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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Swen

Scholar
Shitposter
Joined
May 4, 2020
Messages
2,210
Location
Belgium, Ghent
Don't worry incels, tell these bitches you play Baldur's Gate 3 and they will drop their panties immediately.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,950
"You play as a human warrior, right?"
"Hmm, yes of course. I do alpha male shit."
*hastily deletes custom kender rogue*
hey, so i ALWAYS do alpha male shit.

like started gnome for +1 int reincarnation feat in ddo. and still made it rogue2/fighter 18...
 
Joined
May 31, 2018
Messages
2,860
Location
The Present
It wasn't grimdark, but it had its serious moments. It certainly wasn't foppish. For example, every chapter intro vingette was one of foreboding danger and existential dread. Examples abound. Everything about BG was authentic, even the sprinkles of silliness.

Larian can get the degree of silliness sometimes. I enjoyed the eccentric clam in the beginning of DOS2. The problem was that they tried to carry that sort of thing throughout the whole game. No narrative can have any impact when its a child-level joke.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,985
Yup. BG had its silliness but it has a serious diftly dark toned game. The dreams, the chapter intros, assassination attempts, the doppelganger, and a host of other shit. Even retartet Minsc was serious business attacking you if you didn't do what he wanted Pronto. Lol The game will even kill you 'secretly' if you are sloppy. But, yeah, UT had uts silly light side moments like the picture with the three 'monsters' trying to pretend to be a real life comedy trio as well. But that us less than 1% of the game.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,743
We'll never be getting another serious toned BG game, won't we?...
You are never getting another decent D&D product.
Wizards of the West Coast are more concerned about turning Aragorn into a disgusting nigger, race swapping and tranny degeneracy rather than creating a genuinely good D&D product.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,963
Booted BG3 just to see the current state of the game and I have this odd feeling that much hasn't changed? Like graphics ,movies and meaningless shit to impress consoomers doesnt matter for me, they didn't include much from the supplemental materials and the new class additions feels barebones, for example as paladins not being to choose a deity for their roleplay ?
Visually the character creation pretty much the same with the same template faces where you can dye your weird AI generated creature with funky colors this time. No other options like race variants or choosing equipment to at least give some flavor to your character background.
Game is releasing in august but I see too many skeletons and not much meat around me. Compared to DoS2 at least I felt they made their presentation pretty robust in terms of content and character creation.

Companions I just plan to eject them at the first possible chance and create a custom character even if I'm losing story content from, I think I never met a so unlikable line up of character in my life.

Paladins in 5e are supposed to swear to their oath and not to deities, though in the Forgotten Realms they are supposed to always have deities. WOTC has been extremely vague about this and has mostly let the DM do whatever they want with this issue, you can read about this here:

https://rpg.stackexchange.com/questions/153477/do-forgotten-realms-paladins-have-to-follow-a-deity

Misreading this as "Politicians" instead of paladins made this sound way more entertaining.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,743
Paladins always had a Church and Deity.

Don't worry! Wizards of the West Coast is on the case. Your paladin cannot be white any longer (must be a nigger or tranny), must swear an oath to Wokeness and pray to the Woke gods and cannot smite evil, as evil is a dated and ancient and oppressive term invented by the patriarchy to control w0men and colored people.
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,084
Booted BG3 just to see the current state of the game and I have this odd feeling that much hasn't changed? Like graphics ,movies and meaningless shit to impress consoomers doesnt matter for me, they didn't include much from the supplemental materials and the new class additions feels barebones, for example as paladins not being to choose a deity for their roleplay ?
Visually the character creation pretty much the same with the same template faces where you can dye your weird AI generated creature with funky colors this time. No other options like race variants or choosing equipment to at least give some flavor to your character background.
Game is releasing in august but I see too many skeletons and not much meat around me. Compared to DoS2 at least I felt they made their presentation pretty robust in terms of content and character creation.

Companions I just plan to eject them at the first possible chance and create a custom character even if I'm losing story content from, I think I never met a so unlikable line up of character in my life.

Paladins in 5e are supposed to swear to their oath and not to deities, though in the Forgotten Realms they are supposed to always have deities. WOTC has been extremely vague about this and has mostly let the DM do whatever they want with this issue, you can read about this here:

https://rpg.stackexchange.com/questions/153477/do-forgotten-realms-paladins-have-to-follow-a-deity
People keep acting as if it is a new development. Godless paladins (along with another disgusting thing, "clerics of the alignment") was in 3.5 PHB, which was printed in 2003. People ignored it back then. They don't ignore it now purely because organized religion suffered a massive decline, and atheism and other kinds of degeneracy are on the rise. The product itself didn't change.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,743
Booted BG3 just to see the current state of the game and I have this odd feeling that much hasn't changed? Like graphics ,movies and meaningless shit to impress consoomers doesnt matter for me, they didn't include much from the supplemental materials and the new class additions feels barebones, for example as paladins not being to choose a deity for their roleplay ?
Visually the character creation pretty much the same with the same template faces where you can dye your weird AI generated creature with funky colors this time. No other options like race variants or choosing equipment to at least give some flavor to your character background.
Game is releasing in august but I see too many skeletons and not much meat around me. Compared to DoS2 at least I felt they made their presentation pretty robust in terms of content and character creation.

Companions I just plan to eject them at the first possible chance and create a custom character even if I'm losing story content from, I think I never met a so unlikable line up of character in my life.

Paladins in 5e are supposed to swear to their oath and not to deities, though in the Forgotten Realms they are supposed to always have deities. WOTC has been extremely vague about this and has mostly let the DM do whatever they want with this issue, you can read about this here:

https://rpg.stackexchange.com/questions/153477/do-forgotten-realms-paladins-have-to-follow-a-deity
People keep acting as if it is a new development. Godless paladins (along with another disgusting thing, "clerics of the alignment") was in 3.5 PHB, which was printed in 2003. People ignored it back then. They don't ignore it now purely because organized religion suffered a massive decline, and atheism and other kinds of degeneracy are on the rise. The product itself didn't change.
Weren't godless paladins still supposed to be Lawful Good and follow a code of conduct and morality?
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,084
In the PHB? Yes, they were. However, 3.5 also brought to us Paladins of Tyranny, Paladins of Slaughter, Paladins of Freedom and so on, a paladin for every alignment, which is basically identical to 5e oaths. And that's not even actually 3.5's invention - it was done for 2e first, in a Dragon Magazine, officially.
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,084
No, Blackguard is a separate thing. Blackguard is a prestige class, Paladin of Tyranny is a variant for paladin.
 

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