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Armored Core VI: Fires of Rubicon

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,808
Lol I refused to kill a guy and someone tried to kill me saying that I was an oathbreaker. It was interesting and mind you this was a side mission. This is related to the mission -
  1. Eliminate V.VII
That encounter is peculiar. There is even more details from V.VII if you approach him slowly, while walking.

 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,363
There are 14 new missions available to play during NG++

New mission in Armored Core 6 New Game++​

  1. Escort the Weaponized Mining Ship
  2. Prisoner Rescue
  3. Obstruct the Mandatory Inspection
  4. Attack the Watchpoint
  5. Stop the Secret Data Breach
  6. Survey the Uninhabited Floating City
  7. Coral Export Denial
  8. Underground Exploration – Depth 2
  9. Eliminate V.III
  10. Unknown Territory Survey
  11. Reach the Coral Convergence
  12. MIA
  13. Regain Control of the Xylem
  14. Coral Release
https://www.charlieintel.com/games/armored-core-6-all-chapters-missions-list-263387/
Let's go!
 

Retardo

Learned
Joined
Jun 26, 2020
Messages
225
I'm close to finishing ng++, and I agree with all the praise here, this shit is tons of fun.
Except the robo-malenia, fuck that bitch and the fucker who came up with the idea.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,363
Okay, so in NG+, I realized after eyeballing the Harris rifles that stagger/impact is kind of the real way to deal damage in this game.

I still have something that more or less suits my playstyle, but with more impact. I've switched to the orbit back launchers, which have much more consistent damage than the drones. Looking for the bullet orbit launchers next for more consistent impact damage.

Everything is literally a joke at this point, oneshot Balteus without dodging a single thing just by equipping the dual microwave guns to burn the shield and dual shoulder needle guns to eat half his health bar every stun. I see now why people are "herkaderk DPS" building to get around the fight mechanics. Another reason why a lot of the boss fights in this game are actually horseshit and why some of the core mechanics actually hurt the build variety in this game. If you play a whooshy boi with pews, this boss is very challenging. If you equip golden ticket guns, he's an absolute fucking joke. This game needs less bosses like this, and more AC fights.

For example:


I'll see how it is once I get to spider again. I'm going to try my kinetic rifle spam build instead of dual plasma/10x missiles like I did the first time (barely).

Tank treads aren't actually that important, recoil doesn't seem to be that big of a penalty on boss fights, apparently it's common for jump builds to cheese recoil when in the air to remain airborne and recharge their boost meters.

The basic cycle is to stagger opponent + blast the shit out of them at point blank with big chonky guns. I don't like the stun/stagger mechanic, there I said it. It's cheese when combined with the WTF bazookas. Big bazookas and rockets were kinda better designed when you had to manually aim them instead of getting free nuke hits from stagger with big damage multipliers. I wanted to avoid this playstyle and I paid the price during boss encounters. I also don't like the fact that this game rewards being a tank retard with gatling guns that facerushes directly into your opponent.
 
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Latro

Arcane
Joined
Jun 5, 2013
Messages
7,362
Location
Vita umbratilis
Lol I refused to kill a guy and someone tried to kill me saying that I was an oathbreaker. It was interesting and mind you this was a side mission. This is related to the mission -
  1. Eliminate V.VII
That encounter is peculiar. There is even more details from V.VII if you approach him slowly, while walking.


The campaign needed more stuff like this. I’ve done the full ng++ cycle and it’s easily my goty, I really love it. My biggest criticism is that they could have done a lot more with mission variance and C&C just like this. Having to go through the usual bosses with no real change was annoying, but I loved the changes when I encountered them. I feel like FROM held back a bit, but hopefully the success will encourage them to go all out next time.
 

HeatEXTEND

Prophet
Patron
Joined
Feb 12, 2017
Messages
3,999
Location
Nedderlent
This game needs less bosses like this, and more AC fights.
Agreed so far (just killed volcano bot, still early). The AC fights feel great, the bossfights' spectacle is cool and all but gameplay wise they have been pretty meh. It could be that I just suck but so far going brainless has worked better than actually engaging with their second phases.
AC fights: cool anime shit dashing around, in and out, zoning, positioning, pressure, the works.
Boss fights: Find way to stagger >>> stagger > DPS > stagger > DPS > winner!
I'm just hoping there will be more AC fights as the game goes on, that'd relieve much of this "problem" for me.
 
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Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,826
This game is definitely slick as shit. Yes there's a lot more that could have been done, especially with missions (and some of the stuff missing form past AC games all though that can be remedied with an expansion, which apparently is standard practice in this series anyway), but once you start mastering the combat it's just so smooth and satisfying it's like a narcotic:



Stinking spectres got what they deserved! Blew them spectres real good.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,826
Got a new paint job:

14883DCAB4FBF03E0CF29E186964163C8B75BE0A

B7FC2E164129FE808D94F7D007281398475DEBF8
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,861
this thread makes me want to build a new HTPC. big mechs going all pacific rim on a 65" with surround sound has to be a thing of beauty.

anyone with a proper 5.1+ system: can you comment on the surround sound quality? I was pleasantly surprised by Dark Souls 1, it was easily the best surround mix I've heard in games. Avoided the amateur-hour echo shit in the likes of nuDeus-Ex, 2017's Prey, etc (those may be FOMOD games, and FOMOD sucks as a sound subsystem).
 

