HoboForEternity
LIBERAL PROPAGANDIST
but does it have dungeons and real bosses? well botw did have that yiga clan fight which was the most entertaining one.
obligatoryGame is out, reviews are excellent.
Bring on those emu patches to speed it up for the Steam Deck now.
I did not watch most of the advertising, but what I did see spent a significant amount of time on the sky. Inexcusable. The underworld isn't a place you wanna spend near as much time as in the overworld in. If the overworld is mostly the same, then why would you wanna spend the majority of time that comprises the new content lighting your path?Apparently the game has an underworld that is roughly the size of the Hyrule map.
I think the underworld is the most intriguing part of the whole game. It sounds like an entirely different type of adventure separate from what you do above ground.I did not watch most of the advertising, but what I did see spent a significant amount of time on the sky. Inexcusable. The underworld isn't a place you wanna spend near as much time as in the overworld in. If the overworld is mostly the same, then why would you wanna spend the majority of time that comprises the new content lighting your path?Apparently the game has an underworld that is roughly the size of the Hyrule map.
$70.I enjoyed Breast of the Wild Cunt when it came out, but they had better innovate substantially on that formula in Smears of the Kinkdom if they want my sixty dorrars.
In addition to breaking climbing, unlimited stamina in an open world Zelda would also make it too easy to escape engaged enemies.One thing I wanted to see changed on this game was the stamina consumtion when running outside combat. It makes the movement very unconfortable. I actually tested it on the Cemu version with infinite stamina mod and it makes exploring the world on foot way better. I understand the limited stamina gauge for gatekeeping the climbing and the glider, but not for regular movement outside fights or any other "challenge" (The way it is on Elden ring is my ideal) . Unfortunately it works exactly the same as the older game.
The Depths belong to the Yiga clan. There are also boss monsters affected by gloom, so any damage they deal cannot be healed with regular food. But nah, bosses still suck.but does it have dungeons and real bosses? well botw did have that yiga clan fight which was the most entertaining one.
It doesn't. Gimping yourself to 4 hearts gives that same vibe, minus the new enemy attacks and the regenerating health. I get one-shot by most large enemies, and three-shot by the smaller ones.Is this releasing with a "Master Mode" difficulty? If not, I'll be waiting until Nintendo decides to charge money for a difficulty that should be included by default.
Feel bad for all the people who enjoy a challenge that played BotW on normal difficulty.
In addition to breaking climbing, unlimited stamina in an open world Zelda would also make it too easy to escape engaged enemies.One thing I wanted to see changed on this game was the stamina consumtion when running outside combat. It makes the movement very unconfortable. I actually tested it on the Cemu version with infinite stamina mod and it makes exploring the world on foot way better. I understand the limited stamina gauge for gatekeeping the climbing and the glider, but not for regular movement outside fights or any other "challenge" (The way it is on Elden ring is my ideal) . Unfortunately it works exactly the same as the older game.
Why would you only be hampered by stamina when they discover you? That'b be silly. You mentioned Elden Ring. Is Elden Ring that dumb?In addition to breaking climbing, unlimited stamina in an open world Zelda would also make it too easy to escape engaged enemies.One thing I wanted to see changed on this game was the stamina consumtion when running outside combat. It makes the movement very unconfortable. I actually tested it on the Cemu version with infinite stamina mod and it makes exploring the world on foot way better. I understand the limited stamina gauge for gatekeeping the climbing and the glider, but not for regular movement outside fights or any other "challenge" (The way it is on Elden ring is my ideal) . Unfortunately it works exactly the same as the older game.
That's why I said "outside combat".
What you haven't played the game of the generation yet? What's wrong with you? Anyway I'm pretty sure your stamina drains in Elden Ring no matter what. I wouldn't care if it didn't because video game logic will always be dumb. They wouldn't be fun if they were hyper realistic.Why would you only be hampered by stamina when they discover you? That'b be silly. You mentioned Elden Ring. Is Elden Ring that dumb?
Would have played through it multiple times upon release eight years ago. Dark Souls is played out and FromSoftware has gotten too comfortable. Waiting for a significantly bigger discount.What you haven't played the game of the generation yet? What's wrong with you?Why would you only be hampered by stamina when they discover you? That'b be silly. You mentioned Elden Ring. Is Elden Ring that dumb?
YOU'RE PLAYED OUT!!!!Dark Souls is played out
He likely cares more about his money than the guy that bought a Steam Deck because some dudes made him do it.YOU'RE PLAYED OUT!!!!Dark Souls is played out
Seriously I expected better of you. From Software is arguably the greatest developer in the history of the gaming medium, perfect in all ways. While I believe they hit their peak with Dark Souls 2 they are still churning out ridiculously high quality stuff that puts just about everybody else to shame.