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X-COM XCOM 2 + War of the Chosen Expansion Thread

Discussion in 'Tactical Gaming' started by Morgoth, May 26, 2015.

  1. I will still remember their hideousness underneath the helmets, and get constantly triggered by it.
     
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  2. Hellraiser Arcane

    Hellraiser
    Joined:
    Apr 22, 2007
    Messages:
    9,087
    Location:
    Danzig, Potato-Hitman Commonwealth
    Bandanas and other headgear also work, also gives that silly "RAW RAW FIGHT DA ALIEN POWAH!" vibe.
     
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  3. baud Arcane Patron

    baud
    Joined:
    Dec 11, 2016
    Messages:
    2,775
    Location:
    Septentrion
    RPG Wokedex Strap Yourselves In Pathfinder: Kingmaker
    Personally I don't really care about the individual soldiers, all are just bags of stats and skills meant to bring death and destruction to the aliens and once they get their helmet, I don't have to see their ugly mugs anymore
     
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  4. Talby Arcane Patron

    Talby
    Joined:
    Mar 15, 2008
    Messages:
    4,892
    Codex USB, 2014
    The expansion sucks ass. Who thought it was a good idea to add in tons of shitty fodder zombie enemies that take no challenge to clear? Plus the whole idea of special units you can't customize goes against the fun of building your own squad of unique dudes.
     
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  5. Zombra An iron rock in the river of blood and evil Patron

    Zombra
    Joined:
    Jan 12, 2004
    Messages:
    9,144
    Location:
    Black Goat Woods !@#*%&^
    Make the Codex Great Again! RPG Wokedex Strap Yourselves In
    Looking for a mod to allow mission objectives without breaking concealment. Annoying when my ninja plants a bomb and suddenly everyone knows he is there. I could have sworn I saw a mod for this, but can't find it now - which is ironic.
     
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  6. oasis789 Arcane

    oasis789
    Joined:
    Oct 9, 2012
    Messages:
    145
    https://steamcommunity.com/sharedfiles/filedetails/?id=1877944427
     
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  7. Zombra An iron rock in the river of blood and evil Patron

    Zombra
    Joined:
    Jan 12, 2004
    Messages:
    9,144
    Location:
    Black Goat Woods !@#*%&^
    Make the Codex Great Again! RPG Wokedex Strap Yourselves In
    Thanks oasis789 - according to the comments, the stealth logic of that mod doesn't actually work :(
     
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  8. oasis789 Arcane

    oasis789
    Joined:
    Oct 9, 2012
    Messages:
    145
    haven't tried it myself but you can ask the modder on the XCOM 2 Modding discord, he's quite active there.
     
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  9. Mazisky Magister

    Mazisky
    Joined:
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    Messages:
    1,876
    Location:
    Rome, IT
    They are called special units for a reason
     
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  10. Talby Arcane Patron

    Talby
    Joined:
    Mar 15, 2008
    Messages:
    4,892
    Codex USB, 2014
    I found the option to disable the fixed story introductions, so that's a bit better. I was mostly annoyed by the idea of having preset units I can't customize, but they're randomized in this mode so that's an improvement. I'm still not sure how Super Special Snowflake characters fit X-Com, but it's better than nothing.
     
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  11. Talby Arcane Patron

    Talby
    Joined:
    Mar 15, 2008
    Messages:
    4,892
    Codex USB, 2014
    Lost my best soldier today. He was with X-Com since the original mission. He will be missed, dearly.
    [​IMG]
    [​IMG]
     
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