Psquit

Arcane
Joined
Sep 18, 2012
Messages
1,921
Location
Ushuaia
This game needs less bosses like this, and more AC fights.
Agreed so far (just killed volcano bot, still early). The AC fights feel great, the bossfights' spectacle is cool and all but gameplay wise they have been pretty meh. It could be that I just suck but so far going brainless has worked better than actually engaging with their second phases.
AC fights: cool anime shit dashing around, in and out, zoning, positioning, pressure, the works.
Boss fights: Find way to stagger >>> stagger > DPS > stagger > DPS > winner!
I'm just hoping there will be more AC fights as the game goes on, that'd relieve much of this "problem" for me.

Main entry usually is bland, the expansions are where the quality comes.
 
Joined
Mar 18, 2009
Messages
7,355
Played a bunch more missions today. Currently getting my ass kicked by that second phase of Balteus fight. Must've died to that bitch over 15 times now. Nice fight though and good visual spectacle.

Got happy about performance of this game too early it seems, already had one mission where fps was dropping to 40s, the Strider fight. And few moments in other missions where it dropped to 50s for a little bit. At least it's mostly stable 60, and still overall much better performance than Elden Ring.

*edit* Works like a charm every time. I complain on Codex about getting my ass kicked by something in video game and then overcome it right after. Balteus down in two more tries. Definitely started having better time with him when I started getting more aggressive. Really enjoyed this fight, unlike that cloaked sniper faggotry in mission before this.
 
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Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,826
What's your video card?

On my 5700XT, the game goes from 60 to 80 at all times. Performance is actually better than Elden Ring.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,826
Alright, got to the famous Balteus, and as expected, he wasn't as bad as i thought. Much like the helicopter boss, his difficulty seems to have been massively overstated:



I liked the fight very much and i look forward to see if i can do a no heal attemp or something cleaner late on, but the way people were complaining about this i expected something REALLY hard.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,826
i expected something REALLY hard.
he didn't use his crazy flame slashes :argh:

He did. I just got underneath a couple (one straight flame attack, one downward flame swipe. Managed to get under his crotch both times) but he got me with one towards the end since i didn't expect him to just do an 180 arc right on the ground level.
 
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HeatEXTEND

Prophet
Patron
Joined
Feb 12, 2017
Messages
3,999
Location
Nedderlent
i expected something REALLY hard.
he didn't use his crazy flame slashes :argh:

He did. I just got underneath a couple (one straight flame attack, one downward flame swipe. Managed to get under his crotch both times) but he got me with one towards the end since i didn't expect him to just do an 180 arc right on the ground level.
nah he didn't do them, not the crazy ones, you might have staggered him out of it at the right time.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,826
i expected something REALLY hard.
he didn't use his crazy flame slashes :argh:

He did. I just got underneath a couple (one straight flame attack, one downward flame swipe. Managed to get under his crotch both times) but he got me with one towards the end since i didn't expect him to just do an 180 arc right on the ground level.
nah he didn't do them, not the crazy ones, you might have staggered him out of it at the right time.

Are these the ones you are talking about?



Maybe you need to be at a distance to trigger them and since i was on his ass constantly to get sword swipes he didn't do them very often. Didn't see more than a couple in the several tries it took me to put him down (four or five i forgot, it wasn't many).
 
Joined
Mar 18, 2009
Messages
7,355
What's your video card?

On my 5700XT, the game goes from 60 to 80 at all times. Performance is actually better than Elden Ring.
RTX 3060 12 GB. I assume drops have more to do with CPU than GPU, same as in Elden Ring open world sections. Because I tried lowering the resolution and I got the same drops in same places. My i5 8400 is only minimum recommended CPU, after all.

I liked the fight very much and i look forward to see if i can do a no heal attemp or something cleaner late on, but the way people were complaining about this i expected something REALLY hard.

Could have something to do with people playing overly defensive, thanks to Souls/Elden Ring habits. This fight became way easier to me when I started being very aggressive and in his face most of the time.
 
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Retardo

Learned
Joined
Jun 26, 2020
Messages
225
God, the final boss in ng++ is completely unfun bullshit.
First phase is a normal AC fight, but he's accompanied by ~5 weaker ACs that are constantly getting in your crosshair messing with the aim. What's worse is they all look almost the same so you have to glue to the boss.

Second phase is him in a new, stronger AC and 2 c-spiders in second phase against you and another AC, which does nothing useful.
After you kick him to half hp, the third phase starts - he kills off all bystanders and starts getting in your face with 3+ hit sword combos.
Do I need to mention that you get zero resupplies? I've been running the usual dual chainguns, and half of the time I've been left with no ammo by the end of it.

Fuck, on my successful attempt I also lost chaingun ammo, and finished the fight by stunning him with spikes and doing a boost kick:shredder:
 
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Joined
Mar 18, 2009
Messages
7,355
Killed Smart Cleaner on 4th attempt. I am guessing I would have had way more trouble with him if I didn't happen to buy tetrapod legs just in time for this mission. I don't see how I would've been able to hit that chimney of his without the hover ability. Had to switch my left arm to a ranged weapon for this fight too. Melee seemed useless against him.
 

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