HammyTheFat
Scholar
Did Viconia ever stop actually being evil or was she just less of a cunt around you? I think she changed alignment but it's been so long. I need to replay BG2.A.k.a. the Viconia Arc
Did Viconia ever stop actually being evil or was she just less of a cunt around you? I think she changed alignment but it's been so long. I need to replay BG2.A.k.a. the Viconia Arc
Apparently, you have to romance her and pick the dialogue options that are good. In Throne of Bhaal, she can even change her alignment.Did Viconia ever stop actually being evil or was she just less of a cunt around you? I think she changed alignment but it's been so long. I need to replay BG2.A.k.a. the Viconia Arc
If you romance her, you reach a point where she changes her alignment to Neutral. However, that same ending has her dying after being poisoned by an assassin years later. So Vico might be canonically dead in the BG world.Did Viconia ever stop actually being evil or was she just less of a cunt around you? I think she changed alignment but it's been so long. I need to replay BG2.A.k.a. the Viconia Arc
I was about to invoke the One Step Rule, but it seems that wasn't a thing in 2E? Looking over the respective stats, Shar is Neutral Evil but her Worshipper Alignments appear to include all options, while at the same time, the Church of Shar is restricted to Any Evil.She'd a priestess if Shar. Dies that change when she changes slignment? If not, it's a fake change as Shar is as evil as Lloth.
It is, though sadly she doesn't approve of evil characters so the extent of the romance is jerking off to the memory of her while she's being tortured in Spellhold and Vicky saying she could be my sister for the night. Had I been thinking correctly I would've juiced Imoen to resurrect Sarevok in ToB and then edited his portrait to stick a wig on him and have him wear purple armor but hindsight's 20/20.Is that the infamous Imoen Romance Mod?
What?I think I've heard Viconia converts to Helm's church.
Which as posted means she is still actually evil. Shar is evil and so are her priests. Some random peon can tissue a random prayer her way but not an actual representative of her power. Broward never seemed to care about these facts. The same thing with Minsc beubgbable to cast ranger spells despite having less wisdom than a rock. A rock fukkin knows it is best to stay out if a rainstorm. Minsk dies not. It is why he's popular. People love dumbfucks.
Yes, one of the biggest downsides.Playing through the early access and another thing that's been bothering me is how small scale it is. Every faction, quest, it's all 10 meters from each other, makes no sense story wise for everything to be this compact.
That is why hub areas are so much better. Divinity also felt like a theme park.Playing through the early access and another thing that's been bothering me is how small scale it is. Every faction, quest, it's all 10 meters from each other, makes no sense story wise for everything to be this compact.
Yeah, we call it the "diorama world" or "diorama effect" on the official forum.Playing through the early access and another thing that's been bothering me is how small scale it is. Every faction, quest, it's all 10 meters from each other, makes no sense story wise for everything to be this compact.
Strongly disagree. A vast empty region with... absolutely nothing in there to see or interact with (not even an item for your collectathon) is extremely boring. I spent a lot of time just pushing forward without even looking at the screen and nothing happened. For minutes that felt like hours. I'd rather have small areas with lots of content than vasts regions of nothingness.For all the issues dragon age inquisition had, the expansiveness of it's zones was amazing to see.
Strongly disagree. A vast empty region with... absolutely nothing in there to see or interact with (not even an item for your collectathon) is extremely boring. I spent a lot of time just pushing forward without even looking at the screen and nothing happened. For minutes that felt like hours. I'd rather have small areas with lots of content than vasts regions of nothingness.
the expansiveness of it's zones was amazing to see.
absolutely nothing in there to see or interact with
Hey, it's not their fault you keep bumping this thread and reminding everyone that this game exists.ITT people admitting to playing DAI
Why am I not surprised
I played DAI to pick up a girl and it wasn't worth it (neither the game nor the girl)ITT people admitting to playing DAI
Why am I not surprised
I think that the devs made a big mistake with how they structured the early game. The open world content of DAI is nothing worth bragging about (being MMO tier busywork for the most part), but Inquisition certainly doesn't do itself any favors by dropping you into the Hinterlands once the game opens up and leaving you with the feeling that you should be focusing on that zone before advancing the plot further. It can easily lead to burnout and it just keep reemphasizing to the player the low quality filler nature of the open world content instead of providing it piecemeal between the more narrative heavy stuff as for it not to become unbearable.Most empty places with very menial "chore-esque" tasks to do.the expansiveness of it's zones was amazing to see.
Bad move, homie.I played DAI to pick up a girl and it wasn't worth it (neither the game nor the girl)