Absolutely mind blowing how a studio the size of Larian can't handle a day/night cycle. Like seriously, what in the fuck?
Yeah. What I found the most baffling was the defeatist attitude from the get go: “It’s hard to do it right so we aren’t going to bother”.
Their other excuse at the time was even worse: “It would be hard to synchronize the players clocks in multiplayer”.
Jesus Christ, just “stop the clock” for both/all when even just one player enters turn based mode.
There, I solved your gigantic design challenge for you in 15 seconds.
“B-but then players could experience days of different length”. Ok, so fucking what?