Baldur’s Gate 3 Developer Larian Will ‘Definitely’ Make a Divinity: Original Sin Sequel, but Not Before a Well-Earned Break
Baldur’s Gate 3 is one of the most-anticipated role-playing video games of 2023, but fans of developer Larian’s previous, much-loved Divinity: Original Sin series are wondering whether its story will ever be continued. The answer: a Divinity: Original Sin sequel is a definite, although don’t hold your breath for an announcement.
In an interview with IGN, Larian boss Swen Vincke confirmed the studio will return to the world of Divinity: Original Sin and continue its story, but not before staff have taken a well-earned break following the launch of Baldur’s Gate 3 next month.
“It's [Divinity: Original Sin] our own universe we built, so we're definitely gonna get back there at some point,” Vincke said. “We will get back there at some point. We'll first finish this one [Baldur's Gate 3] now, and then take a break, because we will need to refresh ourselves creatively also. You’re seeing 400 developers putting their heart and souls into this. You’re getting the best of them and their craft into this game. And so I can tell you, it's quite a thing.”
Belgian studio Larian kicked off its Divinity role-playing series in 2002 with Divine Divinity. Beyond Divinity followed in 2004, before Divinity 2 launched in 2009. Divinity: Original Sin came out in 2014, but it was 2017’s Divinity: Original Sin 2 that propelled Larian into the bigtime, with millions in sales and universal critical acclaim. Ports and a Definitive Edition followed, with thousands still playing years later.
Baldur’s Gate 3, which Larian has developed under licence from Dungeons & Dragons owner Wizards of the Coast, launches in August 2023 six years after Divinity: Original Sin 2 came out. If Larian moves on to Divinity: Original Sin 3 next, it may well be years before we see or hear anything about it, let alone play it.
Larian announced it had brought the release date of the PC version of Baldur’s Gate 3 forward a month, from August 31 to August 3, in order to avoid a clash with the likes of Bethesda’s upcoming behemoth Starfield in early September. The PlayStation 5 version, meanwhile, is delayed slightly to September 6, and the Xbox Series X and S versions are without a release window (more on Baldur’s Gate 3’s Xbox hold-up here).
Speaking to IGN, Vincke said the developer is seeing a standard playthrough of Baldur’s Gate 3 take 75 to 100 hours. However, players who want to “do everything” should expect to double that figure.
Josh Sawyer gives you more advice on how to play Baldur's Gate 3:
Min-max. Save scum. Rest constantly. Murder every NPC after a quest finishes for more xp. Do whatever the mechanics implicitly encourage you to do. Face God and walk backward into hell.
Some people may note that as a designer I make choices that make it more difficult to do these things. This is because when I am a designer you are my enemies and we will be locked in eternal struggle forever. I love you.
Only avenue left to somebody who hates when other people have fun and he can't stop themGod, I've never seen Josh so salty
Barbarians can intimidate goblins into eating shit.
Its only evil if the corpse isn't sufficiently hot. Else its lawful good.What do you know about necrophilia?
Hopefully all the anger doesn't cause another lung clot relapse for himOnly avenue left to somebody who hates when other people have fun and he can't stop themGod, I've never seen Josh so salty
https://www.ign.com/articles/baldur...sin-sequel-but-not-before-a-well-earned-break
Baldur’s Gate 3 Developer Larian Will ‘Definitely’ Make a Divinity: Original Sin Sequel, but Not Before a Well-Earned Break
Baldur’s Gate 3 is one of the most-anticipated role-playing video games of 2023, but fans of developer Larian’s previous, much-loved Divinity: Original Sin series are wondering whether its story will ever be continued. The answer: a Divinity: Original Sin sequel is a definite, although don’t hold your breath for an announcement.
In an interview with IGN, Larian boss Swen Vincke confirmed the studio will return to the world of Divinity: Original Sin and continue its story, but not before staff have taken a well-earned break following the launch of Baldur’s Gate 3 next month.
“It's [Divinity: Original Sin] our own universe we built, so we're definitely gonna get back there at some point,” Vincke said. “We will get back there at some point. We'll first finish this one [Baldur's Gate 3] now, and then take a break, because we will need to refresh ourselves creatively also. You’re seeing 400 developers putting their heart and souls into this. You’re getting the best of them and their craft into this game. And so I can tell you, it's quite a thing.”
Belgian studio Larian kicked off its Divinity role-playing series in 2002 with Divine Divinity. Beyond Divinity followed in 2004, before Divinity 2 launched in 2009. Divinity: Original Sin came out in 2014, but it was 2017’s Divinity: Original Sin 2 that propelled Larian into the bigtime, with millions in sales and universal critical acclaim. Ports and a Definitive Edition followed, with thousands still playing years later.
Baldur’s Gate 3, which Larian has developed under licence from Dungeons & Dragons owner Wizards of the Coast, launches in August 2023 six years after Divinity: Original Sin 2 came out. If Larian moves on to Divinity: Original Sin 3 next, it may well be years before we see or hear anything about it, let alone play it.
Larian announced it had brought the release date of the PC version of Baldur’s Gate 3 forward a month, from August 31 to August 3, in order to avoid a clash with the likes of Bethesda’s upcoming behemoth Starfield in early September. The PlayStation 5 version, meanwhile, is delayed slightly to September 6, and the Xbox Series X and S versions are without a release window (more on Baldur’s Gate 3’s Xbox hold-up here).
Speaking to IGN, Vincke said the developer is seeing a standard playthrough of Baldur’s Gate 3 take 75 to 100 hours. However, players who want to “do everything” should expect to double that figure.
I was wondering if WOTC would push Larian to break their streak of not really releasing DLC/expansions, but it seems like Swen's more interested in working on another Divinity game in the years following BG3's launch.
High level D&D campaign - I'm readyIf you don't believe me, ask yourselves - why BG3 leveling is such limited? For sequel.
I wonder what kind of interaction would this character have when facing a PC who's either Dark Urge or a Cleric of Bhaal, or both at the same time.
High level D&D campaign - I'm readyIf you don't believe me, ask yourselves - why BG3 leveling is such limited? For sequel.
Josh Sawyer gives you more advice on how to play Baldur's Gate 3:
I don't even care if he likes the game or not, but his entire argument is retarded to the bone.
Josh Sawyer gives you more advice on how to play Baldur's Gate 3:Min-max. Save scum. Rest constantly. Murder every NPC after a quest finishes for more xp. Do whatever the mechanics implicitly encourage you to do. Face God and walk backward into hell.Some people may note that as a designer I make choices that make it more difficult to do these things. This is because when I am a designer you are my enemies and we will be locked in eternal struggle forever. I love you.
God, I've never seen Josh so salty
It figures that even his frustration will take the shape of a feminine passive-aggressiveness.
Vault Dweller if you review this game I will pay for your copy
Its only evil if the corpse isn't sufficiently hot. Else its lawful good.
What if he's really got too old for this, and lost his ability to enjoy stuff, it might be the beginning of the end for himVault Dweller if you review this game I will pay for your copy
Just sayin'. I'll send you that steamcode right now old man
Josh Sawyer gives you more advice on how to play Baldur's Gate 3: