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Zelda: Leaks of the kingdom thread

Caim

Arcane
Joined
Aug 1, 2013
Messages
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Dutchland
Been player for almost eight hours now.

It's a pretty bold move by Nintendo to make all the new shrines look like goatse.

I have been tempted to cook bomb flowers just to see what happens.

And once again you cannot pet the dogs at the stables. 0/10 literally unplayable trash.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
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Location
California
I grew up playing the original Zelda on the NES and the ones up until about Skyward Sword which I thought was one of the worst games I've played and I haven't touched the series since. I think I stopped because it become so ridicously easy and there wasn't a lot of point in exploring to buy bullshit stuff. I heard these new Switch Zelda's are kind of like Deus Ex and play it your way? Are they Codex approved or what?
 

430am

Educated
Joined
Apr 11, 2023
Messages
240
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divine_cybermancy
Any progress on this running at a playable framerate for regular mortals or is it still a no-go unless you have a latest Intel CPU?
It's been running playable for those without the latest intel CPUs since it was first leaked. I got a Ryzen 5 5600 CPU, and the game runs full frames. Others with Ryzen chips 1 gen older like the Ryzen 5 3600 have stated that it runs fine on that CPU as well. There's a few workaround fixes that you have to use, like the 30fps mod. There's also a custom version of Ryujinx that fixes the periodic crashes. Unless you got some kind of potato CPU, you should be able to do switch emulation no problem.
I got an i5-9600K which definitely isn't potato tier yet I get around 15 frames, so clearly it doesn't.
 

Caim

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I grew up playing the original Zelda on the NES and the ones up until about Skyward Sword which I thought was one of the worst games I've played and I haven't touched the series since. I think I stopped because it become so ridicously easy and there wasn't a lot of point in exploring to buy bullshit stuff. I heard these new Switch Zelda's are kind of like Deus Ex and play it your way? Are they Codex approved or what?
There haven't been a lot of games since Skyward Sword: there were A Link Between Worlds (more or less A Link to the Past 2), a remake of Link's Awakening to allow you to play the game with more than two buttons, a pair of Dynasty Warriors spinoffs, Breath of the Wild and now Tears of the Kingdom.

Comparing Breath of the Wild and Tears of the Kingdom to Deus Ex just because you can play it your way is like comparing Age of Empires to Heroes of Might and Magic because you build towns and command knights in both games. Later games in the Zelda series became more linear, but the two new ones are closer to the first few games in the series. Compare them to A Link to the Past: the game puts a marker on your map to tell you where your next objective is, but leaves it up to you how, when and if you get there. Breath of the Wild starts in a semi-controlled environment that's a fraction of the open world, but once you're done you're given a paraglider so you can leave the opening plateau that's in the middle of the map from just about any point you want. The game also directly tells you "Yeah, Ganon's in Hyrule Castle and you could go there right now but you're going to get your dick bitten off, so try exploring first", and you can turn on the map marker that points you to the final boss at any time.

From what I've played Tears of the Kingdom has a sort of similar structure: there's no pointer to the final boss yet, but there's a lot of stuff to do for the main quest that you can tackle in any order you want. You start in a controlled environment on a sky island, and when you're done you jump into a lake from such a height where the clouds are underneath you without dying.

The biggest contrast is how the items work between the games. Instead of collecting the hookshots, boomerang, bow, bombs, hammer and what have you, you are given a small set of tools early on in the game and you're sent out to go forth and do hero shit. Sure you can still find bows and magic wands and rock smashing hammers and the like, but they all decay and break so you keep picking up new gear as the game progresses, and the more hearts you find the better gear you find. It's not a 1:1 scaling with the enemies, so you will become stronger as the game progresses. Tears of the Kingdom dials this up even more: the weapons you find aren't that great, but you have an ability that lets you glue stuff onto your weapons to make them better. Add sharper bits onto your sword, infuse them with elemental properties, create impromptu hammers or create a smoke cloud when your shield gets hit.

Oh, and the games are voiced now. Link is still mute, Zelda is voiced by a Bri'ish woman and Ganondorf is voiced by the man who ruined D&D.
 

TheHeroOfTime

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In the spanish version Ganondorf is voiced by Alfonso vallés, the guy who voiced Solid snake in the original MGS back in 1998. That was the only time Metal gear game had an official spanish dub, and it's considered one of the best spanish dubs ever.

 

somerandomdude

Learned
Joined
May 26, 2022
Messages
740
I got an i5-9600K which definitely isn't potato tier yet I get around 15 frames, so clearly it doesn't.
There's people with worse CPUs than you that get full frames, so you must be doing something wrong. Try the latest Yuzu version 3584+ (use vulkan), it runs better than Ryujinx, and doesn't even need the 30fps fix. Also, the audio crackling doesn't happen in Yuzu, and the graphics artifacts are also fixed. I played for 1hr with no crashes. Ryujinx ran better than Yuzu when the game was first leaked, but now Yuzu runs it a whole lot better. It runs and looks better on the latest Yuzu version that it does on an actual switch. I knocked the cob webs off my old modded switch, updated it and put the game on it. There's a reason why it collected cob webs....
 
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JDR13

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Nov 2, 2006
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The Swamp
I grew up playing the original Zelda on the NES and the ones up until about Skyward Sword which I thought was one of the worst games I've played and I haven't touched the series since. I think I stopped because it become so ridicously easy and there wasn't a lot of point in exploring to buy bullshit stuff. I heard these new Switch Zelda's are kind of like Deus Ex and play it your way? Are they Codex approved or what?
I thought the series peaked with Twilight Princess, or at least that was the last one that was any good.

