Chippy
Arcane
- Joined
- May 5, 2018
- Messages
- 6,241
Mexi Fuuuk...another 5 years minimum?. I mean if they rush this stuff out the door, it'll probably kill grandma, so at least 5 years for worldwide approval?.
The Star Wars guy was banging everything out in X3, but I think X4 is much harder to mod. The Battlestar Galactica mod guys said they were ready to update their mod in 2017, and that was the last post they made.
The Salvage Command Suite guy was just about to release V5 of hs mod to be compatible with Litcube's Universe...and that was in 2012.
I think the Starwars Litcube universe mod is just finding its feet now. So considering X3 was release almost 10 years ago...yeah at least 5 years being fabulously optimistic.
Also, I've got my BSG Viper clocked at 1200m/s and can manage combat fine. Same with the Millenium Falcon when I had Star Wars in there. With your AI controlled ships (such as scouts and universe explorers) you should beef up their ship handling so they don't collide with crap. I normally cap them at about 600-800m/s and ensure they have at least 600mj of shields.
Never tried giving my fleets of fighters too much speed. And it seems to really screw with the M1s and M2s if they're too fast.
The Star Wars guy was banging everything out in X3, but I think X4 is much harder to mod. The Battlestar Galactica mod guys said they were ready to update their mod in 2017, and that was the last post they made.
The Salvage Command Suite guy was just about to release V5 of hs mod to be compatible with Litcube's Universe...and that was in 2012.
I think the Starwars Litcube universe mod is just finding its feet now. So considering X3 was release almost 10 years ago...yeah at least 5 years being fabulously optimistic.
Also, I've got my BSG Viper clocked at 1200m/s and can manage combat fine. Same with the Millenium Falcon when I had Star Wars in there. With your AI controlled ships (such as scouts and universe explorers) you should beef up their ship handling so they don't collide with crap. I normally cap them at about 600-800m/s and ensure they have at least 600mj of shields.
Never tried giving my fleets of fighters too much speed. And it seems to really screw with the M1s and M2s if they're too fast.