GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

NWN2 rules interview at Warcry

Click here and disable ads!

NWN2 rules interview at Warcry

Interview - posted by Spazmo on Fri 13 January 2006, 21:08:10

Tags: Neverwinter Nights 2; Obsidian Entertainment

Warcry's NWN2 site had a <a href=http://nwn2.warcry.com/scripts/news/view_news.phtml?site=91&id=51506>word[/url] with Neverwinter Nights 2's lead designer Ferret Baudoin about the finer points of the D&D rules implementations in the upcoming sequel.

5. Will you be upgrading spells to the 3.5 definitions?

Ferret: Yes, we will. There was a good stretch of time where the 3.0 Player’s Handbook and 3.5 version were always open on my desk as I tried to find all the nuance changes between the systems. Fortunately, some denizens of the web also provided frightening data on this to help. But many spells have gone through changes because of 3.5. One of the biggies is the Harm and Heal spells which now have damage and healing caps. Many of the stat buff spells have had their duration changed. And many more changes are around.​
The interview also mentions an upcoming dev chat with several members of the NWN2 team which is supposed to happen January 26th at 6:00 PM PST at irc.warcry.com::6667 (irc.chatspike.net::6667) #nwn2.
Spotted at: RPGDot

There are 6 comments on NWN2 rules interview at Warcry

Gallery
Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.033807039260864 seconds