Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Zelda: Leaks of the kingdom thread

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,791
Hell, old Zelda and Twilight Princess had a lantern you could hang from your belt. When do I get that? Or let me off-hand a torch while holding weapon in right, like in Dark Souls. If there's a way to attach a light source to a shield, I have not found it.

Did you complain about the Cave of Giants in Dark Souls? It's the same thing.

Had better ways to light and tighter level design. Wasn't too long.
 
Last edited:

KIss My Ass

Real name: SDG
Patron
Dumbfuck Shitposter
Joined
Feb 3, 2023
Messages
2,920
Location
Aya Cash's vagina I hope
Codex+ Now Streaming!
I think the entire point of the underworld is it's meant to move you out of your comfort zone. You're supposed to feel uncomfortable down there and have a more difficult time as opposed to what's going on in Hyrule. And if you get tired of it you can just fuck off and go back above ground.
 

pakoito

Arcane
Patron
Joined
Jun 7, 2012
Messages
3,163
Hell, old Zelda and Twilight Princess had a lantern you could hang from your belt. When do I get that? Or let me off-hand a torch while holding weapon in right, like in Dark Souls. If there's a way to attach a light source to a shield, I have not found it.

Did you complain about the Cave of Giants in Dark Souls? It's the same thing.

Had better ways to light and tighter level design. Wasn't too long.
There's an armor set precisely for this, and it's close to the first Depths entrance. You can also cook food that'll make you glow. Most building stations have a headlight you can take with you. Also, there are environmental hints to know where to go, check my post from a few pages back.

You gotta engage with the gaaaaaaame to get things done :M
 
Last edited:

polo

Magister
Joined
Jul 8, 2014
Messages
1,737
For anyone playing this, is it me or loading a saved game resets constructions, floating blocks and shit?
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,656
Yeah, underworld irritates me. If they taught me how to destroy the corruption, I don't remember. Annoying to have to leave before I've reached one of the markers, after going so far in. THIS dark place is where most of the new map is? Disappointing.
Will you plz stop whining about the lack of light? That's the entire fucking POINT! It's a gameplay mechanic. You are supposed to create light. Have you ever went into a fucking cave in real life? Do you think there are magical lights strung about providing warm fuzzy comfort? That is not how life works! Real caves are filled with cold musty air, darkness, giant spiders and centipedes, and many other horrors.



Now whine more about your video game being too dimly lit armchair critic.


Real caves are mostly filled with nothing whatsoever, because life requires sunlight and water.
 

HeatEXTEND

Prophet
Patron
Joined
Feb 12, 2017
Messages
4,134
Location
Nedderlent
I heard these new Switch Zelda's are kind of like Deus Ex and play it your way?
Yes, the fun is in niggering the system which they mostly let you do, it's fun :thumbsup:
Much better than botw for fucking around with shit so far and the
go up through ceilings
ability is sweet.
 

HeatEXTEND

Prophet
Patron
Joined
Feb 12, 2017
Messages
4,134
Location
Nedderlent
There are "single-mechanic build pieces" peppered all around the map; think Korok Seeds and enemy camps but not as obnoxious. EDIT: or maybe equally obnoxious.

The tablet skills are worse than in BotW.
This is bullshit. Most shit can be used in fun ways and the tablet skills are much better so far, a much more open system.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,593
Location
Dutchland
What stuff is now amiibo only? I've head that the alternate Link costumes can be found in the game, and I found a bow that used to be locked behind the Zelda amiibo. This might some alternate skins for the glider, is that it?

Climb all the way to the top of Hyrule Castle: theres's a chunk missing in the uppermost spire whre you can find the bow. Make sure to grab the Korok all the way at the top so you don't need to go back there again. If you haven't found it at that point look down to see the shrine located in the castle, make sure to tag it before you leave.

As for how to get there, stock up on some stamina regeneration potions so you have roughly two full rings worth of stamina. Shoot out of the tower in the starting town and glide to the north, there's a suitable landing pad on the southern most part of the castle.
 

pakoito

Arcane
Patron
Joined
Jun 7, 2012
Messages
3,163
There are "single-mechanic build pieces" peppered all around the map; think Korok Seeds and enemy camps but not as obnoxious. EDIT: or maybe equally obnoxious.

The tablet skills are worse than in BotW.
This is bullshit. Most shit can be used in fun ways and the tablet skills are much better so far, a much more open system.
I agree that one tablet skill is better. The other 3 are much narrower in scope.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Not making a particular point about the game or BOTW or about Zelda in general, but...

The reception of this game in other places outside the codex reminded me again of my personal pet peeves about the gaming community.
The *Sequel improved so that clearly means now the original is superfluous shit* effect

I've now seen so many, so many people flip-flopping who couldn't help themselves to shill for BOTW in the past, have 100's of hours in it and now saying shit like BOTW is *a tutorial* *not worth going back to* *first-time players should go straight to TOTK*.

Fuck me, this happens constantly when actually improved sequel to popular thing is released and it somehow annoys me every-time on principle. If you fucking liked the first one don't go on to pretend how shit it suddenly is just because new thing is shinier.

/rant over

Carry on.
 

KIss My Ass

Real name: SDG
Patron
Dumbfuck Shitposter
Joined
Feb 3, 2023
Messages
2,920
Location
Aya Cash's vagina I hope
Codex+ Now Streaming!
Not making a particular point about the game or BOTW or about Zelda in general, but...

The reception of this game in other places outside the codex reminded me again of my personal pet peeves about the gaming community.
The *Sequel improved so that clearly means now the original is superfluous shit* effect

I've now seen so many, so many people flip-flopping who couldn't help themselves to shill for BOTW in the past, have 100's of hours in it and now saying shit like BOTW is *a tutorial* *not worth going back to* *first-time players should go straight to TOTK*.

Fuck me, this happens constantly when actually improved sequel to popular thing is released and it somehow annoys me every-time on principle. If you fucking liked the first one don't go on to pretend how shit it suddenly is just because new thing is shinier.

/rant over

Carry on.
Um it's not exactly unwarranted in this particular case. TotK shares the same map, combat, physics etc. It's literally the same game but with more mechanics and content. So in this specific special case it would be kind of pointless to go back and play BotW unless you hate the new mechanics introduced in this game (which would be odd).
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,148
Location
Lusitânia
Still planning to play this at a later date
But curiosity got the better of me after seeing here than Yuzu runs the game pretty well
So I installed the newest version toady and indeed it runs decently - 30/25 fps on average, dipping towards 15/10 fps in more intensive areas; no shader glitches as well

Played until finally getting the paraglider
Regardless of what improvements it might have made over BotW, this game suffers from a tutorial segment almost as lengthy as Twilight Princess (it even has a pointless fetch quest at the end) and for that I'll think twice before ever starting a new game, something imo isn't a problem with BotW
Also forcing people to upgrade the Heart container is wrong imo - also also, wasn't the Temple of Time the cathedral in the BotW Plateau?

The tutorial island despite being smaller than BotW Plateau, I feel its much "denser" than the latter
The Box Golem was a pretty cool fight
I quite like the new spells, mostly beacuse they're amazingly versitile
Ultrahand is a massively improved magnesis and combined with it's glue ability, it kinda breaks alot of challenges - traversal was the first thing I noticed to have become far easier (only have 1minute of 'Cold Resistance' left which isn't enough to climb the snowy mountain? just chop down some trees, glue the logs together and proceed to run up them)
Fuse must've been a pain in the ass to test all possible combinations, but it does lend some quite fun results - one of my first fuses was a 2h club with some mushrooms and to my surprise it made the club have a quite bouncing effect that proceeded to send every construct flying off the island
Ascend is the less versatile spell but still if it did exist in BotW, it would have made the Hyrule castle a cake walk
Rewind is awesome and I can see it being used to sequence break alot of shrines (need to get up some floor by solving a puzzle? fuck that, just thrown the object in the air with Ultrahand, then after it lands, climb it and use Rewind)
But I do think that getting rid of the Stasis and Ice spells was a mistake...

