seen in X2. The modding continued from where it had been left at X2, they did not have to do much from scratch IIRC.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,072
puny people don't know joy of Xtended 2.2 mod.

Xtended 2.2 for X3TC is single best space sim in trade/fight/explore genre.
 

KoolNoodles

Arcane
Joined
Apr 28, 2012
Messages
3,545
When is the fucking price going to go down? I mean, what the hell? How many copies do they sell a month, five or six? I just want to look at cheap space porn.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,072
3.0 beta is out to get it you need to type:
IBackedUpMySaves

changelog:

Version 3.00 Beta 2 (188186)

Note: This is not the complete and final new feature list for 3.00.

• New Feature: Interactive holomap with mouse support, rotation, panning and automatic zoom between map levels.
• New Feature: Subsystem target cycling.
• New Feature: Dangerous regions that can damage your ship.
• New Feature: Crafting of special items (menu present but feature not yet fully enabled).

• Added new kind of floating crate that must be opened by destroying locks.
• Added new trade and targeting software upgrades for the player ship.
• Added option to enable automatic refuel when ships call player if they are out of fuel.
• Added Patrol Zone order to continuously secure a zone.
• Added encyclopedia page showing station build costs.
• Added new in-game statistics.
• Improved smalltalk gameplay.
• Improved AI turret avoidance.
• Improved AI fuel station selection to reduce queues at the pumps.
• Improved AI attack behaviour on fleets of capital ships.
• Improved positioning of highway advertising signs to avoid traffic.
• Improved price calculation and discount system to make trading viable for a wider range of wares (new base prices to come).
• Improved balancing of police licence prices, bounty rewards and mission rewards.
• Fixed occasional highway-related sound cut-out.
• Fixed builder ship positioning.
• Fixed further cases of production getting stuck when storage for some products is full.
• Fixed attack/defend configuration of Defence Officer not working in some cases.
• Fixed Refuel command being displayed twice in the pilot info.
• Fixed wares being listed as available for resource gathering on ships not capable of mining them.
• Fixed ships with trade orders stuck in following player ship (stuck trades will be completed after current task).
• Fixed capital ships not shooting at some stations.
• Fixed remote controlled missiles not moving if player stops controlling them.
• Fixed ships not finishing planned trade trips in certain situations.
• Fixed ships behaving as though moving while actually standing still.
• Fixed at least one cause of unexpected warping of player ship to a new location.
• Fixed cockpit camera movement not working when loading a savegame.
• Fixed missing voice feedback for some orders.
• Fixed incorrect NPC voice feedback when there are no explicit orders.
• Fixed object positions on map when viewing a different sector.
• Fixed random initial mouse position when mouse cursor activated on platform.
• Fixed target cycling sometimes skipping a target or selecting the wrong one.
• Fixed rare case of current target being lost when cycling targets.
• Fixed repaired surface elements not being targetable.
• Fixed capital ships not showing target elements directly after having been constructed, refueled, or repaired.
• Fixed several other rare problems with target elements.
• Fixed various problems with "re-pinging" of mission targets.
• Fixed various problems with crosshair information display.
• Fixed ability menu not updating if new drone is installed while menu is open.
• Fixed several other minor menu behaviour issues.
• Fixed various causes of the most common causes of crashes, and improved crash reporting.
• Optimisations resulting in performance improvements, especially in busy areas.

I must say they definetely improved their pace with updates and they seem to have some idea how to fix game problems..

Currently redownloading
 

Branm

Learned
Joined
Apr 27, 2013
Messages
472
Location
Ottawa
Still stuck with one ship = pass....I wouldn't even waste my bandwidth by leeching a "free" version
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
57,802
So this expansion is still shit. Glad i got the complete x pack on steam before this shit was available. :smug:

Speaking of which, is there any point in playing the older games? It seems to me this series is just the same game remade over and over. Since i never played any of them, not sure if i should just start with the third one or go through the originals as well.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,072
no. Get X3 terran conflct get X-tended 2.2 mod and prepare some 200-300hours
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
no. Get X3 terran conflct get X-tended 2.2 mod and prepare some 200-300hours
Jesus Christ, I was not familiar with this x-tended mod, but as I read the feature list, my dick just got hard. I have to find some time to try this out.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
4,783
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
I'm holding up playing X-tended until they make an Albion Prelude version that works well and doesn't have bugs that the Terran Conflict version doesn't.

I don't understand why do they consider AP a secondary game when it adds some improvements to the gameplay.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,072
I'm holding up playing X-tended until they make an Albion Prelude version that works well and doesn't have bugs that the Terran Conflict version doesn't.

I don't understand why do they consider AP a secondary game when it adds some improvements to the gameplay.

Because AP improvements in UI dep (mainly bigger windows) is not really that much of improvement and pad support in XTC with something like motion joy works 100% and X-tended 2.0 is 2 years work for those people just from 1.0


Hell with pad i am faster in Ui than on K/m

So rewriting ton of stuff just for bigger UI menus is imo worthless.
X-tended also has more content than all X3 releases combined and then some.

Biggest difference in X-tended compared to for example AP is end game. In AP/TC your end game was more or less just trading empire and with AP homebase support maybe some small war.

X-tended gives you ability to completely build full economy loop witch means that you can make any ship and any station as long as you have faction approval. When you finally get last stage of faction membership you will be able to build anything.

So you are no longer buying ships from different races, you can now build your own destroyers, equipment docks, homebases and so on and game is balanced so when you start from 0 you can be sure that before you will take even M6 you will spend at least 50hours. Homebase is something more like 200-300hours and from that point you will have cash rolling to make a war with some race (which will cost like motherfucker)
 

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