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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,743
Really, there are a lot of great companions.
Anomen - Sure, he is quite a douche, but he can buff himself like crazy and charge into the fray while wielding a good blunt weapon. Really effective party member.
Jan - Awesome companion, full stop. Despite being a gnome and his crazy stories (invented by him as a result of boredom, most likely), he is a fucking monster in the late game. Once he gets access to the Use Any Item HLA and some high level spells, you will see why.
Imoen - Can she be annoying? Yes. Is she a dual classed Thief/Mage and has all the power of a Mage while having Thief skills like Find/Disarm Traps? Also yes.
 

HammyTheFat

Scholar
Joined
Aug 27, 2018
Messages
222
Location
Boomer Ville, USA
So the good alignment companions was fake news?
No, they were always planned - a tiefling donut steel and a halfling if I remember right (also, Minsc). I'm already annoyed that they re-wrote your initial companions, though.

I really liked the early EA versions of them. It sold the whole "we ARE working together" forced party narrative. They were supposed to be evil cunts + gale with 1-2 good ones added later.
What did they change about the companions? I haven't played since the release of EA
They are a LOT less abrasive, don't fight you nearly as much on choices they don't like. Shadowheart in particular is easily twice as agreeable as she was in earlier builds, her and the frog don't fight half as much. Astarion doesn't bitch about every little thing.

Also about 10x less 'Why are we doing this random shit we have brain slugs to deal with' complaints.

Regarding Shadowheart, I have the sinking yet sneaking suspicion that Larian is going to do something tiredly predictable. She has
memory problems
, so she's going to wind up being
secretly good
all along.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
905
So the good alignment companions was fake news?
No, they were always planned - a tiefling donut steel and a halfling if I remember right (also, Minsc). I'm already annoyed that they re-wrote your initial companions, though.

I really liked the early EA versions of them. It sold the whole "we ARE working together" forced party narrative. They were supposed to be evil cunts + gale with 1-2 good ones added later.
What did they change about the companions? I haven't played since the release of EA
They are a LOT less abrasive, don't fight you nearly as much on choices they don't like. Shadowheart in particular is easily twice as agreeable as she was in earlier builds, her and the frog don't fight half as much. Astarion doesn't bitch about every little thing.

Also about 10x less 'Why are we doing this random shit we have brain slugs to deal with' complaints.

Regarding Shadowheart, I have the sinking yet sneaking suspicion that Larian is going to do something tiredly predictable. She has
memory problems
, so she's going to wind up being
secretly good
all along.
Given their priest order is only made of females and males that change into females, I was expecting them to pull the dick card :mixedemotions:
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,280
So the good alignment companions was fake news?
No, they were always planned - a tiefling donut steel and a halfling if I remember right (also, Minsc). I'm already annoyed that they re-wrote your initial companions, though.

I really liked the early EA versions of them. It sold the whole "we ARE working together" forced party narrative. They were supposed to be evil cunts + gale with 1-2 good ones added later.
What did they change about the companions? I haven't played since the release of EA
They are a LOT less abrasive, don't fight you nearly as much on choices they don't like. Shadowheart in particular is easily twice as agreeable as she was in earlier builds, her and the frog don't fight half as much. Astarion doesn't bitch about every little thing.

Also about 10x less 'Why are we doing this random shit we have brain slugs to deal with' complaints.

Regarding Shadowheart, I have the sinking yet sneaking suspicion that Larian is going to do something tiredly predictable. She has
memory problems
, so she's going to wind up being
secretly good
all along.
Honestly, this is something everyone has been expecting since the beginning of EA.
I don't mind predictability. Sudden plot twists are good as long as they are used wisely and in limited amounts.
 

Gromoer

Educated
Patron
Joined
Jan 26, 2023
Messages
238
Location
Vault 15
Codex+ Now Streaming!
So the good alignment companions was fake news?
No, they were always planned - a tiefling donut steel and a halfling if I remember right (also, Minsc). I'm already annoyed that they re-wrote your initial companions, though.

I really liked the early EA versions of them. It sold the whole "we ARE working together" forced party narrative. They were supposed to be evil cunts + gale with 1-2 good ones added later.
What did they change about the companions? I haven't played since the release of EA
They are a LOT less abrasive, don't fight you nearly as much on choices they don't like. Shadowheart in particular is easily twice as agreeable as she was in earlier builds, her and the frog don't fight half as much. Astarion doesn't bitch about every little thing.

