Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Age of Wonders 4

Modron

Arcane
Joined
May 5, 2012
Messages
10,817
This looks OK... never played any of the first three. What do you guys think?
Why not play AoW, AoW 2, and AoW SM then? Even the fourth game AoW 3 is fairly decent.
 

Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,022
Location
Germany
Reviews look ok. But it will probably take again all dlcs to turn it from an acceptable game to a good one. I'm curious how well the faction creation works. Looks like the make-or-break feature of the game. The class/race/specialization combinations from AoW III did allow different play styles. I hope we don't end up with tons of options that all feel the same instead of a limited but meaningful choice.
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
Time as much as anything, kids somewhat limit things. I'll have a look though, thanks.
You know, I've used to hear this all the time, but after having my own, I've not found this to be the case: If anything, kids have increased my time-availability through now having a source of slave labor I can outsource menial tasks to. Now that I have kids, for instance, I no longer have to do my own repetitive grinding in MMOs: I have my own personal slaves for that. What exactly are you doing with your kids that they are more of a time drain than a benefit? How exactly have you turned a source of slave labor into an encumberance?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,485
Location
Bulgaria
First two minutes of that clip and i lost all interest in the game. It is just some generic 4x now,gone are the days of cool campaign and unique races to play around. Now it is all about make your own soy boy youtube weird faction so you could put screeching tags on your videos lol.

Reeeee cat assassin on big spidies.....soooo coool yo,click like und subscribe,very coool yo!
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
A generic 4X, and you can't even play on a decent-sized map, only the extremely tiny default maps.
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,305
I was watching some streams and I think the game looks fun enough and I'm interested in trying it but I'll probably wait for the complete edition to be discounted before getting it and by that time a couple of the planned DLCs will probably already have released.
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,854
Strap Yourselves In Pathfinder: Wrath
Looks great on most fronts, bad on others.

I like the customization options, even though a there is clearly a wokeness factor involved: Body Type 1 & 2 and the fact that Races (now called forms) have no inherent traits, as if biology did not matter. I like the fact that you can do a lot more like this but in this day and age you have to question on why it has been created like this imho.

The Affinity system looks pretty cool as it not only provides a lot of flavor to the research and event systems but also promises to be a very dynamic mechanic in which you can react to other players play styles if you see you are disadvantaged.

I really like some of the innovation, having production (buildings) decoupled from Draft (units) makes it a lot easier to have a reasonable standing Army while trying to boost you economy, I mean juggling those two was part of the strategy but, especially in MP, with autocombat you could loose units that you would not have and had to take a hit to your economic progress in addition to your loss. This system as of now seems to alleviate the issue.

The game looks pretty cool graphically and I think they struck some gold with their class system in three which has been expanded (as said above through form having no traits) so that more and more units can be seen in flavorful designs.

The map sizes seem extremely small, allowing basically no exploration from what we could see. The focus is clearly on getting player to player interactions as soon as possible showing that the series has more of a focus on Wargaming compared to being a classical 4X, for my personal enjoyment I found the maps in Planetfall already too small, so making them even smaller will potentially break the game for me.

I also do not particularly enjoy all the imposed limits, that they most likely use to have better balance, city limits, hero limits, stack limit, max army count in battle limit all of this has been lowered from earlier entries, the biggest balance factor has oddly not been though: In longer AoW games the lower Tier units became obsolete and the map was chock full of Doomstacks, they did not limit the amount of tomes one could research, I would think that this would be the way to go.

The Naval combat is completely atrocious.

All in all I am very much looking forward to it.
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,305
The map sizes seem extremely small, allowing basically no exploration from what we could see. The focus is clearly on getting player to player interactions as soon as possible showing that the series has more of a focus on Wargaming compared to being a classical 4X, for my personal enjoyment I found the maps in Planetfall already too small, so making them even smaller will potentially break the game for me.
I was watching a stream where the guy set the player distance setting to far and he actually played for like an hour and a half without encountering any other players on the map... after which his game crashed during end of turn processing and bricked his save, forcing him to restart. :lol:
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,718
This looks OK... never played any of the first three. What do you guys think?
Any of AoW1, SM (improved version of 2) or AoW3 is a safe bet. Older games have their problems (like rather simplistic combat ruleset), but win with the amazing presentation and some great campaigns if that's your thing (particularly campaign in AoW1). AoW3 is a strong candidate for the best tactical combat in a strategy game ever and rivals most rpgs/dedicated tactical games in that aspect. It is declined in some ways, though, with some unnecessary simplifications brought by modern design sensibilities and it looks rather goofy, too.