A Link to the Past is still the best Zelda game for its time, imo.
 
Joined
Aug 10, 2012
Messages
5,905
It's running nearly perfectly now on Yuzu (EA 3587), no more rendering errors with the clouds and/or lighting. There are small visual bugs like artifacts on the Ultrahand green texture, but nothing major.

I've been playing on the Switch and considering starting over so I can actually see things.

totk1r6fle.jpg

Ignore the JPG compression, it's very crisp at 4k. There's a dynamic 60fps mod but it's not perfect at the moment. They've already managed to decouple rendering speed from the game logic, which means that when you drop frames the gameplay doesn't slow down. I'm sure it'll improve very quickly.

Frankly I don't see a reason to play on the Switch if you have a capable computer, unless you really dig the portable aspect.
 
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Child of Malkav

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Feb 11, 2018
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Romania
I think Great Deciever answered your question right above.
I saw that, but apparently there's more than 1 emulator out there, fit girl repack comes with multiple emulators and says yuzu has quite a few problems. Plus Botw ran well on Cemu and I asked because maybe someone used other emus and can provide input on those. I guess I'll wait some more then.
 
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Messages
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I think Great Deciever answered your question right above.
I saw that, but apparently there's more than 1 emulator out there, fit girl repack comes with multiple emulators and says yuzu has quite a few problems. Plus Botw ran well on Cemu and I asked because maybe someone used other emus and can provide input on those. I guess I'll wait some more then.
It runs much better on Yuzu than on Ryujinx, but make sure to use the latest early access version (3587 atm). There are no major problems, the repack probably used a days-old version of the emulator, which in this case makes a lot of difference.

Also keep in mind that it took years for BotW to run well on Cemu, including working variable framerates. TotK already runs way better on Yuzu than BotW did for years on Cemu. It's already a much better experience than playing on the actual console.

But you'd know all that if you actually bothered to try it. Just do it.
 

Taxnomore

I'm a spicy fellow.
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Codex 2013 PC RPG Website of the Year, 2015
got TOTK to run on yuzu , disregard my previous message but now another question : should I bother trying it on my Steam Deck too ?
 

EtcEtcEtc

Savant
Joined
Jan 16, 2017
Messages
417
I grew up playing the original Zelda on the NES and the ones up until about Skyward Sword which I thought was one of the worst games I've played and I haven't touched the series since. I think I stopped because it become so ridicously easy and there wasn't a lot of point in exploring to buy bullshit stuff. I heard these new Switch Zelda's are kind of like Deus Ex and play it your way? Are they Codex approved or what?
BOTW is pretty great. If you hated Skyward Sword but loved NES Zelda, it's primo.

You might also want to emulate Link Between Worlds for 3DS which is also great and old school.
 

KIss My Ass

Real name: SDG
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I grew up playing the original Zelda on the NES and the ones up until about Skyward Sword which I thought was one of the worst games I've played and I haven't touched the series since. I think I stopped because it become so ridicously easy and there wasn't a lot of point in exploring to buy bullshit stuff. I heard these new Switch Zelda's are kind of like Deus Ex and play it your way? Are they Codex approved or what?
BOTW is pretty great. If you hated Skyward Sword but loved NES Zelda, it's primo.

You might also want to emulate Link Between Worlds for 3DS which is also great and old school.
I don't think there's any reason to go back and play BotW at this point. TotK is essentially the same game but perfected. Unless he feels he has to experience that awe inspiring Zelda storytelling (lol).
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,658
Any progress on this running at a playable framerate for regular mortals or is it still a no-go unless you have a latest Intel CPU?
It runs natively and stable for me on a 3-year-old gaming laptop via ryujinx.
 
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TheHeroOfTime

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Nov 3, 2014
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I'm having a blast playing this game to be fair. They improved the prior game mechanically in almost every single way. I was doing a weird mission about retrieving some eye stones to the underground to a spirit or some shit, and the underground area is impressive.
 

KIss My Ass

Real name: SDG
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I'm having a blast playing this game to be fair. They improved the prior game mechanically in almost every single way. I was doing a weird mission about retrieving some eye stones to the underground to a spirit or some shit, and the underground area is impressive.
Does the game feel a lot more dense to you? I think one of the biggest problems with BotW was it would have stretches where the game would just feel too empty and exploration would start to get dull. Not the case here. I feel like I'm discovering neat stuff at a pretty consistent rate.
 

Ezekiel

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Joined
May 3, 2017
Messages
6,791
Yeah, underworld irritates me. If they taught me how to destroy the corruption, I don't remember. Annoying to have to leave before I've reached one of the markers, after going so far in. THIS dark place is where most of the new map is? Disappointing.
 

KIss My Ass

Real name: SDG
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Yeah, underworld irritates me. If they taught me how to destroy the corruption, I don't remember. Annoying to have to leave before I've reached one of the markers, after going so far in. THIS dark place is where most of the new map is? Disappointing.
Will you plz stop whining about the lack of light? That's the entire fucking POINT! It's a gameplay mechanic. You are supposed to create light. Have you ever went into a fucking cave in real life? Do you think there are magical lights strung about providing warm fuzzy comfort? That is not how life works! Real caves are filled with cold musty air, darkness, giant spiders and centipedes, and many other horrors.



Now whine more about your video game being too dimly lit armchair critic.
 
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Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,791
It's not some cave that's part of a much bigger map, where lighting it makes a nice change from normal play, but big enough to be an entire game, thus tiresome. I've played better caves with less bothersome lighting tools in games.
 
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