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XCOM: Chimera Squad - humans and aliens team up

Mark Richard

Arcane
Joined
Mar 14, 2016
Messages
1,220
Figured by the premise this was going to be 50 years in the future, but according to the gameplay footage, the liberation of earth happened a mere five years ago. There's posters and shop signs adorned with alien advertisements that include, at best guess, an upcoming Muton boxing/UFC match and a Viper model selling some kind of perfume or drink. Chimera squad are tasked with enforcing the rule of law, yet some of their own members are former oppressors.

Are we sure the humans won? It sounds like in this world you have every chance of getting pulled over for speeding by a Muton cop, who turns out to have killed your wife and children during the occupation. What an awkward conversation that would be. I wonder if he'd let you off with a warning? That should even things out.
Premise is exactly the same as with Apocalypse - humans won but a lot of sectoid hybrids left, so they had to integrate with the society. Here, it seems a lot of aliens got stranded on Earth.
Apocalypse was set 50 years after the previous game, hence the amusing scenario. This isn't a case of judging a race by the crimes of their ancestors, the actual guy who killed your family is right there! And he's sponsored by coca-cola!
 
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BarbequeMasta

Learned
Joined
Mar 6, 2020
Messages
511
Switching to every unit having it's own intiative is good.
Everything else is degenerate fucking bullshit, RIP XCOM, maybe the long war devs can continue your legacy...
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,566
Switching to ervry unit having it's own intiative is good.
Everything else is degenerate fucking bullshit, RIP XCOM, maybe the long war devs can continue your legacy...
This is not the main Xcom game, just a side project. The main design guy behind nuXcom games didn't even work on this.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
Switching to ervry unit having it's own intiative is good.
Everything else is degenerate fucking bullshit, RIP XCOM, maybe the long war devs can continue your legacy...
This is not the main Xcom game, just a side project. The main design guy behind nuXcom games didn't even work on this.
That's good, I hope this shit doesnt ruin XCOM 3 then.

It won't. This is like Far Cry blood dragon. They gave the junior developers the lead of this side project just to have fun. The main team is working on Xcom 3 since years.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,441
Location
Space Hell
The other solution is xenocide which I don't think they would be capable of doing. And I'm saying in terms of means not morality.
Those freed from mind control/influence aliens still have access to their guns, resources, still can easily group up.
It would end with a massive "civil" war. Which in its own right could've been a subject for a cool game.
Like reverse XCOM 2, but now you are fighting the "resitance".
In Apocalypse, you CAN support the xenocide by declining to save sectoids, who were used as a food for Alien Queen.
And the ending of War of the Chosen showed that aliens gladly turned themselves in because they were literally all slaves to some psionic shit
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,891
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I thought I hated XCOM 1/2 aesthetics, I thought it to be way too cartoony and goofy compared to the broody vibe of the original. I never dreamt it could get even worse. Much worse.
First thing I will look for is a texture mod to get rid of Muton pupils. That one fix will take away 90% of the "Muppet Factor".
 

Saduj

Arcane
Joined
Aug 26, 2012
Messages
2,602
Would be funny if, immediately after the end of the final mission, a cut scene shows the aliens on your squad shooting their unsuspecting human teammates in the face. Then an ending slide explains that the "friendly alien" charade was just a plot to eliminate the humans who would be most likely to lead the resistance during the next invasion (with your team contributing greatly to that effort), setting the stage for the Xcom 3: People Are Suckers.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
Xcom_cf83d9_5866881.jpg


Come to think of it, is Xcom shown to be an entity in this? Bradford's presumably still beheading ayys with a machete and releasing videos of it, but none of the troops have Xcom symbols/logos anywhere on them, and if you watch the gameplay trailer it carefully says you're Chimera Squad rather than directly associated with Xcom. Wouldn't be surprised if you have to hunt down some Xcom members beheading grays. Didn't carefully rewatch everything once I thought of this so maybe there is a direct Xcom association somewhere in there though, rather than just being the police.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Come to think of it, is Xcom shown to be an entity in this? Bradford's presumably still beheading ayys with a machete and releasing videos of it, but none of the troops have Xcom symbols/logos anywhere on them, and if you watch the gameplay trailer it carefully says you're Chimera Squad rather than directly associated with Xcom. Wouldn't be surprised if you have to hunt down some Xcom members beheading grays. Didn't carefully rewatch everything once I thought of this so maybe there is a direct Xcom association somewhere in there though, rather than just being the police.
snapshot.jpg
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
It's nice that even if this is a small game like Invisible Inc., they managed to feature a strategic layer also.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,891
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Come to think of it, is Xcom shown to be an entity in this? Bradford's presumably still beheading ayys with a machete and releasing videos of it, but none of the troops have Xcom symbols/logos anywhere on them, and if you watch the gameplay trailer it carefully says you're Chimera Squad rather than directly associated with Xcom. Wouldn't be surprised if you have to hunt down some Xcom members beheading grays. Didn't carefully rewatch everything once I thought of this so maybe there is a direct Xcom association somewhere in there though, rather than just being the police.
snapshot.jpg
I almost wonder if it started out for them to be official XCOM then later went in the direction of a private force, and this was just an edit they forgot to make. Obviously this is the same universe but how much cooler would it be for Chimera to be an independent task force. I mean even the big coat of arms doesn't say XCOM anywhere on it. I'd like to think that there's more nuance to the story than "Yeah XCOM straight up employs aliens now".
 

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