Grunker
RPG Codex Ghost
If I hated the original BG, should I avoid this
In terms of moment-to-moment gameplay the two games are almost nothing alike, so it depends a lot on exactly why you disliked BG
If I hated the original BG, should I avoid this
But how does the restriction make it more exciting?Which is makes the whole system a lot more boring
I'd say "makes the choice an RP choice"and the choice rather cosmetic if we put aside various non-combat race oriented interactions
As others have mentioned, it is turned-based rather that RtwP. Some fights allow you to climb up buildings or cliffs, jump across, take advantage of the environment, Etc. For example, I initiated a fight from the second level of a house, and as the enemies tried to climb up the ladder, I shoved them off the building and all the way down a cliff.If I hated the original BG, should I avoid this? Or is it different enough to warrant playing?
Is there a lot of non-combat spells, abilities and mechanical interactivity that actually makes for good exploring? Don’t mind meh D&D combat
I’m of the opposite opinion but if you are going to do this I would at least expect reasonable care for the indirect nerfs it causes to humans, half-elves and shield dwarfs. Instead these got shitty proficiencies as compensation that are irrelevant outside a few niche builds.I've formed an opinion, and it is that unlocking racial ability score increases is better than locking them to the races.
Why? First, you can still stick to your race of choice's canonical ability score increases if you want to, but if you don't want to, no one is stopping you. I'd rather not have my race choice push me towards specific classes because of which of my ability scores are getting a racial bonus.
Now whine against it all you want.
RTWP, shitty exploration with no interesting mechanics to make it worthwhile. Freedom was constrained compared to fallout for example and mechanical reactivity was nearly non-existent.If I hated the original BG, should I avoid this
In terms of moment-to-moment gameplay the two games are almost nothing alike, so it depends a lot on exactly why you disliked BG
These elements are vastly improved in BG3 but there is an obvious risk of shitty story, gay companions and too easy combat (not the mechanics but difficulty).RTWP, shitty exploration with no interesting mechanics to make it worthwhile. Freedom was constrained compared to fallout for example and mechanical reactivity was nearly non-existent.If I hated the original BG, should I avoid this
In terms of moment-to-moment gameplay the two games are almost nothing alike, so it depends a lot on exactly why you disliked BG
The "default Tav" in the picture is not a human fighter. He's a human cleric, the most popular race-class combination in the EA. Fighterfags, swerve.
I always turn my brain off during dialogue in rpgs. It's meaningless crap to me. Just give me the directions for the next quest please.
Like I said, in my mind that is the search of balance between cosmetic preferences and effectivenes both in and out of combat. Roleplay wise but in an old-school sense, meaning "I want to play a wizard" > "therefore I want a race with int/con ability bonuses" > "but this race has a free armor proficiency" (as was talking that nerd who took gith for an exellent wizard, it never occured to me before, I liked that simple reasoning a lot). In other words, you go back and forth with your preferences and that's why we I think all love spending inadequate amount of time in the character creation stage. When you can pick any bonuses for any race all of that goes out of the window. Alright, in case of BG3 I guess there're still some significant racial bonuses left like say extra spells for Sorcerer/Warlock or something similiar like resistances to think of but that's much less fundamental than the ability bonuses.But how does the restriction make it more exciting?
Nah, I'm pretty sure even with the old approach there wasn't any reactivity regarding race/class combination which makes sense simply because that's a too much of a number to process (55 currently I beleive) for designers writers etc. They're already taking a lot into account in pretty much every dialogue.Two downsides of course - it's far easier to add exactly that kind of proper reactivity if race choice is nudging the player towards class via the means of ability score bonuses. I doubt a Half-Orc Paladin and a Githyanki Cleric would get proper reactivity to their race/class combinations. The second downside is that we don't know how much we can rely on race and class reactivity in the first place, even for the less exotic combinatons than those which are now possible. So you have to make a choice at the beginning of the game extending some trust to the game dev that your choice of race was not "meaningless" from RP point of view.
If anyone is looking into absolutely broken builds in 5e, it'll probably be within the abhorrent CHA triangle of paladin, sorcerer and hexblade warlock.
CHA classes are so broken in 5e it's laughable.
You literally left me speechless with this gameplay video. Will fit right in with the current times, next to Wrath of the Tranny and Dragon Age: Bullrider. Obviously the game doesn't take itself seriously but it surely destroys my immersion.
I am perfectly fine having this cringe stuff in certain type of movies where it is enjoyable but NOT in my beloved Baldur's Gate!
You literally left me speechless with this gameplay video. Will fit right in with the current times, next to Wrath of the Tranny and Dragon Age: Bullrider. Obviously the game doesn't take itself seriously but it surely destroys my immersion.
I admit I did laugh at this when I played EA, but I blame the IPA I was thoroughly enjoying at the time.
The humour is a bit puerile but I'd certainly try not to let it ruin what otherwise looks to like a solid game and a rewarding experience to play. I suppose stuff like this is an attempt to mirror the kind of ridiculous nonsense you end up dealing with round the table in a TTRPG, but videos like that in this context make it look a little deranged.
Hexblade is not in the game, barring some last-minute surprise.If anyone is looking into absolutely broken builds in 5e, it'll probably be within the abhorrent CHA triangle of paladin, sorcerer and hexblade warlock.
CHA classes are so broken in 5e it's laughable.
Just like in real life, attractive people are better than everyone else.
You literally left me speechless with this gameplay video. Will fit right in with the current times, next to Wrath of the Tranny and Dragon Age: Bullrider. Obviously the game doesn't take itself seriously but it surely destroys my immersion.
I am perfectly fine having this cringe stuff in certain type of movies where it is enjoyable but NOT in my beloved Baldur's Gate!
It isn't that bad. Just like promotion materials said the game is bending around player. In fact, some companions want to stop you before opening these doors and are displeased when you do that. Also, acting silly is only an option.
You literally left me speechless with this gameplay video. Will fit right in with the current times, next to Wrath of the Tranny and Dragon Age: Bullrider. Obviously the game doesn't take itself seriously but it surely destroys my immersion.
I admit I did laugh at this when I played EA, but I blame the IPA I was thoroughly enjoying at the time.
The humour is a bit puerile but I'd certainly try not to let it ruin what otherwise looks to like a solid game and a rewarding experience to play. I suppose stuff like this is an attempt to mirror the kind of ridiculous nonsense you end up dealing with round the table in a TTRPG, but videos like that in this context make it look a little deranged.
Cringe gameplay for cringe players. Simple as it.
Hexblade is not in the game, barring some last-minute surprise.If anyone is looking into absolutely broken builds in 5e, it'll probably be within the abhorrent CHA triangle of paladin, sorcerer and hexblade warlock.
CHA classes are so broken in 5e it's laughable.
Just like in real life, attractive people are better than everyone else.
Ah, I didn't realize. RIP then, pure-class warlocks.Hexblade is not in the game, barring some last-minute surprise.If anyone is looking into absolutely broken builds in 5e, it'll probably be within the abhorrent CHA triangle of paladin, sorcerer and hexblade warlock.
CHA classes are so broken in 5e it's laughable.
Just like in real life, attractive people are better than everyone else.
It kind of is. Its most important ability has been moved into Pact of the Blade. So the pallylock stupidity is very much alive.
Ah, I didn't realize. RIP then, pure-class warlocks.Hexblade is not in the game, barring some last-minute surprise.If anyone is looking into absolutely broken builds in 5e, it'll probably be within the abhorrent CHA triangle of paladin, sorcerer and hexblade warlock.
CHA classes are so broken in 5e it's laughable.
Just like in real life, attractive people are better than everyone else.
It kind of is. Its most important ability has been moved into Pact of the Blade. So the pallylock stupidity is very much alive.
I guess it comes down to nostalgia, aesthetics and hatred of faggotry basically(specially the latter)