KIss My Ass
Real name: SDG
Did you complain about the Cave of Giants in Dark Souls? It's the same thing.
Did you complain about the Cave of Giants in Dark Souls? It's the same thing.
There's an armor set precisely for this, and it's close to the first Depths entrance. You can also cook food that'll make you glow. Most building stations have a headlight you can take with you. Also, there are environmental hints to know where to go, check my post from a few pages back.Hell, old Zelda and Twilight Princess had a lantern you could hang from your belt. When do I get that? Or let me off-hand a torch while holding weapon in right, like in Dark Souls. If there's a way to attach a light source to a shield, I have not found it.
Did you complain about the Cave of Giants in Dark Souls? It's the same thing.
Had better ways to light and tighter level design. Wasn't too long.
Will you plz stop whining about the lack of light? That's the entire fucking POINT! It's a gameplay mechanic. You are supposed to create light. Have you ever went into a fucking cave in real life? Do you think there are magical lights strung about providing warm fuzzy comfort? That is not how life works! Real caves are filled with cold musty air, darkness, giant spiders and centipedes, and many other horrors.Yeah, underworld irritates me. If they taught me how to destroy the corruption, I don't remember. Annoying to have to leave before I've reached one of the markers, after going so far in. THIS dark place is where most of the new map is? Disappointing.
Now whine more about your video game being too dimly lit armchair critic.
Yes, the fun is in niggering the system which they mostly let you do, it's funI heard these new Switch Zelda's are kind of like Deus Ex and play it your way?
Wow. Watch a fucking cave documentary is all I can say. Educate yourself you poor clueless sob.Real caves are mostly filled with nothing whatsoever, because life requires sunlight and water.
This is bullshit. Most shit can be used in fun ways and the tablet skills are much better so far, a much more open system.There are "single-mechanic build pieces" peppered all around the map; think Korok Seeds and enemy camps but not as obnoxious. EDIT: or maybe equally obnoxious.
The tablet skills are worse than in BotW.
I agree that one tablet skill is better. The other 3 are much narrower in scope.This is bullshit. Most shit can be used in fun ways and the tablet skills are much better so far, a much more open system.There are "single-mechanic build pieces" peppered all around the map; think Korok Seeds and enemy camps but not as obnoxious. EDIT: or maybe equally obnoxious.
The tablet skills are worse than in BotW.
Um it's not exactly unwarranted in this particular case. TotK shares the same map, combat, physics etc. It's literally the same game but with more mechanics and content. So in this specific special case it would be kind of pointless to go back and play BotW unless you hate the new mechanics introduced in this game (which would be odd).Not making a particular point about the game or BOTW or about Zelda in general, but...
The reception of this game in other places outside the codex reminded me again of my personal pet peeves about the gaming community.
The *Sequel improved so that clearly means now the original is superfluous shit* effect
I've now seen so many, so many people flip-flopping who couldn't help themselves to shill for BOTW in the past, have 100's of hours in it and now saying shit like BOTW is *a tutorial* *not worth going back to* *first-time players should go straight to TOTK*.
Fuck me, this happens constantly when actually improved sequel to popular thing is released and it somehow annoys me every-time on principle. If you fucking liked the first one don't go on to pretend how shit it suddenly is just because new thing is shinier.
/rant over
Carry on.
Not making a particular point about the game or BOTW or about Zelda in general, but...
The reception of this game in other places outside the codex reminded me again of my personal pet peeves about the gaming community.
The *Sequel improved so that clearly means now the original is superfluous shit* effect
I've now seen so many, so many people flip-flopping who couldn't help themselves to shill for BOTW in the past, have 100's of hours in it and now saying shit like BOTW is *a tutorial* *not worth going back to* *first-time players should go straight to TOTK*.
Fuck me, this happens constantly when actually improved sequel to popular thing is released and it somehow annoys me every-time on principle. If you fucking liked the first one don't go on to pretend how shit it suddenly is just because new thing is shinier.
/rant over
Carry on.
I cannot believe how many people are saying "It feels like the exact same game, but marginally better!" as a pro instead of a con. This thing barely even qualifies as a DLC, let alone an eighty-fucking-dollar game!Not making a particular point about the game or BOTW or about Zelda in general, but...
The reception of this game in other places outside the codex reminded me again of my personal pet peeves about the gaming community.
The *Sequel improved so that clearly means now the original is superfluous shit* effect
I've now seen so many, so many people flip-flopping who couldn't help themselves to shill for BOTW in the past, have 100's of hours in it and now saying shit like BOTW is *a tutorial* *not worth going back to* *first-time players should go straight to TOTK*.
Fuck me, this happens constantly when actually improved sequel to popular thing is released and it somehow annoys me every-time on principle. If you fucking liked the first one don't go on to pretend how shit it suddenly is just because new thing is shinier.
/rant over
Carry on.
BOTW is still a worthy game, but it's true that the sequel improved and, more importantly, expanded on almost every single way. To the point it makes the prior game feel like a beta of this one. It's an exageration of course, but you'll get the point if you play the games in order.
Of course. In handheld mode it runs at a maximum resolution of 1280x720 most of the time, which is the screen's native resolution, so it will look good and sharp there. In docked mode it runs at a max res of 900p, which is being upscaled by your TV by a factor of 2.5x. All of the tiny imperfections in the image (FSR upsampling, dynamic resolution getting shifted all the time especially during camera pans etc.) are greatly amplified in docked mode, especially on larger, higher-res panels.Game looks alot better in handheld mode than it does on my 70 inch 4k tv. Is that normal?