Well, that will be all of this game for now
At this pace by the end of June, the Yuzu emulator will be in a pretty sweet state
 
Last edited:

TheHeroOfTime

Arcane
Joined
Nov 3, 2014
Messages
2,969
Location
S-pain
Not making a particular point about the game or BOTW or about Zelda in general, but...

The reception of this game in other places outside the codex reminded me again of my personal pet peeves about the gaming community.
The *Sequel improved so that clearly means now the original is superfluous shit* effect

I've now seen so many, so many people flip-flopping who couldn't help themselves to shill for BOTW in the past, have 100's of hours in it and now saying shit like BOTW is *a tutorial* *not worth going back to* *first-time players should go straight to TOTK*.

Fuck me, this happens constantly when actually improved sequel to popular thing is released and it somehow annoys me every-time on principle. If you fucking liked the first one don't go on to pretend how shit it suddenly is just because new thing is shinier.

/rant over

Carry on.

BOTW is still a worthy game, but it's true that the sequel improved and, more importantly, expanded on almost every single way. To the point it makes the prior game feel like a beta of this one. It's an exageration of course, but you'll get the point if you play the games in order.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,656
Not making a particular point about the game or BOTW or about Zelda in general, but...

The reception of this game in other places outside the codex reminded me again of my personal pet peeves about the gaming community.
The *Sequel improved so that clearly means now the original is superfluous shit* effect

I've now seen so many, so many people flip-flopping who couldn't help themselves to shill for BOTW in the past, have 100's of hours in it and now saying shit like BOTW is *a tutorial* *not worth going back to* *first-time players should go straight to TOTK*.

Fuck me, this happens constantly when actually improved sequel to popular thing is released and it somehow annoys me every-time on principle. If you fucking liked the first one don't go on to pretend how shit it suddenly is just because new thing is shinier.

/rant over

Carry on.

BOTW is still a worthy game, but it's true that the sequel improved and, more importantly, expanded on almost every single way. To the point it makes the prior game feel like a beta of this one. It's an exageration of course, but you'll get the point if you play the games in order.
I cannot believe how many people are saying "It feels like the exact same game, but marginally better!" as a pro instead of a con. This thing barely even qualifies as a DLC, let alone an eighty-fucking-dollar game!
 

grimace

Arcane
Joined
Jan 17, 2015
Messages
2,096
Is every new Zelda game designed for 12 year olds? The extended tutorial sections and unchallenging not-dungeons seem to be a complaint.
 
Joined
Aug 10, 2012
Messages
5,905
I found the tutorial section to be pretty light-handed and not very intrusive as far as Zelda games go.

In other news, I've decided to keep playing on the Switch. It's nice to take it into the crapper and resume from where I left off, and I've grown used to how it looks on the big screen. It looks quite alright in native portable resolution (720p), all things considered.
 
Last edited:
Joined
Aug 10, 2012
Messages
5,905
Game looks alot better in handheld mode than it does on my 70 inch 4k tv. Is that normal?
Of course. In handheld mode it runs at a maximum resolution of 1280x720 most of the time, which is the screen's native resolution, so it will look good and sharp there. In docked mode it runs at a max res of 900p, which is being upscaled by your TV by a factor of 2.5x. All of the tiny imperfections in the image (FSR upsampling, dynamic resolution getting shifted all the time especially during camera pans etc.) are greatly amplified in docked mode, especially on larger, higher-res panels.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,148
Location
Lusitânia


:lol:

Have Nintendo been playing Besiege between BotW and TotK?

1684126077836804.gif
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom