OK, got 20 hours in, dicked around most of the initial points of access, did most of quests for Dan/Otradnoe/Peregon/Circus/Moonshiners/The slave traders attack/boned a few girls (the one in the place with cheating wife is a minor who was also an vodka/tobacco virgin? nice, I'm role-playing R Kelly)
Freed Hex and just entered Krasno for real real.
Loving the game so far.
This is going to be long, so let's go.
First, it's ironic that many in this thread were calling posters ruski shills for liking this game. As a Russian speaker, I was wondering why this game wasn't making huge impact in the Russian circles. The thing is, the language and references are so heavily in-your-face, that I found many Russians not liking the game. Indeed, the NPCs, which are quite numerous, are a hodgepodge of memes and all kinds of references to the point sometimes it looks like a wild circus. In English, it reads grotesque, but the references are not quite obvious to an English player. I imagine to such a player it's not that different, from, say, Pathologic; whereas a lot of Russians who love Pathologic dislike the tone of this game. Pathologic writing is grotesque and pretentious in Russian as well, but it has a consistent tone. This doesn't have it. It's like a bunch of old anecdotes combined with famous bloggers comedians memes and whatnot. I don't mind it, but I can see why it's unappealing to many native speakers. I don't mind as much, except in the most egregious cases.
To get bad things out of the way, also things I didn't like:
Too many fetch quests. they're not AS BAD because a lot of them can be inferred through hints from NPCs (thank god no quest markers) and if you're good at info processing and memory, you'll feel rewarded. still, way too many fetch quests. I would accept less quests to get better quality of them.
Random encounters early on can be very tough due to the randomness if you fail the rolls to avoid/agree. Meet three guys with 2 gunners and I only have a knife ? Well, fuck me. I'm ok with BG's welcome wolf, but it's the randomness of ATOM's encounters that aggs me. It can be two dudes with a knife each or it can be three dudes with two guns between them.
The interrogation list template of topics with each NPC. It gets too protocol-like eventually. Probably easier to code this way, but man sometimes it gets too much template.
Some notes:
While you can't really min/max, if you feel bad about playing game on hard and not getting 3 pts per level or feel bad about playing on easy and not getting challenged enough you can have cake and eat it too (or as Russians say, you can eat a fish and sit on a dick - don't ask). Play on easy, pick child prodigy and lucky one as your distinctions, and set your endurance to below 5. The early game will be quite challenging. For example, Im level 6 just freed Hex who is 8 and doggo is still lvl 3. Early battles were actually tough on easy with low endurance and a knife to my name. Unless you invest in craft, early game is damn good this way and I don't regret playing it like that.
Doggo is nice, but a lot of enemies will agro at him (no armor in the beginning I guess), although he fucks shit up at the Peregon dog fights. This means he will always be hurt so make sure to buy all meat/medkits and get the skill where he gets +20% to food consumed ASAP
No xp for companions if you're doing a diplo walkthrough via your tongue, which means you kinda have to do some battles to get their levels up. They can't even join in on the fun when you're pounding the shit out of pixel devki, they stand like kozly on a shukher right near the doors listening to sounds you two make.
Strength has a LOT of checks, which is good because usually combat skills don't get as many checks. I think in most cases 8 strength gets you the poosay.
Crafting is very powerful early on, but unless you heavily invest there, might be better off with a knife simply because there is a lack of bullets early.
Alcohol is really good as an early consumable (duh), but make sure you have brine to counter hangovers. Also, there is huge immersion fail as a fisherman doesn't have vodka on him ? Wait what ?
Radiation early on can be an absolute pain to deal with - don't get debuffed.
Love the multiple ways you can deal with things after exiting the bunker and how well it's made.
Circus favorite location so far in terms of aesthetics, that semi-crashed Aeroflot plane somehow looks really cool.
Tried making Fidel into a melee guy with the crowbar (and also double as a guy who can open shit for me), but guns just start to rule at some point. Probably wasted some of his skillpoints there.
Krasno=Tarant ? Huge with tons of NPCs so far.