Didnt they make that shitty real time space game? Or was that before? I dunno. I don't pay attention to Obsidian anymore.
"I'd like to see the flip you do to justify why Owlcat gave up rtwp in favor of tb."
Doesn't change the fact they became famous and scucessful after making a rt with pause dnd rpg. You fukkin' retart.
"deadfire flopped you retard. All you had to do was type “deadfire financial performance”, but you would rather type your stupid shit out."
Part 1 wasn't. It was rt with pause. So.. maybe DOS2 was just shit? Afterall, manyt series get shittier the longer they go on.
Bottom line, Obsidian's most successful games are rt with pause. Not turn based. Aadding turn base modes certainly didn't make them money.
And, their newer games like that space shit wasn't tb.
And, it's Obsidian. Their games suck because they suck.
The first PoE sold only because it preyed on nostalgia, as you can see in the case of PoE2 it failed the second time (I wonder why).
Their new games are practically action RPGs.
Owlcat made money on a bunch of morons who like to masturbate to Excel. They eventually added TB modes to both games. Kingsmaker got it mainly because TB mod was very popular.
The popularity of TB meant that WoTR had this mode since launch, and I'd bet that if it wasn't for WoTR being far in development it would have been designed for TB.
Literally in their next game, they don't even care about the RTWP crowd, which evidently turned out to be too small.
RTWP is dead.