desocupado
Magister
- Joined
- Nov 17, 2008
- Messages
- 1,802
From what I remember, compensation is in favor of the player (increased hit chance or decreased enemy hit chance, depending on the situation) and only on lower difficulties (first two, I think).P.S.: Btw I know people complain about RNG all the time but there seems to be something fucky with the probabilities. I took notes during a few missions and discovered shots between 50-80% are p. much a coin toss, fifty-fifty. Shots above 80% are notably more reliable, p. much consistent with the stated numbers. Weird. Does the game have some sort of compensation system like in XCOM1?
If I recall correctly, there's both a hidden bonus to player shots on the two lower difficulties, and a bonus given each time the player misses a shot on all difficulties but the highest.
Only on the highest difficulty what you see is what you get.