Also about 10x less 'Why are we doing this random shit we have brain slugs to deal with' complaints.

Regarding Shadowheart, I have the sinking yet sneaking suspicion that Larian is going to do something tiredly predictable. She has
memory problems
, so she's going to wind up being
secretly good
all along.
A.k.a. the Viconia Arc
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,425
Location
bulgaristan
Codex Year of the Donut
In any RPG, ever, there is any companion universally liked by Codex?
I'm seeing different people here write how they dismiss all premade companions, and make their own custom characters, because having +1 to attack roles on your optimal build is more important to them than having dialogue integration, side quests, etc.
Massive fucking decline, if you ask me.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
16,978
Location
Frostfell
I'm seeing different people here write how they dismiss all premade companions, and make their own custom characters, because having +1 to attack roles on your optimal build is more important to them than having dialogue integration, side quests, etc.

Agreed. There are also good reasons to create your own companions, for eg , PF:KM which is an adventure around taming/civilizing untamed lands close to the feyworld has multiple cleric companions and ZERO druid companions. In such a setting, a druid could have so many interesting quests and interactions with the world and other companions. Biggest wasted potential companion wise IMO. I always create my own druid merc in my pf:km runs.

Reinhardt its outrageous that you call Viconia promiscuous, its offensive. She is a good fuck and she used that ability to survive
nigger, she fucked half of the underdark before fleeing it

All male drow are cuckold and all female drow are sluts with BDSM fetishism. Simple as that.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,425
Location
bulgaristan
Codex Year of the Donut
All male drow are cuckold and all female drow are sluts with BDSM fetishism. Simple as that.
Cryo lets be honest, dont you want to be with a woman who is experienced in bed? Who really wants to be with a virgin...boring
Bit of a false dichotomy there. Sexperience isn't a binary YES/NO. Its a 1 to 100 spectrum. And yeah, ideally you want someone in the 10-30 range - knows what they are doing, but doesn't have a deep library of past partners to judge you against, and be nostalgic for. Statistically, people who've had a lot of sex partners in the past, will have a lot of sex partners in the future. Meaning, not just you.

But that's dumb IRL stuff, of course in muh vidyar jaymes I want a BDSM mistress Drow queen, yes mommy!
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
291EC440EEC4C52366A71606B00205A30D0DEAB7

But what is CHARNAME's sexual experience before becoming an adventurer? What could he even judge Viconia against? Really makes you think.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,743
because having +1 to attack roles on your optimal build is more important to them than having dialogue integration, side quests, etc.
No.
You can make the companion you want, write a biography for it, optimize him or her a little bit. You won't have to put up with any retardation or whiny behavior.
More reminiscent of Icewind Dale and other classics.
Sometimes you get bored and want to try something different.
 

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,892
Location
South Africa, Cape Town

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,950
In any RPG, ever, there is any companion universally liked by Codex?
I'm seeing different people here write how they dismiss all premade companions, and make their own custom characters, because having +1 to attack roles on your optimal build is more important to them than having dialogue integration, side quests, etc.
Massive fucking decline, if you ask me.
hmmm... +1 to attack or dialogue integration and side quest from another fag about joys of buttfucking... nah, i'll take +1 to attack any day of the week.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,039
Hope they have this secret build with all fucking supplemental material and a squad of ultra grognards that would make everyone here in Codex blush testing that shit. Because I'm not happy or collecting upboats when I write a post that I feel that the suppose to be fucking marketing material is a dogshit with no sustenance. I'm not expecting a complete build but at least have your first chapter with transparency so I know what direction this game is going for.

It kinda follow movies rule, if your trailer is dogshit how you expect the entire movie to be good? If your game intro is shit how you expect the rest to be good? I'm not playing an MMO to get the meme after X hours it turns into gold.
I'm not saying the release build will be completely different, I imagine act 1 will be the same more or less - map/quest/overall layout wise. But multiclassing alone will change everything regarding party composition. There will be much more other changes as well, I'm sure.

Then again, if someone dislike what one sees in the EA then release version will hardly change that.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,425
Location
bulgaristan
Codex Year of the Donut

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