NecroLord
Dumbfuck!
- Joined
- Sep 6, 2022
- Messages
- 14,755
What for?there is no way that BG3 could not win "best video game porno" at the AVN Awards.
Best anal and an entire fanbase mercilessly fucked?
What for?there is no way that BG3 could not win "best video game porno" at the AVN Awards.
That depends on how quickly modders fix Starfield...don't worry @Swen, there is no way that BG3 could not win "best video game porno" at the AVN Awards.
What for?there is no way that BG3 could not win "best video game porno" at the AVN Awards.
Best anal and an entire fanbase mercilessly fucked?
No, they were always planned - a tiefling donut steel and a halfling if I remember right (also, Minsc). I'm already annoyed that they re-wrote your initial companions, though.So the good alignment companions was fake news?
What did they change about the companions? I haven't played since the release of EANo, they were always planned - a tiefling donut steel and a halfling if I remember right (also, Minsc). I'm already annoyed that they re-wrote your initial companions, though.So the good alignment companions was fake news?
I really liked the early EA versions of them. It sold the whole "we ARE working together" forced party narrative. They were supposed to be evil cunts + gale with 1-2 good ones added later.
Only difference I've noticed is that you can now save Shadowheart in the prologue, which makes her a little nicer to you later.What did they change about the companions? I haven't played since the release of EANo, they were always planned - a tiefling donut steel and a halfling if I remember right (also, Minsc). I'm already annoyed that they re-wrote your initial companions, though.So the good alignment companions was fake news?
I really liked the early EA versions of them. It sold the whole "we ARE working together" forced party narrative. They were supposed to be evil cunts + gale with 1-2 good ones added later.
I'm going on the Beamdog forums literally the day after BG III is released, and I'm going ask this question.Baldur's Gate 3: Enhanced Edition.
Their reactions have been nerfed. They don't get as anxious as before if you decide to do a side quest or two. There seems to be a better "bonding" dynamic now, or at least Shadowheart and the Frog don't fight as often as they did. Companions are more receptive and reactive to stuff in the environment now, though.Only difference I've noticed is that you can now save Shadowheart in the prologue, which makes her a little nicer to you later.What did they change about the companions? I haven't played since the release of EANo, they were always planned - a tiefling donut steel and a halfling if I remember right (also, Minsc). I'm already annoyed that they re-wrote your initial companions, though.So the good alignment companions was fake news?
I really liked the early EA versions of them. It sold the whole "we ARE working together" forced party narrative. They were supposed to be evil cunts + gale with 1-2 good ones added later.
No, they'll still leave and even attack you based on your choices. Swen's even made a point of saying you can chunk Minsc and Jaheira since they can end up hostile to you and you can piss off companions in early access enough that they'll try to kill you.So.. wait.. npcs won't leave you if you piss them off?
A little? She's practically kissing your ass after that compared to vanilla. She should at least have a bit of distrust, though you can still get on her bad side anyway.Only difference I've noticed is that you can now save Shadowheart in the prologue, which makes her a little nicer to you later.
It's 5e so you don't need a rogue to pick locks. You can use Shadowheart for this task with a similar effect.So if I understand this right the only rogue is that incredibly cringe vamp companion?!
I wonder if mods can fix it or if I should just accept that I wont have a lockpicker for my entire playthrough
Then again with a Larian game I probably wont need one as they love to create so many ways to solve everything I tend to just stumble from one objective to the next like I did in DOS2 without ever feeling like I solved anything and more just drunkenly fell through the plot somehow.
Ah, thank you for the clarification as I know nothing about 5e.It's 5e so you don't need a rogue to pick locks. You can use Shadowheart for this task with a similar effect.So if I understand this right the only rogue is that incredibly cringe vamp companion?!
I wonder if mods can fix it or if I should just accept that I wont have a lockpicker for my entire playthrough
Then again with a Larian game I probably wont need one as they love to create so many ways to solve everything I tend to just stumble from one objective to the next like I did in DOS2 without ever feeling like I solved anything and more just drunkenly fell through the plot somehow.
and that's why roleplayers should be beaten and humiliated by gms.I always hated having to bring specific characters for skill reasons when they dont fit my RP headcanon
fuck off. bg1 companions were mostly ok. "let's go kill some bandits" "sure"
Some of their stats are just...fuck off. bg1 companions were mostly ok. "let's go kill some bandits" "sure"
bg1 companions were barely companions
By "get on her bad side" you mean anal sex, right?She should at least have a bit of distrust, though you can still get on her bad side anyway.
bg1 companions were barely companions
best sort of companionsfuck off. bg1 companions were mostly ok. "let's go kill some bandits" "sure"
bg1 companions were barely companions
Take no chances, attack them first.No, they'll still leave and even attack you based on your choices.