I'd definitely play all of these before touching 4.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,529
Pathfinder: Wrath
From the previous entries, only 2 is sus. Even its campaign starts very meh (I haven't even finished the first map of it, lol, it's too big for a first map and there's nothing much going on). In terms of campaigns 1 >>>>> SM > DLC campaigns for 3 >>>>> 3's base game campaigns >>>>>> 2 >>>>>>>>>>>>>>>>>>>>>>>>> Planetfall. I wouldn't be surprised if the campaign for 4 turns out to be the worst of the bunch. If there's a campaign at all.
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,305
From the previous entries, only 2 is sus. Even its campaign starts very meh (I haven't even finished the first map of it, lol, it's too big for a first map and there's nothing much going on). In terms of campaigns 1 >>>>> SM > DLC campaigns for 3 >>>>> 3's base game campaigns >>>>>> 2 >>>>>>>>>>>>>>>>>>>>>>>>> Planetfall. I wouldn't be surprised if the campaign for 4 turns out to be the worst of the bunch. If there's a campaign at all.
Why do you think SM's campaigns are so much better than base 2's. I've recently finished playing 2 and am now almost done with SM and while SM is indeed better, I don't think base 2 is that much worse.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,529
Pathfinder: Wrath
From the previous entries, only 2 is sus. Even its campaign starts very meh (I haven't even finished the first map of it, lol, it's too big for a first map and there's nothing much going on). In terms of campaigns 1 >>>>> SM > DLC campaigns for 3 >>>>> 3's base game campaigns >>>>>> 2 >>>>>>>>>>>>>>>>>>>>>>>>> Planetfall. I wouldn't be surprised if the campaign for 4 turns out to be the worst of the bunch. If there's a campaign at all.
Why do you think SM's campaigns are so much better than base 2's. I've recently finished playing 2 and am now almost done with SM and while SM is indeed better, I don't think base 2 is that much worse.
I'm just basing it off of 2's first map ;d Maybe the others are better.
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,305
From the previous entries, only 2 is sus. Even its campaign starts very meh (I haven't even finished the first map of it, lol, it's too big for a first map and there's nothing much going on). In terms of campaigns 1 >>>>> SM > DLC campaigns for 3 >>>>> 3's base game campaigns >>>>>> 2 >>>>>>>>>>>>>>>>>>>>>>>>> Planetfall. I wouldn't be surprised if the campaign for 4 turns out to be the worst of the bunch. If there's a campaign at all.
Why do you think SM's campaigns are so much better than base 2's. I've recently finished playing 2 and am now almost done with SM and while SM is indeed better, I don't think base 2 is that much worse.
I'm just basing it off of 2's first map ;d Maybe the others are better.
I found the first map to be pretty decent - it's pretty much a tutorial that makes you do stuff like using transports and rebuilding ruins but if you play on hard the enemy also swarms you with armies full of t2s and t3s so you get to fight a lot. There are worse and better missions in the campaign. Fire 3 is one of my favorite ones in terms of how the map is designed and also one of the hardest ones, so if you don't like that one you probably won't like the others as well. Although, I'm not sure what are your reasons for liking or disliking campaign maps are. Maybe you will hate Fire 3, but like a map that I hated, like Water 2.
 
Last edited:

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,110
Location
Kelethin
Every turn 20 new events of boring crap and you have to click each one. Or you can just ignore them all and there's no point even playing.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062


Flawed, but fun factor wins.

His strategy camera is way too fucking zoomed in and he spends too much time whining about the fucking graphics in tactical combat and not enough discussing the gameplay aspects. He's just basically throwing out some basic info on what the game is like while focusing his review on superficial aesthetic crap and analogies/comparisons to other games because he seems to be a superficial fucking person who is having difficulty talking about the game in front of him.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,012
Ehh, his a game journo that plays a new title every week and does not focus on strategy games. What can he ramble about anyhow apart from commenting on the presentation or aspects that don't require delving deeper into the subject matter?
He got to release the video before the game can be played, so he got his clicks and that's the last time he will be mentioning this title.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,573
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The UI/controls are always terrible in this series. Whoever designs it should get aids.
Haven't heard of any aids ridden team making a good UI, have you heard different?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom