Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Joined
Jan 21, 2023
Messages
3,768
A.k.a. the Viconia Arc
Did Viconia ever stop actually being evil or was she just less of a cunt around you? I think she changed alignment but it's been so long. I need to replay BG2.
If you romance her, you reach a point where she changes her alignment to Neutral. However, that same ending has her dying after being poisoned by an assassin years later. So Vico might be canonically dead in the BG world.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,985
She'd a priestess if Shar. Dies that change when she changes slignment? If not, it's a fake change as Shar is as evil as Lloth.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,614
She'd a priestess if Shar. Dies that change when she changes slignment? If not, it's a fake change as Shar is as evil as Lloth.
I was about to invoke the One Step Rule, but it seems that wasn't a thing in 2E? Looking over the respective stats, Shar is Neutral Evil but her Worshipper Alignments appear to include all options, while at the same time, the Church of Shar is restricted to Any Evil.

For reference, I also looked at Helm - he's Lawful Neutral, his Worshipper Alignments are Any Good, Lawful Neutral, True Neutral or Chaotic Neutral, whereas members of his Church can only be Lawful Good, Lawful Neutral or True Neutral.

So yes, if this is accurate, you're correct that a Neutral Viconia couldn't carry on as a priestess of Shar.
 

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
I think I've heard Viconia converts to Helm's church. Never done it myself because redemption is lame and I want people to be as bitter and cruel-hearted as me.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
Is that the infamous Imoen Romance Mod?
It is, though sadly she doesn't approve of evil characters so the extent of the romance is jerking off to the memory of her while she's being tortured in Spellhold and Vicky saying she could be my sister for the night. Had I been thinking correctly I would've juiced Imoen to resurrect Sarevok in ToB and then edited his portrait to stick a wig on him and have him wear purple armor but hindsight's 20/20.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,985
Which as posted means she is still actually evil. Shar is evil and so are her priests. Some random peon can issue a random prayer her way but not an actual representative of her power. Bioware never seemed to care about these facts. The same thing with Minsc being able to cast ranger spells despite having less wisdom than a rock. A rock fukkin knows it is best to stay out if a rainstorm. Minsk dies not. It is why he's popular. People love dumbfucks.
 
Last edited:

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,743
Which as posted means she is still actually evil. Shar is evil and so are her priests. Some random peon can tissue a random prayer her way but not an actual representative of her power. Broward never seemed to care about these facts. The same thing with Minsc beubgbable to cast ranger spells despite having less wisdom than a rock. A rock fukkin knows it is best to stay out if a rainstorm. Minsk dies not. It is why he's popular. People love dumbfucks.
bad-spelling.png
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,202
Location
Azores Islands
Playing through the early access and another thing that's been bothering me is how small scale it is. Every faction, quest, it's all 10 meters from each other, makes no sense story wise for everything to be this compact.
 

Gromoer

Educated
Patron
Joined
Jan 26, 2023
Messages
238
Location
Vault 15
Codex+ Now Streaming!
Playing through the early access and another thing that's been bothering me is how small scale it is. Every faction, quest, it's all 10 meters from each other, makes no sense story wise for everything to be this compact.
Yes, one of the biggest downsides.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,198
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Playing through the early access and another thing that's been bothering me is how small scale it is. Every faction, quest, it's all 10 meters from each other, makes no sense story wise for everything to be this compact.
That is why hub areas are so much better. Divinity also felt like a theme park.
 
Joined
Jan 21, 2023
Messages
3,768
For all the issues dragon age inquisition had, the expansiveness of it's zones was amazing to see.
Strongly disagree. A vast empty region with... absolutely nothing in there to see or interact with (not even an item for your collectathon) is extremely boring. I spent a lot of time just pushing forward without even looking at the screen and nothing happened. For minutes that felt like hours. I'd rather have small areas with lots of content than vasts regions of nothingness.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,280
I would also add a crappy mob respawn system when you load the game (usually on your back) plus of course the amount of hp like in an mmo.
Exploration was probably the worst system in DA:I.
I prefer a small compact map with something to do instead of huge empty spaces.
 

Hace El Oso

Arcane
Patron
Joined
Jan 5, 2020
Messages
3,718
Location
Bogotá
Strongly disagree. A vast empty region with... absolutely nothing in there to see or interact with (not even an item for your collectathon) is extremely boring. I spent a lot of time just pushing forward without even looking at the screen and nothing happened. For minutes that felt like hours. I'd rather have small areas with lots of content than vasts regions of nothingness.

Giving a sense of real scale to the world and engaging the spatial sense of the player is a requirement for even attempting to make a good RPG. If you want to cover territory like BG/Fallout, then you either have areas on a world map with travel time between them or you go open world like Witcher 3. Otherwise, set your game in a naturally compact environment that lets you off the hook.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
16,978
Location
Frostfell
the expansiveness of it's zones was amazing to see.

Most empty places with very menial "chore-esque" tasks to do.

With open world design, you either have quality(eg - g1/2) or quantity(eg - g3); the unique exception is UnderRail which is exceptional in both aspects. UR also has the best armor mechanic in a turn based game(dos2 has the worst).

absolutely nothing in there to see or interact with

There is a sweetspot between crowded theme park and a game where you need to wait for hours to find anything to do.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,408
the expansiveness of it's zones was amazing to see.
Most empty places with very menial "chore-esque" tasks to do.
I think that the devs made a big mistake with how they structured the early game. The open world content of DAI is nothing worth bragging about (being MMO tier busywork for the most part), but Inquisition certainly doesn't do itself any favors by dropping you into the Hinterlands once the game opens up and leaving you with the feeling that you should be focusing on that zone before advancing the plot further. It can easily lead to burnout and it just keep reemphasizing to the player the low quality filler nature of the open world content instead of providing it piecemeal between the more narrative heavy stuff as for it not to become unbearable.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,743
I played DAI to pick up a girl and it wasn't worth it (neither the game nor the girl)
Bad move, homie.
Gigachads get bitches while playing games like Doom (and Hell on Earth) and going to the gym.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom